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Madden NFL 24 Closed Beta Forums
Hi everyone! If you've been invited to the Madden NFL 24 Closed Beta, we want to hear your feedback! We have a forum set up where you can share your thoughts with us here on Answers HQ. Please note: you will need to log into Answers HQ with the EA Account where you got your Beta invite in order to see the Beta boards. To log into Answers HQ, click on the "Sign in or register" button on the top right of the forum. This will bring you to the EA Account login page. Use one of the login options to log into the forums. The account you use here should be the same account you use for the Beta. After that you should be able to see the Madden NFL 24 Beta forums directly here: Madden NFL 24 Closed Beta Forums Also please keep in mind that you are under NDA for the Closed Beta and should not share any content or talk about the Beta outside of the Closed Beta Forums. Enjoy your time with the Beta, and please let us know what you think on the Closed Beta Forums! Login didn't work? Here a more detailed step-by-step guide on how to access the forums. Clicking the "Sign in or register" button will bring you to the EA Account login page. Use one of the login options to log into the forums. The account you use here should be the same account you use for the Beta. Once you are logged in, go to the Answers HQ main page here. You can now check if you are logged in with the correct account in two ways. First you should see the account name in the upper right corner of the page. Here as example how this looks like for our forum admin EA_Spectre: You can now either go directly to the Madden NFL 24 Beta forums here. Or you can check in the Madden NFL 24 forums to see if you are logged in with the correct account. Click on the Madden NFL 24 tile on the main page or click this link to get there. If you are logged in with the correct account you should now see the Madden NFL 24 Beta forums like this: If you are logged in with the incorrect account you will see the forum like this: Should you see the second version, log out of the forums by clicking on the arrow next to your username in the upper right of the forum, and then clicking on "Sign out." After that go through the login process again to log in with the correct EA Account.EA_Kent2 years agoCommunity Manager25KViews49likes1CommentSolo Battles Unavailable - Nov, 4th
Played one solo battle yesterday after the update, so I should have three left plus the featured battle (four in total), but when I select them from the menu it only displays my rank and top players. Was hoping it would sort itself out with the update today, but alas that is not the case. H2H is unplayable due to lag (Madden is the only game I experience lag in PVP), so that's not really an option for working on milestones, etc. I play on PC and this has happened before, but usually waiting 24 hours has cleared things up. Restarting or reinstalling the game is ineffective. At a loss for what I can do to ameliorate this issue. Any help appreciated.Solved4.4KViews27likes591CommentsHow Are You Celebrating National Video Games Day on September 12th?
Hi everyone! Did you know that the first video game was released more than six decades ago? On our side, we have an extensive and fascinating history that extends over 40 years. So many memories, stories, and anecdotes that we wouldn't mean anything without our community. So, what better way to celebrate National Video Games Day than here with you guys? For all of us here, video games are much more than simply entertainment; they connect us with friends and family, teach us lessons, inspire us to develop our creativity, challenge us to learn new abilities/skills, and show the value of working together as a team. There is always a game for everyone, no matter their age, culture, or style; in fact, it has become a way of life for many of us (tell me about it 😅). What are the best moments you've had with the Madden NFL series? Do you still remember a clutch play you pulled off? Did you and your friends stay up way too late talking smack, always asking for one more rematch? Did you take a losing team all the way to an NFL championship? Whether with company or solo, I think it's always a good time to celebrate. Do you have anything planned?EA_Kent2 years agoCommunity Manager761Views24likes6CommentsEA SPORTS College Football 25 Official Teaser
Hey all, If you haven't seen it yet, check out the official teaser for EA SPORTS College Football 25! Be sure to keep an eye on the @EASPORTSCollege channel for future updates! What did you think of the teaser? Let us know below!EA_Kent2 years agoCommunity Manager2KViews21likes12CommentsMadden NFL 24 Ultimate Team Updates
Hey Ultimate Team Community, We wanted to give you several updates on what we are working on as our teams are preparing for the world wide launch of Madden NFL 24 tonight at 12 AM ET! Before we dive in, be sure to check out our latest update around the Deluxe Edition pre-order content here. Moving on to the updates we wanted to share: Server Connection Error Some players have reported connection issues when trying to enter H2H Seasons or Solo Battles, among other actions while navigating the Ultimate Team menus. This is our priority issue we are actively working to resolve. Workaround: Some players have shared they have been able to bypass this issue by creating a brand new lineup in Ultimate Team. Headliners House Rules Rewards We are actively working on resolving players not receiving their House Rules rewards from the Headliners Program. Please be sure to follow MaddenNFLDirect for updates. Headliners Odell Beckham Jr. Token We addressed an issue of a Milestone not rewarding a Token for the Odell Beckham Jr. Headliners Item. Players who have yet to achieve the Milestone will be awarded the Token when they complete it. For players who previously completed this Milestone before the fix was implemented you will be granted the Token. Please be sure to follow MaddenNFLDirect for updates on when the Token grant will be delivered. Head To Head Seasons Rewards We are investigating an issue where winning Super Bowls in Head To Head Seasons aren’t awarding all earned Trophy Packs. After we resolve this issue, we will be working towards delivering all missed Trophy Packs to any impacted players. Here’s a breakdown of Trophy Packs awarded for winning a Super Bowl per Division: Rookie: 1 Trophy Pack Pro: 1 Trophy Pack Veteran: 1 Trophy Pack Star: 3 Trophy Packs MVP: 3 Trophy Packs Legend: 5 Trophy Packs Daily Objectives We are aware and investigating an issue with the “Complete All 3 Daily Objectives” We’ll be sure to let you know on MaddenNFLDirect when this objective is live in game.EA_Blitz2 years agoEA Staff24KViews21likes0CommentsCANNOT EDIT PHYSIQUES IN FRANCHISE
For some reason Franchise Mode won’t allow me to edit and save my physique on players. All of my offensive linemen are skinny and that is NOT supposed to be that way. The arms stay the same size and when I edit the chest, it doesn’t save. I spent nearly $100 to play a few days early and it won’t allow me to do the basics. I never received my promised discount either for my franchise last year.2.4KViews20likes50CommentsMadden NFL 24 | Pre-order Information
Hey everyone, Madden NFL 24 arrives August 18th, 2023! Check out all the latest updates and features coming to the game on the official site: Madden NFL 24 - With FieldSENSE™ and SAPIEN Technology - Electronic Arts (ea.com) Pre-ordering is now live across all available platforms, please see below for details! Pre-Order Madden NFL 24 for Xbox, PlayStation and PC - Electronic Arts (ea.com) MADDEN NFL 24 RELEASE DATES Pre-order Madden NFL 24 now through August 18, 2023 3-day Early Access (Deluxe Edition): August 15, 2023 EA Play Early Access Trial & EA Play Pro: August 15, 2023 Worldwide Launch: August 18, 2023 PLATFORM AVAILABILITY Madden NFL 24 will be available on the following platforms: PlayStation®5 and PlayStation®4 Xbox Series X|S and Xbox One PC via EA app for Windows, Steam, & Epic Games Store MADDEN NFL 24 - PRE-ORDER DETAILS (ea.com)EA_Mako2 years agoCommunity Manager2.2KViews20likes2CommentsNo Solo Battles refresh???
What are we supposed to do when we only have the “My Rank” and “Top 100” tabs with no games available to play whatsoever? Literally the only thing MUT offline gamers have to look forward to daily. And yes, I’ve restarted both the game and system multiple times but this is clearly a server issue on EA’s end.4.3KViews18likes165CommentsMadden NFL 24 Franchise Deep Dive.
Hey Franchise Fans! Welcome back to Gridiron Notes for Madden NFL 24! Today, we are excited to take you on a Deep Dive of all of the new features and updates coming to Franchise Mode for Xbox Series X|S, PlayStation®5, and PC. Our developers can’t wait to tell you about some of the new features including Mini Games, Commissioner tools, and more! But first, let's take a look at our Franchise Deep Dive video that has just been released! Training Camp One of the most requested franchise features is back and coming to Madden NFL 24 with the return of Training Camp to Franchise mode. The integration of mini-games will feel familiar and fresh to franchise veterans and newcomers alike. At the beginning of each season, Training Camp will give you the opportunity to improve your roster by running some of your players through a series of mini-games. In the Madden NFL 24 beta, we included every mini-game in Training Camp knowing we would optimize the list based on player feedback and sentiment we received. The reasoning behind this was to ensure that Training Camp remained a fun and worthwhile experience but also was something that didn’t take an extensive amount of time before being able to start your season. At launch, Training Camp will consist of the following mini-games: Target Passing (Quarterbacks) Pass Skeleton - Outmanned (Quarterbacks) Rushing Attack (Halfbacks and Fullbacks) WR Battle (Wide Receivers and Tight Ends) WR Battle - Red Zone Attack (Wide Receivers and Tight Ends) Trench Battle - The Long Hall (Defensive Line and Linebackers) Chase and Tackle (Linebackers) DB Battle (Defensive Backs) DB Battle - Red Zone Defense (Defensive Backs) Field Goal Accuracy (Kickers) Coffin Corner (Punters) Inside Training Camp, the process is simple - first choose your mini-game. Mini-games are available for every position on your roster (with the exception of the offensive line) and the mini-game selected will determine which players on your roster are eligible to play. From there, you can choose any eligible player, but choose wisely as each mini-game can only be completed once AND a player is only allowed to complete one mini-game in Training Camp. Once inside the mini-game, your success dictates your gains as you vie for a bronze, silver or gold medal with varying awards based on which medal you achieve. The rewards can come in all different forms including Skill Points which will allow you to upgrade your player. You’re not obligated to participate in Training Camp, if you only play a few or none of the mini-games the unplayed will be simulated with a random, weighted chance of either gold, silver or bronze in the same fashion that is done for the CPU. Weekly Strategy In addition to Training Camp, mini-games have also been implemented into the Weekly Strategy loop. Each week after selecting your offensive and defensive gameplans, each of your focus players (except OL) will have the opportunity to play through one mini-game. All 26 mini-games will be available but each focus player will be limited to playing the mini-games they are eligible for. Also, because this is a weekly task the rewards will be much lower than in Training Camp and it is essentially used as a modifier for that player's bonus focus XP. Dev Note: Mini-Games in Franchise will play a bit different than the mini-games in the front end. This is because in Franchise, players will use their true ratings (with a few exceptions). We’ve adjusted the medal thresholds to account for this. Trades Following the barrage of blockbuster trades over the last couple seasons, we knew that our trade system required a much needed overhaul. Quite simply, our previous system just flat out couldn’t replicate the trades NFL teams were making and in Madden NFL 24, we’ve made a number of improvements to allow for more fun, more flexibility and more realism with trades. Additional Trade Slots: The amount of trade slots in Madden NFL 24 has doubled from three to six. In expanding these slots, we wanted to maintain a balance between realism and the fun of stepping into a GM’s shoes and the unfortunate reality is that the vast majority of NFL trades include one and sometimes two players but very rarely more. However, the fortunate reality is that Madden is a video game and sometimes being ultra realistic isn’t necessarily as fun so the amount of players you can add to a trade package will remain at three while the maximum number of picks you will be able to offer will be all six slots. Extra Draft Picks: Being able to include up to six draft picks in a trade meant that we also needed to provide you with some additional capital to be able to pull off these blockbuster trades. We’ve added an additional year of draft picks so you’ll now be able to trade or trade for draft picks from the current year, the following year and two years out. Trade Tuning: There are an endless number of factors that go into how trades are offered and/or accepted. With the additional trade slots, it was vital that we made a complete pass over our trade tuning heading into Madden NFL 24. Throughout the cycle we uncovered a number of issues that were causing problems and inconsistencies with how players were being valued and have made many improvements that should result in players of all types being valued more consistently. In addition, with the extra year of draft picks, an additional pass on the value of draft picks needed to be done. While in the draft, we tried to replicate the infamous draft pick charts that you see and hear about coaches and GM’s using so often. Get Offers: In Madden NFL 23, we added the ability to get generated offers for your players and opposing players and we’ve made several improvements to its functionality in Madden NFL 24. All of the trade tuning mentioned above also applies to the Get Offers functionality and we also identified and fixed an issue from last year where occasionally there would be offers populated that would not be accepted when attempting via manual trades. When you get offers for a player, whether he’s on your team or another team, there will be a counter offer button when highlighting a potential package. Using this button will return you to manual trades with the trade slots already filled with the assets from the package you selected and allowing you to readjust the offer. Commissioner Tools and Settings Our players in Franchise mode love to play in lots of different ways. Some like to play solo and other players join a multi-user franchise. Many, like us on the dev team, do both! Each user and league can be wildly different when it comes to how they view and want to play a franchise. For this reason, we understand that it’s vital to continue to add tools to the franchise mode sandbox that allow users to customize and adjust their experience to their wants and needs as much as possible. In Madden NFL 24, we’ve added a number of new commissioner settings so whether you’re in a full 32-User league, a league with a few friends or you’re just riding solo, you’ll have more power to customize your league than ever before. Depth Chart Reordering: There is now an ON and OFF option for the reordering of the depth chart. With this setting ON, the depth chart will be reordered to accommodate new acquisitions and slot them in accordingly. With this setting OFF, it will be up to you to reorder your depth chart at all times and place any new acquisitions into the depth chart. Draft Class Strength: We’ve done a lot over the last couple cycles to make our generated draft classes more unique and more fun but outside of hand editing the class, there hasn’t been an easy way to customize and adjust classes…until now. Under the League Settings tab in franchise you’ll find Edit Draft Class Strength. From there, you’ll be able to edit the strength of each position in the draft with options that include Very Weak, Weak, Normal, Strong and Very Strong. Each setting will adjust the likelihood of certain types of prospects generating so on Very Strong there will be more top-tier prospects and the chance of seeing a generational is ten times higher than on Normal. On Very Weak, the opposite is true where generationals won’t even have a chance to appear and other top-tiers will have an extremely low chance. Another quick example of the difference these settings can make in the quality of draft classes is in testing these settings, we generated 30 classes on each setting and with every position set to very strong, draft classes saw an average of nearly ten 80+ OVR prospects per draft. With every position set to Very Weak there were a total of five 80+ OVR prospects over all 30 classes and an average OVR that was over five points lower than the Very Strong classes. Dev Note: For these settings to take effect, they will need to be set prior to the current season's draft class being generated which takes place in Regular Season Week 1. If changed after a class is generated, they will take effect in the following season. Offensive and Defensive Playcall Settings: Previously, cooldowns and play call limits were a universal setting that applied to both the offensive and defensive sides of the ball. This year, commissioners will have the ability to apply these limits to offense and defense independently. Fantasy Draft Order: Previously, the Fantasy Draft could only be played in a standard order, going from picks 1-32 each round. This year, commissioners can choose this or a Snake draft, which reverses the order each round. Free Agent Motivations Impact: The impact of motivations on player signing can now be adjusted or turned off. Raising the impact makes it easier to sign interested players, but more difficult to sign players with lower interest. Lowering the impact makes it easier to sign players with low interest, but reduces the effects of a player having high interest (making them more difficult to sign than they would’ve been). Trade Difficulty: Trade Difficulty can now be set, with Easy/Very Easy reducing the value needed for a trade to complete and Hard/Very Hard raising it. Home Field Advantage Toggle: There is now an ON and OFF option for Home Field Advantage while playing games, allowing Home Field Advantage effects to be turned off. Turning this toggle off will turn off Home Field Advantage as well as all M-Factors. Progression and Regression Sliders: There are now age-based progression sliders in addition to position-based ones. Players will progress at a rate based on the average of their age and position settings. Regression sliders have been added for both age and position, and a player’s rate of regression will also be based on the average of their age and position. Free Agency Negotiations Per Stage: Commissioners can now set the number of Free Agents a team can negotiate with during each stage of free agency. Each stage can be set to 1, 3, 5, 10, or Unlimited. Draft Timer: The draft timer will now have an option to be either ON or OFF. When on, it will function as normal and while off, picks will not advance until they’re made by the CPU or User. In addition, we’ve added the ability for Co-Commissioners to advance the draft allowing for more flexibility if your commissioner and whoever is on the clock happen to step away. Draft Generators: You might be asking yourself what is a draft generator? It’s a loaded term but the short answer is that they’re the heart of every draft within franchise mode. Each prospect you see while scouting and scouring the draft board is the result of a draft generator. Last year, we added over 30 new generators to “break the mold” and offer fresh and fun new opportunities when scouting and drafting. In Madden NFL 24, we’ve added over 50 new generators to the mix to continue last year’s initiative and provide more fun, dynamic and memorable draft experiences. Some of these prospects include: Generational Prospects: In Madden NFL 23 we introduced some of the best prospects to ever appear in Madden via our Generational prospect generators. Heading into Madden 24 we wanted to continue to provide users with the ability to find these gems and cover the gaps that we were unable to fill in Madden NFL 23. This year there will be generational prospects available at every single position with new generational prospects across the offensive line and at fullback, tight end, defensive end, safety and even punter. These prospects will come into the league ready to start immediately with the highest possible DEV trait for their position. “99 Club” Prospects: Again building off the foundation of what we introduced in Madden NFL 23, there will be more ‘99 Club’ prospects this year that will enter the league elite in a specific area of their game. Be on the lookout for new running back prospects with top end Break Tackle and Injury, Wide Receivers with 99 Juke Move, Guards with 99 Impact Block or even a perfectly hydrated hitting machine at linebacker with 99 Hit Power. Utility Prospects: In reading feedback regarding the types of prospects that you wanted to see, there was a common theme amongst wanting more out-of-position type generators as well as prospects that were more multi-dimensional than we currently offered. Based on that feedback, we added a number of generators this year that go well beyond their assigned position. We have a couple QB generators that will come in with receiver attributes and can be moved to wide receiver or tight end. Some other exciting generators we’ve added include a CB generator based around being a former WR as well as a massive defensive tackle that also possesses some ball carrier skills. Injury Prone Prospects: The age old saying is the best ability is availability and that’s something you’ll have to strongly consider this year as we’ve included some elite prospects with one catch – they have incredibly low injury ratings. Pay attention when scouting and drafting as you’ll have to seriously question whether to risk it all on an elite prospect who may spend most of their time watching from the sidelines. Other Draft Class Updates: Adjusted the weight and frequency at which each archetype can generate at each position to more closely match real-life rosters. Previously, each archetype at a position would have virtually the same chance of being generated when a class was created. In Madden NFL 24, we adjusted the weights of each archetype so the more rare builds like slot corners, scrambling quarterbacks and deep threat receivers will generate less frequently. Tuned the college selection for top-tier QB’s to weight bigger schools more heavily and reduce the amount of the top QB prospects that come from mid-major and lower level schools Normalized all prospects to a default Morale level to prevent any ratings changes when viewing players following the draft. Adjusted our generators to accommodate the new jersey number rule. Relocation This year, we wanted to revamp the way Relocation is handled within Franchise, making it more accessible and giving a visual refresh to the older style uniforms that have been in the game for years. Relocation is no longer limited to owners – you can also relocate while playing as a coach. The process of relocating has changed, now allowing you to select your new city, team branding, and stadium immediately after choosing to relocate. Once you select your stadium, your relocation will be completed and you will be in your new city with your new team. You’ll be able to relocate again once the next season starts. We’ve added 15 new cities that you can relocate to, for a total of 34 cities. The new cities are: Albuquerque, New Mexico Anchorage, Alaska Buenos Aires, Argentina Canton, Ohio Honolulu, Hawaii Louisville, Kentucky Melbourne, Australia Montreal, Canada Omaha, Nebraska Paris, France Rio de Janeiro, Brazil San Juan, Puerto Rico Tokyo, Japan Vancouver, Canada Virginia Beach, Virginia The way names/logos work has also been updated. Previously, each city had 3 name choices that were limited to that particular city. Name choices are no longer tied to the city, rather being available no matter where you move. The Oilers, however, remain exclusive to Houston. There are over 90+ uniforms that have been entirely refreshed. Previously, you would select a uniform set and only have access to that home and away uniform. Now, selecting a logo choice lets you access the unique home, away, and alternate uniform for that logo. This will allow 9 uniform combinations per team. Salary Cap Management Managing the Salary Cap has always been a critical component to building a championship roster. This year we bring two more pieces into the fold: Contract Restructuring and the 5th Year Option. Keep your young talent within the organization longer and open more opportunities for growth by leveraging these unique NFL contract dynamics. Contract Restructuring: Contract Restructuring allows a team to reduce a player’s current year salary, distributing that money as bonus to the remaining years, including current, of their contract. This act provides immediate salary cap relief with the downside of having increased the value of the remaining years of a player’s contract. During the season this may be used as a necessary step towards bringing in a free agent or making the money work when trying to acquire more talent through trades. In the offseason this can be used to extend players on expiring deals or make high profile signings in free agency that previously wouldn’t be possible due to a team’s cap situation. Not all players are eligible to have their contracts restructured. A player must have multiple years remaining on their contract and be making more than the league minimum salary. Players on rookie contracts cannot be restructured until they’ve completed their third season in the league per NFL rules. In Franchise, the process to restructure has been made simple. Eligible players will have an additional “Restructure” option on their player card. In addition to this flow we have also added a single button Restructure option to the Team Salaries screen. Prior to confirming you will be shown the effects of the restructure on current salary cap and future year increases so you can make sure you are getting the relief you need to make your next big move. 5th Year Option: The 5th Year Option is a mechanic available for all players selected in the first round of the NFL Draft. The option gives a team a choice to include a 5th year to a rookie's contract calculated based upon salaries of other players at their position and whether they have made a Pro Bowl in their career to date. The 5th Year Option must be either accepted or declined by the team after the player completes their 3rd season in the league and prior to the start of their 4th season. In previous Madden titles, you may have noticed the 5th Year Option Scenario that appeared in the offseason. This was an easy to miss surprise for most users and one that was unavailable to CPU controlled teams. To fix this, the 5th Year Option has been fully integrated into the Re-Sign system and screens for users and CPU alike. During the season you will see your eligible players appear at the end of the Re-Sign list with their current projected earnings for the 5th year. Once in the offseason these players will move back into the list and the final earnings will be updated on the card. This is when the final decision is made. Pick up the option if you have determined the player is critical to your roster and deserving of the increased compensation or move on and make the decision to extend the player normally the following season. Player Value & Logic Improvements: While we challenge every user to create and maintain the greatest dynasty the NFL has yet to see, the real competitor in almost all leagues are the CPU controlled teams. For these teams Player Value is the most important metric in their behavior. We have continued to refine these calculations this year with a focus on decision making in regards to re-signing players. CPU teams will better identify key players and take more care in offering the perfect contract. One challenge with improving CPU logic is the lack of interaction or impact to user controlled teams. We wanted to highlight this work by making some small but noticeable changes. When choosing whether to extend players during the season, you will now see the list ordered based upon how your team’s front office values the players. We have also made the decision to unlock all players early in the season to give the option to re-sign any and all players right away. This includes any player acquired through in-season free agency or trades. We hope this added information and freedom will help everyone make more informed and planned decisions throughout the entirety of the NFL season. Talent Tree Expansion Head Coaches, Coordinators and Player Personnel now feature 3 full Talent Trees. With new Trees came a new emphasis: Choice. Most Trees are now set up with A and B pathing, where once selected, you will no longer be able to purchase Talents on the other side of the Tree. These paths are geared towards a dynamic within a given playstyle or other themes to make every choice clear. Head Coach and Player Personnel: Head Coaches and Player Personnel can specialize between developing the offensive or defensive positions whether it be Training XP for Coaches or Signing likelihood with your Player Personnel department. Offensive & Defensive Coordinators: Offensive and Defensive Coordinators have seen a complete overhaul with 12 new trees available each. The combinations of these trees will create experts in different playstyles which present a whole new approach to developing your staff to get the best out of your roster. With 2 playstyle trees and one single positional “Guru” tree it is more important than ever that the coordinators you choose to lead your players align with the game plan of your team. Miscellaneous Updates Ability Slots Morale Tuning Scouting UI Improvement Thank you for checking out our Franchise Deep Dive Gridiron Notes. Our team will continue to read player feedback during the season and we can't wait to get on the Gridiron when Madden NFL 24 launches on August 18th! We will be back soon with more Gridiron Notes about your other favorite modes and ways to play. ___ Madden NFL 24 launches worldwide on August 18, 2023. Pre-order the Madden NFL 24 Deluxe Edition and play early. Conditions and restrictions apply. See disclaimers for details. Stay in the conversation by following us on Facebook, Twitter, Instagram, YouTube, and Answers HQ. Sign up for the Newsletter today to receive updates on Madden, and other EA news, products, and events, all season long. MADDEN NFL 24 - FRANCHISE DEEP DIVE (ea.com)6.9KViews17likes27CommentsThe Electronic Arts Positive Player Award.
The Electronic Arts Positive Player Award recognizes esports competitors who are committed to positive play, and who show outstanding sportspersonship towards opponents, the league, and fans. MCS Voting Period: January 5 - January 19, 2024 FC Pro Voting Period: April 1 - April 30, 2024 MCS Winner Announcement at the Ultimate Madden Bowl Finals FC Pro Winner Announcement at the FC Pro World Championship At Electronic Arts, we believe in the positive power of play and championing the positive players among us. After launching with Year 3 of the Apex Legends Global Series (ALGS), the Electronic Arts Positive Player Award continues with EA SPORTS FC Pro and the Madden Championship Series (MCS). Beginning in early November 2023, competitors and coaches of FC Pro and MCS will be invited to nominate fellow competitors who consistently display outstanding sportsperson ship by showing generous treatment of others, and act as honorable opponents during the tournament. Monica Dinsmore, Senior Director of Esports Brand, commented: "We are excited to announce that the celebration of positive play is now being carried onto the pitch and the gridiron! Players and fans participating in both EA Sports FC Pro and the Madden Championship Series (MCS) will now be able to honor others who consistently exhibit behavior that creates positive, memorable experiences. After an incredible launch during Year 3 of the Apex Legends Global Series, EA's Positive Player Award program is now expanding to allow even more players to join in." Know any FC Pro and MCS competitors who make every competition a positive experience for all? Competitors and coaches are invited to nominate their choice for the Positive Player Award starting November 10, 2023 on EA.com. Once nominations close, 3-10 finalists will be selected and the community will be invited to vote for the winner which will be announced at each league's respective championships. We appreciate all of our players and cannot wait to honor members of our FC Pro and MCS communities. Be sure to catch the winner announcements of the Positive Player Award during the FC Pro and MCS Championship finals on each league’s YouTube and Twitch channels. Continuing Outstanding Sportspersonship with EA Positive Player Award196Views16likes0CommentsMadden NFL 24 Closed Beta Details
Hey Madden NFL 24 fans, With the Closed Beta underway, we wanted to highlight some common questions we've seen regarding access. Please check the link below for more details and information on the Closed Beta! Madden 24 Closed Beta Details (ea.com) COMMUNITY FREQUENTLY ASKED QUESTIONS Q: I signed up for a chance at future Madden NFL opportunities but I didn’t receive a code. What should I do? A: Codes are being sent out in waves during the course of the closed beta, so keep checking your email for the chance to play the Madden NFL 24 Closed Beta. Q: If I didn’t sign up to be included in the Madden NFL 24 Closed Beta at the registration site, what is the best way to get in the Madden NFL 24 Closed Beta? A: Make sure to follow our social channels on Twitter (i.e. @EAMaddenNFL, etc.) for a chance to get extra codes to participate in the Madden NFL 24 Closed Beta. Q: How do I access the forums to provide feedback? A: Users will be able to access the forums after they have first downloaded the beta and opened it using their EA ID, and then by following the link provided in their invite email. Q: I was impacted by the franchise save issue in Madden NFL 23. How do I get access? A: Make sure that the email associated with your EA account matches your primary email address. If those are matching then please reach out to EAHelp.EA_Mako2 years agoCommunity Manager4.4KViews16likes1CommentMake your voice heard - Join EA Player Pulse!
Hey Gamers, We want to hear directly from our player base to ensure that we are providing the highest quality experience. Therefore, we are offering an exciting opportunity for you to share ideas and feedback directly with the creators of your favorite games and services. We are pleased to invite you to join the EA Player Pulse, an exclusive space where select players like you can provide feedback to help us improve the EA experience! We are looking for players that enjoy any title to join. Currently, we are focusing on players living in the United Sates, but soon we will be supporting all countries. This community is a place where you can make your voice heard and connect with other players to enhance your experience with our products. As you help us improve through your feedback, you can earn rewards! To start your exclusive EA Player Pulse journey, please click the link below, use your EA login to start. You’ll complete a brief survey on the platform of our partner, Fuel Cycle. The survey will determine if you qualify to be a member. We can’t wait to have you join us! https://go.ea.com/joinplayerpulseEA_Vendcera9 months agoCommunity Manager1.2KViews16likes3CommentsRedeem 50% Off Offer on Xbox | Madden NFL 24
Hey Madden fans, We have identified and resolved an issue for some players on Xbox around redeeming the 50% off offer for players impacted by the Madden NFL 23 Franchise issue. Some players could see the offer for the Madden NFL 24 Deluxe Edition in-game, but were not able to redeem it in the store. Below you will find the steps to redeem your 50% off on Xbox. Please note you will be receiving all of the deluxe edition pre-order content, including the 85 OVR AKA Player Item. Learn more about pre-order details. Head to the Xbox Store on your console Select Home and select Deals Scroll down to Special offers Select “Just For You” that shows the 50% off Confirm that it is showing 50% off and click buy The offer has been extended until September 3rd to give any impacted players additional time, thank you!EA_Blitz2 years agoEA Staff20KViews15likes0CommentsMadden 24 | Cover Athlete Josh Allen Surprises Fans.
Star Quarterback & Madden Cover Athlete Josh Allen surprises fans in Buffalo, NY at the Madden 24 Cover Reveal celebration. See Bills Mafia's reaction to Josh Allen popping out of "Allen's Store" before signing autographs & posing for pictures.167Views15likes0CommentsEnough is Enough
Saying "make or break" was the worst idea for EA. This game is no more than a minor cleanup of Madden 23. It's absolutely ridiculous.... So many people have wanted a real face editor other than superstar mode, and to be up to date with real nfl equipment, to create a team, to make franchise an enjoyable game mode, to have better presentation, commentary etc. FOR YEARS we have been asking and we get the bare minimum in return... These generic face scans that have been recycled since Madden 18 or whatever look horrible. I am so disappointed with this years game after how much it was hyped up.xPats4Lifex2 years agoSeasoned Veteran1.6KViews13likes18CommentsMadden NFL 24 - Franchise Draft Class Update
Hey Madden Fans, We wanted to share some important updates regarding Draft Class issues currently affecting Franchise mode. You can read previous information here and in our Gridiron Notes from 9/1 for information about the Draft Class issue in Franchise Mode. Draft Class We have upcoming fixes for the following Draft Class issues in our next Title Update: Downloaded Draft Classes: Appearance of players being affected when importing a custom Draft Class. Auto-Generated Draft Class: Appearance of players being affected when selecting the auto-generated Draft Class option. (e.g. Chunky QBs) Along with that information, we wanted to provide a quick Q & A to help address additional questions from social and the forums: Q: My current Franchise has a downloaded draft class, will my downloaded Draft Class in my Franchise be retroactively fixed? A: Due to this issue being a client side fix, your downloaded Draft Class will not be retroactively fixed. Q: I selected an auto-generated Draft Class and currently see chunky QBs/thin linemen from that Draft Class, will those players be retroactively fixed? A: There is a chance these may affect previously generated players that had this issue, but likely this will still not be resolved. However, for newly generated draft classes after the update, this problem should be resolved. Make sure to follow Madden NFL Direct for more information on updates coming to Madden NFL 24. There will be a Gridiron Notes for the next Title Update containing the above fixes, along with updates across multiple modes. Thank you!13KViews12likes0Comments