Referee Career Mode – A New Way to Experience Football in EA SPORTS FC
Hi EA Team and Community, I would love to suggest a brand-new game mode that I think would bring something completely different to EA SPORTS FC: Referee Career Mode. We’ve had Player Career and Manager Career for years, but being able to experience football from the referee’s perspective would be a fresh and exciting addition to the game. Career Progression Start your career officiating youth and lower-division matches. As your performances improve, earn promotions to bigger leagues, domestic cup competitions, continental tournaments like the UEFA Champions League, and eventually major international competitions such as the FIFA World Cup. Match Performance System After every match, receive a performance rating based on your decisions and overall control of the game. Your score could be affected by: Correctly awarding fouls, penalties, and cards. Applying advantage at the right moments. Managing player behavior and preventing matches from getting out of control. Staying close to play through good positioning. Avoiding incorrect decisions or missed incidents. Consistently high ratings would lead to bigger matches and more prestigious competitions. Advanced VAR System One of the biggest features would be a fully interactive VAR experience. As either the on-field referee or the VAR official, players could: Review incidents from multiple camera angles. Draw offside lines manually. Zoom in and inspect close decisions. Decide whether to overturn or confirm the original decision. This would make every important decision feel realistic and rewarding. Fitness and Positioning Referees should have their own fitness attributes. Staying close to play would improve your view of incidents, while poor positioning could make difficult decisions even more challenging. Managing stamina throughout the match would become an important part of gameplay. Match Control Being a referee is about more than blowing the whistle. Players should be able to: Speak with team captains. Give verbal warnings before showing cards. Calm heated situations. Decide when to play advantage. Control the tempo of the match while maintaining authority. Difficulty and Progression As you reach higher levels, players become faster, matches become more intense, and decisions become increasingly difficult. Pressure from crowds, managers, and players could influence the atmosphere, making every match feel unique. Why It Would Be Great This mode would introduce an entirely new way to enjoy football. It would appeal to players who enjoy realism, decision-making, and understanding the Laws of the Game from a different perspective. It would also add significant replay value by offering a career path unlike anything currently available in EA SPORTS FC. I truly believe Referee Career Mode could become one of the most unique and memorable additions to the series. Thank you for taking the time to read this suggestion, and I hope the development team considers it for a future EA SPORTS FC title.216Views1like1CommentEA SPORTS FC™ 27 | Ultimate Plus, Ultimate, & Standard Edition FAQ
EA SPORTS FC™ 27 launches globally on 25 September 2026, with three editions based on how you want to play. Whether you’re looking to start early, build your Football Ultimate Team™ from day one, or jump in at launch, there’s an edition for you. Choose from the Ultimate Plus Edition, Ultimate Edition, or Standard Edition. Every edition includes the full EA SPORTS FC™ 27 experience, with the Ultimate Plus Edition and Ultimate Edition also giving you up to 7 days early access and additional in-game content. Players can also try EA SPORTS FC™ 27 Lite, a free-to-download limited preview of the game available on launch day. Pre-order EA SPORTS FC™ 27 today and choose the edition that’s right for you: https://www.ea.com/games/ea-sports-fc/fc-27/buy EA SPORTS FC™ 27 Ultimate Plus Edition EA SPORTS FC™ 27 Ultimate Plus Edition is designed for Football Ultimate Team™ players who plan to start building their club before launch day. It includes up to 7 days early access, the most FC Points and Premium Passes from the editions available, and more. EA SPORTS FC™ 27 Ultimate Plus Edition will only be available during the early bird pre-order window from 23 July 2026 - 31 August 2026. Content Here’s what’s included in EA SPORTS FC™ 27 Ultimate Plus Edition*: Up to 7 Days Early Access Get full access to EA SPORTS FC™ 27 beginning 18 September 2026 Premium Passes for Seasons 1 through 5 Up to 10,000 FC Points delivered across five monthly drops You must complete the steps to obtain the initial FC Points distribution by 1 June, 2027 to receive all 10,000 FC Points. If you redeem after 26 September, 2027, you will not receive any FC Points. Football Ultimate Team™: 85+ OVR International ICON Player Item (Untradeable) Available immediately in EA SPORTS FC™ 27 1 of 5 Hall of FUT™ Direct Player Pick Pick 1 from Adebayo Akinfenwa, Giovani dos Santos, Loic Remy, Marouane Fellaini, Eljero Ellia Additional Football Ultimate Team™ Player Evolution Slot Available immediately in EA SPORTS FC™ 27 Career: Pre-Order Challenges Unique Challenges available from Early Access Dynamic OVR Pre-Season Boost Receive an early boost in your squad's Dynamic Overall Ratings in Manager Career 3x ICONs/Heroes 5-Star Coach Coach available in Manager Career with 5-stars in every department 5-Star Youth Scout Youth Scout available in Manager Career with 5-stars in every department 5-Star Senior Scout Senior Scout available in Manager Career with 5-stars in every department Additional 5 Manager Live Challenge Creation Slots Unlocks the ability to create more Challenges in the Manager Live Challenge Creation Portal The Grounds**: The Grounds Signature Sweatsuit Tier 3 AMP inspired by Mbappé 2x AXP Multipliers for 10 Matches Consumables EA SPORTS FC™ 26*** (Sold Separately): 99 DRI Stat Evolution in EA SPORTS FC™ 26 Boost any player’s dribbling Attributes to 99 in EA SPORTS FC™ 26, available immediately 99 PHY Stat Evolution for EA SPORTS FC™ 26 Boost any player’s physical Attributes to 99 in EA SPORTS FC™ 26, available immediately 93+ OVR ICON 1 of 4 Player Pick for EA SPORTS FC™ 26 Untradeable ICON Player Item rated 93 or above, available immediately EA SPORTS FC™ 27 Ultimate Edition EA SPORTS FC™ 27 Ultimate Edition is for players who want more pre-order content than the Standard Edition and up to 7 days early access. EA SPORTS FC™ 27 Ultimate Edition will first be available during the early bird window from 23 July 2026 - 31 August 2026. Players who pre-order during the early bird window will receive the entire pre-order content package, a 85+ OVR International ICON Player Item and a 93+ OVR ICON 1 of 4 Player Pick for EA SPORTS FC™ 26. After the early bird window ends, EA SPORTS FC™ 27 Ultimate Edition will remain available for pre-order from 31 August 2026 - 24 September 2026. Pre-orders during this time will grant a 93+ OVR ICON Player Pick for EA SPORTS FC™ 26, along with the other content listed below. It will then be available for regular purchase from 25 September 2026 onwards. Content Here’s what’s included when you pre-order EA SPORTS FC™ 27 Ultimate Edition by 31 August 2026*: Up to 7 Days Early Access Get full access to EA SPORTS FC™ 27 beginning 18 September 2026 Premium Pass for Season 1 (included with all Ultimate Edition pre-orders) Up to 6,000 FC Points delivered across three monthly drops (included in Ultimate Edition) You must complete the steps to obtain the initial FC Points distribution by 1 August, 2027 to receive all 6,000 FC Points. If you redeem after 26 September, 2027, you will not receive any FC Points. Football Ultimate Team™: 85+ OVR International ICON Player Item (for Ultimate Edition pre-orders by August 31st) Additional Player Evolution Slot (included in Ultimate Edition) Career: Pre-Order Challenges (included with all Ultimate Edition pre-orders) Pre-Season Boost (included with all Ultimate Edition pre-orders) 3x ICONs/Heroes (included in Ultimate Edition) 5-Star Coach (included in Ultimate Edition) 5-Star Youth Scout (included in Ultimate Edition) 5-Star Senior Scout (included in Ultimate Edition) Additional 5 Manager Live Challenge Creation Slots (included in Ultimate Edition) The Grounds**: The Grounds Signature Sweatsuit (included in Ultimate Edition) Mbappe Tier 3 AMP (included in Ultimate Edition) 2x AXP for 10 matches consumables (included in Ultimate Edition) EA SPORTS FC™ 26*** (Sold Separately): 99 DRI Stat Evolution in EA SPORTS FC™ 26 (included with all Ultimate Edition pre-orders) 93+ OVR ICON 1 of 4 Player Pick for EA SPORTS FC™ 26 (for Ultimate Edition pre-orders by August 31st) EA SPORTS FC™ 27 Standard Edition EA SPORTS FC™ 27 Standard Edition includes access to the full game and all core modes when FC 27 launches globally on 25 September 2026. Players who pre-order from 23 July 2026 - 24 September 2026 will also receive bonus content in EA SPORTS FC™ 27. Content Here’s what’s included when you pre-order EA SPORTS FC™ 27 Standard Edition by 24 September 2026*: Career: Pre-Order Challenges 3 x ICONs/Heroes 5-Star Coach 5-Star Youth Scout The Grounds**: The Grounds Signature Sweatsuit Tier 3 AMP inspired by Mbappé 2x AXP Multipliers for 10 Matches Consumables EA SPORTS FC™ 26*** (Sold Separately): 92+ OVR ICON Player Item (Untradeable) EA SPORTS FC™ 27 Lite EA SPORTS FC™ 27 Lite is a free-to-download preview of EA SPORTS FC™ 27 available at launch. Players can explore select game modes, such as Kick-Off, with the opportunity to upgrade at any time. EA SPORTS FC™ 27 Lite will be available on 25 September 2026, 16:00 UTC for PlayStation®4, PlayStation®5, Xbox Series X|S, Xbox One, EA App, Steam, and Epic Games Store. FAQs What is the new Ultimate Plus Edition? EA SPORTS FC™ 27 Ultimate Plus Edition is designed for Football Ultimate Team™ players and includes the most pre-order content of any edition, including up to 7 days Early Access, the most FC Points and Premium Passes available., Will the EA SPORTS FC™ 27 Ultimate Plus, Ultimate, and Standard Editions be available on all platforms? EA SPORTS FC™ 27 Ultimate Edition and Standard Edition will be available across EA App, PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch™, Nintendo Switch™ 2, Steam, and Epic Games Store. EA SPORTS FC™ 27 Ultimate Plus Edition will only be available during the early bird window from 23 July 2026 - 31 August 2026, and will not be available on Nintendo platforms or the Epic Games Store. When will I receive my FC Points if I purchase the Ultimate Plus Edition or Ultimate Edition? If you purchase the Ultimate Plus Edition or Ultimate Edition, you will receive your first points grant when you first log in to EA SPORTS FC™ 27. After that, additional FC Point drops will be given on the 15th of each month. If you don’t log in right away, you’ll still receive your FC Points grants you’re eligible for the next time you log in. For the Ultimate Plus Edition, you must complete the steps to obtain the initial FC Points distribution by 1 June, 2027 to receive all 10,000 FC Points. If you redeem after 26 September, 2027, you will not receive any FC Points. For the Ultimate Edition, you must complete the steps to obtain the initial FC Points distribution by 1 August, 2027 to receive all 6,000 FC Points. If you redeem after 26 September, 2027, you will not receive any FC Points. Which Premium Passes are included in the Ultimate and Ultimate Plus editions? The Ultimate Edition includes the Season 1 Pass, while Ultimate Plus Edition includes passes for Seasons 1 to 5. Can I upgrade my copy of EA SPORTS FC™ 27 from PlayStation®4 to PlayStation®5, or from Xbox One to Xbox Series X|S? Yes, you may upgrade your copy of EA SPORTS FC™ 27 from PlayStation®4 to PlayStation®5, or Xbox One to Xbox Series X|S at no additional cost. Please note that some features may vary by platform. For example, The Grounds will not be available on PlayStation®4 or Xbox One, so any content connected to The Grounds will only be accessible on supported platforms. Can I upgrade from EA SPORTS FC™ 27 Ultimate Edition to EA SPORTS FC™ 27 Ultimate Plus Edition? No, you will not be able to upgrade from EA SPORTS FC™ 27 Ultimate Edition to EA SPORTS FC™ 27 Ultimate Plus Edition. Deep Dives & Additional Resources We’ll have more to share about EA SPORTS FC™ 27 in our upcoming Deep Dives, with closer looks at Gameplay, Football Ultimate Team™, Career, The Grounds** + Clubs, and more. Stay tuned for more details! For more information, please visit our help article: https://help.ea.com/en/articles/ea-sports-fc/pre-order/ Pre-order EA SPORTS FC™ 27 HERE: https://www.ea.com/games/ea-sports-fc/fc-27/buy *Conditions & restrictions apply. See ea.com/games/ea-sports-fc/fc-27/game-disclaimers for details. **Certain content & features, including The Grounds mode (including Clubs) is available only on PlayStation®5, Xbox Series X|S, PC and Nintendo Switch™ 2 versions. ***Not available for Nintendo Switch™ or Nintendo Switch™ 2FC 26 has become the most automated hand-holding football game EA has ever made
What an absolutely pathetic direction this franchise has taken. FC 26 has stripped away so much of the skill gap that it barely feels like you're playing anymore. It's becoming less about who makes the better decisions and more about who gets the AI to bail them out. Every year EA talks about "realism," but realism shouldn't come at the expense of player control. A football game should reward manual defending, manual passing, manual dribbling, and smart decision-making. Instead, everything feels increasingly automated. You don't outplay your opponent—you spend half the match fighting the AI. And the attacking AI is the perfect example. Unless you play exactly the way EA wants you to, your teammates become completely brainless. Make an early through ball? Your striker suddenly stops his run. Try to create space? Your attackers stand behind defenders like statues. Look for a quick one-two? The return run never comes. Instead of intelligent movement, you're forced into a handful of attacking patterns the game actually recognizes. The moment you try something creative, your own AI starts working against you. It doesn't reward football IQ—it rewards learning what the AI wants. You're not just playing against your opponent; you're constantly negotiating with the game's mechanics. The defensive AI tracks runs for you. Passing is heavily assisted. Interceptions happen automatically. Goalkeepers pull off miracle saves regardless of user input. Defenders recover from mistakes they should never recover from. Why even hold the controller at this point? The whole point of a competitive game is that the better player wins because they're better—not because the game constantly corrects mistakes and narrows the skill gap. Every mechanic that once separated good players from average players has been toned down in favour of accessibility. Instead of rewarding mastery, the game rewards letting the AI do the work. It's the epitome of modern game design: simplify everything, automate everything, remove the skill ceiling, and call it "balanced." If I wanted to sit back and watch AI-controlled football, I'd watch a real match. I bought a football game because I wanted to play football—not negotiate with an algorithm over who gets to control my own players. Bring back manual defending. Bring back manual passing. Bring back intelligent attacking AI that supports creativity instead of punishing it. Bring back player expression. Bring back the feeling that my decisions actually matter. FC 26 feels less like a football game and more like an interactive cutscene where the AI is the main character and I'm just along for the ride.79Views1like2CommentsPitch lines and distance markers appearing in FC 26 need help removing them
Hello, I want to remove the lines and distance markers that appear on the pitch in FC 26. I tried turning off Trainer, Gameplay Aids, and all related settings, but the lines are still there. I need help removing them completely.19Views0likes0CommentsTitle Update 1.6.4: No Patch for Club Transfer Player Duplication Glitch
EA Sports announced the release of the last Title Update (1.6.4) of the game season, and numerous career mode bugs/glitches will remain intact for at least another two months, until the release of FC 27, according to the Pitch Notes. Player duplication glitch caused by hard coded links to either Classic XI or national team squads has plagued the game for over eight months, since December 2nd when Classic XI was introduced. Apparently, the issue is not pervasive enough for the development team to patch in a timely manner, while their primary concerns are rooted in the microtransaction generating revenues from Ultimate Team. In addition, users (customers) have endured two years of broken Create-a-Club goalkeeper jersey logos, glitched sock lengths when editing scouted youth players, dozens of missing third and fourth kit options, and underperforming user AI controlled players regardless of their attribute ratings. These listed grievances are merely the proverbial 'drop in the bucket'; entire community is aware of hundreds of more issues that have been ignored for a minimum of a decade in many cases. Personally, have no hope that FC 27 will be more than a copy and paste rendition of FC 24, 25, and 26 with the addition of unwanted and nonsensical window dressing features, for example The Grounds, in which probably less than five percent of the community will use beyond November, and will be an afterthought that is removed from FC 28, when deemed an utter failure.105Views1like0CommentsTerrible game
Gameplay is incredibly unintelligent it holds ur hand autotackle everything. U have to play the meta way or not bother playing. Try to start a Coop game where u control both teams and see how much the game autotackle. No need for skills anymore its just pass, pass, play meta down wing incisive pass. When the age limit becomes 16 then you will see a major downfall in players, cause anyone with a semi developed brain will lose theyre marbles playing this. And why is it that if a pass goes wrong it doesnt go slightly of, but magneticly goes directly to opponent. And your players dont try to find space. If anything they make sure to run into a position were they are covered and make it difficult to pass to them. The AI isnt even smart enough to move out of the way if u cut in with ur winger dribbling the striker will not move out of the way. He will become a Defender and stand in the way of your winger and cover him. Or how about the free kick i just had... I hold up to pass... UP.... But the game decides i wanted right. Or the defenders dropping way deep creating space. Or attacker pushing up with no understanding of movement. Oh my Adeyemi received the ball 3 meters in front of the female right Back who turns around and catches up to him like nothing within 5 meters, almost looks like he has 99speed in walking compared to her. 99running. And the bad touch but were the player uses 5 min to run up to the ball 1 meter in front of him. Thats been there all year. So a player 5 meters away can jog up and take it. You are the worst game developers in history... Players are horrible at heading, passing, bad movements, terrible first touches, feel of game is inconsistent at best. Shockingly incompetent, its just so bad. Seriously what are you thinking. Im going to predict that your data says 50+ percent like it so ur doing good, but thing is most of those are terrible players and only play on and off and couldnt tell you anything about real gameplay. And thats the audience you cater. I would truly be embarased advertising this. If this was a indie game made by 3 guys for 20 dollar i could understand, well show understanding. But this is not a AAA title worthy. This really is the worst game i have ever spent this much time on. The AI isnt even on par with games 30 years ago. Only improvement in 30 years are the graphics but i wish u had worked on gameplay instead...Truly disappointing. This is not a game of skill anymore. Its a game that holds the weaker players hand so that they can win as well and has been completely striped down of gameplay and lost any integrity in the chase of money. Its just so bad and a pain to play. Its a product that you truly should be ashamed of. Lesson learnt... Will not be back next year, im done...198Views5likes7CommentsTitle: [Suggestion] New Game Mode Idea for FC 27: Referee Career
Hi EA Team and Community,I would like to pitch a brand new game mode idea for EA SPORTS FC 27 that I believe would bring fresh energy to the franchise: a Referee Career Mode.We have player and manager careers, but stepping into the shoes of a referee would offer a completely unique perspective on the pitch. Here is how I imagine this mode could work:The Journey: Start as a low-tier referee in lower divisions and work your way up to domestic cup finals, top-flight leagues, and international tournaments like the Champions League or World Cup.Performance Rating: Just like a player career, referees should be rated after every match. Points would be awarded for correct card decisions, keeping up with the play, and managing player aggression. Points would be deducted for wrong offside calls or missed penalties.VAR Mechanics: Introduce a specialized VAR review system where the game slows down, allowing the player to look at multiple camera angles before making a final game-changing decision.Fitness and Positioning: Referees need to maintain a high level of stamina to stay close to the ball. Bad positioning should limit your view and make decisions harder.Match Management: A mechanic to talk to team captains, give verbal warnings, and manage the match temperature before handing out cards. This mode would add massive replay value and give football fans a completely new way to experience the game they love. I really hope the dev team considers this for FC 27!125Views0likes0CommentsCareer mode on later games
Dear EA, I would like to suggest that for the next EA FC games, you could use a code or a qr code to log in to a career mode you played in the last game. In FC 26, I have a career mode that I like very much and that I have put a lot of effort to. It would be a shame to “lose” that career mode once I download FC 27 in september/november. Therefore, it would be excellent if you could continue your career mode literally with just new kits since the ratings and players in a team would be the same. Please add this to the game because it would be one of the updates that users would appreciate the most. Thank you23Views0likes2CommentsTacklebacks tacklebacks tacklebacks
You made a commercial claiming you were going to correct this. Even players with intercept plus and anticipate plus are commiting a outrageous amount of tacklebacks. The ball is bouncing around like a ping pong ball. Tacklebacks and tackles bouncing the ball in the air for a pass back to the player who was tackled is more than beyond stupid. It is ugly unrealistic and needs to be adjusted. Come on EA these things are not hard to fix. Get it done already.12Views1like0Comments