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horntho's avatar
horntho
New Vanguard
14 hours ago

Yo Ty-ger07!

My dude, my guy... Can you make a 12 vs 12 Team Deathmatch out of the combat training area from the BR Map? Scale it down to a reasonable size with offical rule sets?

Call it.. "Cleared Hot!"

4 Replies

  • I don't know if that area has been published in the outskirts of an existing map. I'll have to look. I haven't looked around Area22B yet.

    I downloaded a newer version of the SDK and will look around.

  • Nah, it is outside the map of both Area 22B and Redline Storage.  It is in the low-poly area of Area 22B, in the game, but outside the map in godot, so you can't really even try to build up the low-poly ghost into something playable without doing it completely blind.  I guess you could create a custom UI in the game to display the map coordinates as you walk around, and then jot down the corners of every building, draw them out, and try to recreate them, the objects inside them, and hope there aren't a lot of fake walls you need to walk through to be playable, but what a fantastic amount of work.

    It would make much more sense to wait as they slowly drip-feed different portions of the map to us -- for whatever reason -- and hope they publish that portion officially.

    Could I recommend another section of Area 22B or Redline Storage?

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