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Madden NFL 24 Closed Beta Forums
Hi everyone! If you've been invited to the Madden NFL 24 Closed Beta, we want to hear your feedback! We have a forum set up where you can share your thoughts with us here on Answers HQ. Please note: you will need to log into Answers HQ with the EA Account where you got your Beta invite in order to see the Beta boards. To log into Answers HQ, click on the "Sign in or register" button on the top right of the forum. This will bring you to the EA Account login page. Use one of the login options to log into the forums. The account you use here should be the same account you use for the Beta. After that you should be able to see the Madden NFL 24 Beta forums directly here: Madden NFL 24 Closed Beta Forums Also please keep in mind that you are under NDA for the Closed Beta and should not share any content or talk about the Beta outside of the Closed Beta Forums. Enjoy your time with the Beta, and please let us know what you think on the Closed Beta Forums! Login didn't work? Here a more detailed step-by-step guide on how to access the forums. Clicking the "Sign in or register" button will bring you to the EA Account login page. Use one of the login options to log into the forums. The account you use here should be the same account you use for the Beta. Once you are logged in, go to the Answers HQ main page here. You can now check if you are logged in with the correct account in two ways. First you should see the account name in the upper right corner of the page. Here as example how this looks like for our forum admin EA_Spectre: You can now either go directly to the Madden NFL 24 Beta forums here. Or you can check in the Madden NFL 24 forums to see if you are logged in with the correct account. Click on the Madden NFL 24 tile on the main page or click this link to get there. If you are logged in with the correct account you should now see the Madden NFL 24 Beta forums like this: If you are logged in with the incorrect account you will see the forum like this: Should you see the second version, log out of the forums by clicking on the arrow next to your username in the upper right of the forum, and then clicking on "Sign out." After that go through the login process again to log in with the correct EA Account.EA_Kent2 years agoCommunity Manager25KViews49likes1CommentMadden NFL 24 Ultimate Team Updates
Hey Ultimate Team Community, We wanted to give you several updates on what we are working on as our teams are preparing for the world wide launch of Madden NFL 24 tonight at 12 AM ET! Before we dive in, be sure to check out our latest update around the Deluxe Edition pre-order content here. Moving on to the updates we wanted to share: Server Connection Error Some players have reported connection issues when trying to enter H2H Seasons or Solo Battles, among other actions while navigating the Ultimate Team menus. This is our priority issue we are actively working to resolve. Workaround: Some players have shared they have been able to bypass this issue by creating a brand new lineup in Ultimate Team. Headliners House Rules Rewards We are actively working on resolving players not receiving their House Rules rewards from the Headliners Program. Please be sure to follow MaddenNFLDirect for updates. Headliners Odell Beckham Jr. Token We addressed an issue of a Milestone not rewarding a Token for the Odell Beckham Jr. Headliners Item. Players who have yet to achieve the Milestone will be awarded the Token when they complete it. For players who previously completed this Milestone before the fix was implemented you will be granted the Token. Please be sure to follow MaddenNFLDirect for updates on when the Token grant will be delivered. Head To Head Seasons Rewards We are investigating an issue where winning Super Bowls in Head To Head Seasons aren’t awarding all earned Trophy Packs. After we resolve this issue, we will be working towards delivering all missed Trophy Packs to any impacted players. Here’s a breakdown of Trophy Packs awarded for winning a Super Bowl per Division: Rookie: 1 Trophy Pack Pro: 1 Trophy Pack Veteran: 1 Trophy Pack Star: 3 Trophy Packs MVP: 3 Trophy Packs Legend: 5 Trophy Packs Daily Objectives We are aware and investigating an issue with the “Complete All 3 Daily Objectives” We’ll be sure to let you know on MaddenNFLDirect when this objective is live in game.EA_Blitz2 years agoEA Staff24KViews21likes0CommentsMadden 24 Passing Is NOT Fun
Let me preface this by saying that I play simulation style. So I'm looking to use the stock playbook and I don't construct unbeatable route concepts. I see people say things like "put your running back(s) on a streak," and that's just the antithesis of how I think sports sim should be played. My expectation is that I should be able to use the stock playbooks with minimal adjustments here and there (as would make sense) and still have a playable game. I think we all accept that inaccurate passing exists in the NFL. It makes sense for low-percentage plays to be low-percentage plays. It does NOT make sense for high percentage plays to be low percentage plays. Madden 24 punishes your accuracy far too frequently, and in the wrong ways. If a QB has a clean pocket, he should be able to deliver an accurate pass generally in some scenarios, and not generally in others. Madden treats these all as the same, and applies highly punitive accuracy penalties when there shouldn't be any. For example, if my WR runs a 5 yard out, and he is open, and I have a clean pocket, this should be an accurate throw the vast majority of the time. These throws are often inaccurate. Without using the joystick to attempt any kind of precision, I would expect an accurate throw, coming from a clean pocket. This is not the case. High percentage plays should be accurate. An example of such a play would be the I-Form Close Double Outs play. On the next step, it does feel like the further down the field you go, the less accurate passing becomes, which in general sounds fine, but it isn't entirely correct. For example, consider the play I-Form Close PA Deep Read. It's in quite a few playbooks. These WRs actually physically stop and if you throw at their break it is timed nicely, and a solid concept. There are plenty of defenses that defend this. I have no objection to that. I do object when my WR runs this route, and the timing is beautiful, yet the throw comes out 5 yards to the left or right. There is no earthly reason for this level of inaccuracy. This specific type of route is not a low percentage in regards to accuracy. However, because it is technically not a short route, it is met with the typical accuracy penalties that apply to deeper routes. I would encourage you to run these plays and observe how your QB behaves from a clean pocket. You will see in game that your throws will be inaccurate for no apparent reason. This is mirrored across a lot of plays regardless of formation. Where we should see accuracy penalties are on the low-percentage, deep passes, where a QB is throwing 20+ air yards to a target running outside or down the sideline. These throws are notoriously challenging in the NFL, and missing a little deep or a little left or right is acceptable here because of the high degree of precision required. There is no reason for these plays to receive the same penalties that the other plays I mentioned do, but here we are. Ultimately I would expect that a QB with a clean pocket should be able to deliver an accurate ball. That doesn't mean the ball can't be defended, or miss because the route timing was disrupted and the ball was thrown with anticipation as it should be. But this isn't the case and it's infuriating. The Defensive Backs in this game are incredibly obnoxious with their route jumping ability and their knockout ability. Their range for interceptions is monstrous, and they attack the ball relentlessly. The biggest issue I can see is that they don't really pay a cost for changing direction, or a penalty when reacting to a pass. I'm sure EA has plenty of data about this, but, when games have 5-6 INTs on each side of the ball, something is very very wrong. I see more interceptions - both from the CPU, and from my DBs - than I do sacks from my defensive line. I accept that there will be plays where no one is open because every single WR loses on his route. My problem here is that WRs do win on their routes, but due to inaccuracy and frankly CPU DB supermen making insane catch-up speed plays and intercept the ball or knock it out. There is a difference between throwing a contested pass and throwing a pass to an open WR, only for the defense to suddenly have unrealistic response and intercept the pass. I defy anyone to try and throw a curl route of any kind. Against man coverage, they will jump it. Against zone coverage, they will jump it. And suddenly a route that has a realistic chance is a low percentage play. I will accept that passing in m24 is a low percentage game, and that a sub-50% completion percentage is intended, but if that's the case, and the CPU defense is going to behave this way, I would expect that my defense also behave that way. Additionally, if DBs are going to make ridiculous super human plays to disrupt passing, the interception rate should be lower, as open doesn't mean open. Which is really the crux of this. Open doesn't mean open. A WR runs to a soft spot in the zone and stops, with timing this is a high percentage play. But the defense reaction speed is insane and these plays that should be easy are interceptions at a very high rate. I'm aware that you can go to YouTube and find a way to use the Jets playbook to exploit the fact that Verticals is a joke and can score way more often than it should, or putting "this guy on a streak, that guy on a comeback, and you're guaranteed the corner route." I'm aware that run blocking is very good, and that mixing passing and running is the best way to create passing opportunities. I'm aware of this. I play simulation and my pass/run is generally very good and balanced. I would strongly recommend EA publish recommended simulation sliders for 10, 12, and 15 minute quarters. Or, have the difficulty automatically adjust based on overall game length. The volume of interceptions is perfectly valid for 5 minute quarters with a runoff to 25 seconds. It's not valid for 10+ minute quarters, as an example. I would also strongly recommend you classify routes - not plays - for accuracy penalties, coverage adjustments, etc. Take the time to categorize things appropriately. Low percentage plays should be low percentage, but high percentage plays must be exactly that, or it's wildly immersion breaking.23KViews7likes18CommentsMadden NFL 24 - Launch Update On PC Performance
Hey Madden fans, Our development team wanted to provide an update to our PC Player Community. The team is aware and actively working on two key issues. Those two issues are related to game performance and menu lag for some players. Game Performance Two tips to improve performance are: Adjust the frame rate from uncapped to a specific number. (Ex. 60 FPS or 120 FPS) and check performance in-game. Ensure the game is running in full screen under the visual settings menu. Note: In order to bring the PC version of Madden NFL 24 in line with the next gen console feature set, the minimum specs required has increased this year. We are seeing some players that are not meeting the minimum spec requirements to optimally run Madden NFL 24. You can review the specs here and the team is working on in-game feedback to make players aware. Menu Lag The team is aware and working on addressing menu lag across all areas of Madden NFL 24. The team continues to track feedback and monitor telemetry to actively update the game in future title updates. Share Your Specs: As our team is actively working on the two key issues, please take a moment to provide us with the following PC specs and graphics setting information in this thread: CPU GPU RAM Windows Version (e.g. Windows 10, Windows 11) Graphics Settings for Madden NFL 24 Game Resolution Selected (e.g. 1920x1080) Reminder: Secure Boot on Windows 11 is required to launch and play Madden NFL 24. If you are having trouble launching Madden NFL 24, please follow the instructions in our EA Help article to enable Secure Boot https://help.ea.com/en-gb/help/pc/ea-anticheat/. Stay Up To Date: The team is working to correct all issues as quickly as possible. To see the latest updates straight from our development team, make sure to follow @MaddenNFLDirect. For account issues, please be sure to contact @EAHelp.EA_Blitz2 years agoEA Staff21KViews0likes185CommentsRedeem 50% Off Offer on Xbox | Madden NFL 24
Hey Madden fans, We have identified and resolved an issue for some players on Xbox around redeeming the 50% off offer for players impacted by the Madden NFL 23 Franchise issue. Some players could see the offer for the Madden NFL 24 Deluxe Edition in-game, but were not able to redeem it in the store. Below you will find the steps to redeem your 50% off on Xbox. Please note you will be receiving all of the deluxe edition pre-order content, including the 85 OVR AKA Player Item. Learn more about pre-order details. Head to the Xbox Store on your console Select Home and select Deals Scroll down to Special offers Select “Just For You” that shows the 50% off Confirm that it is showing 50% off and click buy The offer has been extended until September 3rd to give any impacted players additional time, thank you!EA_Blitz2 years agoEA Staff20KViews15likes0CommentsFranchise - backups playing instead of starters
Product: Madden NFL 24 Platform:PlayStation 5 Which console generation do you have? Sony PlayStation 5 What is your gamertag/PSN ID? zkurtmusic Date/time issue occurred ~2:30pm est What type of issue do you have? Gameplay Which mode has this happened in? Franchise Mode Is your Franchise league a Cloud save or Offline save? Offline What is your Franchise League Name? Zkurt Gabos - Vikings Summarize your bug When playing a postseason game, starting wide receiver, and tight end players are swapped for backup players How often does the bug occur? Every time (100%) Steps: How can we find the bug ourselves? Play a post season game, divisional or championship Injuries turned off on league What happens when the bug occurs? You may get one play with your starting wide receiver, and tight ends and running back, and then back ups are in after that What do you expect to see? Your starters play the game PS4 Crash Reporting: Please copy the text you put in the crash report here. N/a What is the AMD or Nvidia Model Number of your graphics card? N/a Enter RAM memory size in GB 500 17KViews10likes62CommentsMadden NFL 24: Title Update October 17th, 2023
Hey Madden Fans! Today, a Title Update has been made available for Madden NFL 24. This update is a planned update, focusing on the following key items: Addressed an issue where the Kicking UI blocked visibility of the Kick Meter. Dev Note: The team is continuing to actively work on unintended dropped catches & interceptions while playing on the Competitive game setting with improvements coming in a future Title Update. Superstar KO: Addressed key issues with Superstar KO and as a result the mode has been ungated. - The Madden Team Stay in the conversation by following us on Facebook, Twitter, Instagram, YouTube, and Answers HQ. Sign up for the Newsletter today to receive updates on Madden, and other EA news, products, and events, all season long.15KViews4likes0CommentsMadden NFL 24 Deluxe Edition Pre-Order Update
Hey Madden fans, We have an update on Deluxe Edition Pre-Order content for Madden NFL 24. Deluxe Edition Pre-Order content, including the Madden Points and Ultimate Team content, has started to roll out to the other console generations for players who have already logged in to Madden NFL 24 via Deluxe Edition. If you have not logged in to Madden NFL 24 Deluxe Edition yet or have pre-ordered the Standard Edition and are waiting for World Wide Launch on August 18th, we recommend that you log into your preferred console generation first in order to guarantee the pre-order content will arrive on your console generation of choice. Future first-time logins will continue to receive Pre-Order content on one console generation for a limited time and will be manually granted in waves. We are targeting a full fix next week on this issue for all future players. Once this fix is rolled out, new players will receive all pre-order content on both consoles as intended. Reminder: In Madden NFL 24, the Ultimate Team economy is not shared across console generations. This means features like the Auction House are no longer shared between console generations and Item Binders do not carry over from PS4 to PS5, or Xbox One to Xbox Series X|S. You can read more about this and learn what’s new in our Ultimate Team Gridiron Notes. We greatly appreciate your patience as we are working to resolve this. Be sure to follow MaddenNFLDirect for all updates around Pre-Order content.SolvedEA_Blitz2 years agoEA Staff14KViews9likes360CommentsMadden NFL 24 - Franchise Draft Class Update
Hey Madden Fans, We wanted to share some important updates regarding Draft Class issues currently affecting Franchise mode. You can read previous information here and in our Gridiron Notes from 9/1 for information about the Draft Class issue in Franchise Mode. Draft Class We have upcoming fixes for the following Draft Class issues in our next Title Update: Downloaded Draft Classes: Appearance of players being affected when importing a custom Draft Class. Auto-Generated Draft Class: Appearance of players being affected when selecting the auto-generated Draft Class option. (e.g. Chunky QBs) Along with that information, we wanted to provide a quick Q & A to help address additional questions from social and the forums: Q: My current Franchise has a downloaded draft class, will my downloaded Draft Class in my Franchise be retroactively fixed? A: Due to this issue being a client side fix, your downloaded Draft Class will not be retroactively fixed. Q: I selected an auto-generated Draft Class and currently see chunky QBs/thin linemen from that Draft Class, will those players be retroactively fixed? A: There is a chance these may affect previously generated players that had this issue, but likely this will still not be resolved. However, for newly generated draft classes after the update, this problem should be resolved. Make sure to follow Madden NFL Direct for more information on updates coming to Madden NFL 24. There will be a Gridiron Notes for the next Title Update containing the above fixes, along with updates across multiple modes. Thank you!13KViews12likes0CommentsMadden NFL 24 Franchise Updates
Hey Franchise Community, We wanted to share a couple updates with you about what our team has been working on since the early release of Madden 24. Draft Class Downloads We are aware of an issue affecting the appearance of players when importing custom draft classes. As our team is actively working on a fix, we recommend waiting to download custom draft classes until the issue is resolved in a upcoming Title Update. Non-Commissioner Player Editor Players have shared with us that non-commissioners in multi-user Franchise leagues have the ability to edit height, weight, and age of players. This is not an intended function and our teams are working towards a resolution in a future Title Update. Note: Any edits to a player’s height, weight, or age will show up in the Transaction Logs in Franchise. For all information on Title Updates, be sure to check out our Gridiron Notes page.13KViews5likes0CommentsUnable to Access Superstar Mode
So, a bit of context - I started playing Madden 24 today through EA Play for PC, so technically I have it before the release date. When I load the game, and get to the main menu, I see all the different game modes, but not superstar mode, oddly enough. However, when I reload the game, and I'm not signed in to the EA servers, I can see it's there, but I can't access it. Is Superstar mode just not available until release date ? Am I being an idiot and missing something obvious ? Is this a bug ?Solved12KViews2likes358CommentsPLAYERS DISAPPEARED M24 Franchise
Made it to the playoffs year 3. Magically all of my superstars disappeared when I made it to the playoffs in franchise mode as head coach. They're still on the team. Still in the depth chart. Not injured. But for some reason it has the backups in and the starters wont take the field. When I try to select the play by player all the plays are just non existent. Franchise mode messed up year two in a row. Just dumped hours into this one and just quit bc I cant even play my starters. RIP thanks EA11KViews3likes12CommentsSuperstar career won’t work in madden 24
My Superstar will not work. Tried restarting everyday for 2 weeks and nothing. Hard reset and nothing. There was an update, downloaded it and still nothing. Just stuck playing franchise mode. Was so excited to play superstar mode. Please fix are let me know how to fix it myself.10KViews1like30CommentsPlayer Fatigue
In franchise mode for Madden 24, my starters start fatigued, get taken out of the game, or get injured all the time. I shut off progressive fatigue; didn’t work. Turned fatigue all the way down; didn’t work. Game is unplayable…not sure how to fix it. They’re fatigued first snap and for the rest of the game, if they even play. Also player health is locked because progressive fatigue is off, so that is not the solution. Any thoughts?10KViews2likes3CommentsMadden 24 Superstar gear not saving for the game
I have 2 created players, one wideout and one Qb of course. On my wideout i changed the gameday gear to be a riddell axium and a schutt f7, dependent on home or away and I load into games and it works. However, on my second player (QB) I changed the helmet, arm sleeves, and cleats but they do not load into the game. My player wears the basic schutt vengeance and no arm accessories, anybody know a fix?10KViews0likes3CommentsMadden 24 Superstar Mode Won’t Change Teams after Trade
So I just finished season 2 on my superstar RB, the game traded me (MVP of the league… no words… I digress) but the mode still says I’m on my old team. I can’t customize any gear for my new team. I can play games for my new team but I have zero customization now. Please help! I am disappointed that is even an issue.10KViews0likes11Comments