Recent Discussions
[Suggestions] Improvements for the game
Let's use this thread to suggest some improvement that may make the game better. Here are mine: Graphics: - Changing weather : Rain, Snow, Fog, Sun... - More cars in the roads. - Citizens in the streets ! - Moving clouds shadows. - Birds, Fish... Animals ! - More buildings models. - Possibility to change the terrain we build our city on. Having different styles: Desert, Forest etc. If non coastal the port will be replaced by an airport with a cargo airplane or a train station. Gameplay: - Possibility to move the roads. It costs a lot to upgrade them, bulldoze isn't a good solution. - Possibility of pausing the game in order to move buildings. When I want to change the layout of the city, if I move temporarily a building in a place that isn't covered by services, the happiness of the citizens quickly drops. Pausing the game will allow us to have enough time to change the layout of the city without being preoccupied of the consequences of moving the buildings. - Ability to zoom out further. - Ability to plant some trees or add a lake just for fun, without incidences on the happiness of the citizens, just for the beauty of the city. - Ability to send a friend request when visiting a player's city. - Possibility to invite a friend to play the game via Facebook. - Leaderboards with the most populated city, the richest city... - Ability to giva a grade for the beauty of the cities and have a leaderboard. - Ability to buy directly from the Trade HQ without visiting the player's city. - Ability to start a new city from scratch. - Upgrading factories directly without the need to bulldoze them. - Same thing for parks and services. - Taxes don't provide enough money to support the growth of city and the need of the citizens. It costs a lot to build services. Same thing for the trade, it is not sufficient to make enough money. We need to have another source of income or may be you should increase the income from the taxes. If you have more suggestions, do not hesitate to post in this thread.Anonymous11 years ago33KViews52likes586CommentsLooking for neighbours?
Greetings Mayors, This is the centralized "Looking for friends/Add me" - thread, for Mayors who want more neighbours and trade partners. Please post all your requests in this thread instead of creating a new one. Happy building!SolvedAnonymous11 years ago50KViews39likes919CommentsEpic Project FAQ
These Epic Project FAQ are user compiled, if there's any mistakes please share your knowledge. Last updated: April 10th 2016. Q. How many points are required to achieve each level of epic project? A. bronze (turtle): 10 silver (llama): 80 gold (cheetah): 160 Q. How many speed-up tokens can you accumulate? A. You can only have at most 5 bronze (turtle), 5 silver (Llama), 5 gold (Cheetah) at any time. In order to collect more token parts from Epic Project buildings, you must first drop below 5 speed-up tokens of that type (ie spend the speed-up on a commercial building). Note: You can exceed the 5 limit if you win speed-up tokens (e.g, from League rewards) Q. How many buildings must you collect from to make a speed-up token? A. Initially 3 Turtle (bronze) building tokens = 1 Turtle speed-up token Initially 6 Llama (silver) building tokens = 1 Llama speed-up token Initially 9 Cheetah (gold) building tokens = 1 Cheetah speed-up token EDIT: since February(?) 2016, the number of token pieces required to make a speed-up token increases as you build more projects of that type. E.g, I have about 45 gold projects, and I require 19 gold token pieces to make 1 gold speed-up token. The maximum number of pieces required to make 1 speed-up token is capped at 20, depending on how many bronze/silver/gold projects you have (per type, not total) NOTE: If you haven't collected tokens for a while (1-2 days?), it will initially take 3/6/9 pieces to make 1 speed-up token. Q. How often can I collect a token from an epic project? A. New epic token parts become available 24 hours after you last collected a token part from the building, with one exception: when you complete an epic project, it will immediately give you a new token part, and then will give you another token part when the rest of the buildings (of the same type?) produce their next daily token. If a building has a token part available but you don't collect it, it will not accumulate token parts. If your token parts become available at noon on Monday but you don't collect them until 3pm, those buildings will next produce token parts at 3pm on Tuesday. All buildings of the same type seem to sync when they generate token parts, but different token types do NOT sync with each other automatically. However, it's possible to manually sync them by simply waiting on one set until the rest become available (I have done this for ease of collection). Q. Is there a limit to how many epic project buildings you can have? A. No limit Q. Which specializations can be used to create an epic project? A. Education, Transportation, Beach, Entertainment, Mountain, Gambling, Landmarks Q. How many different epic project designs are there? A. There were originally 24 unique designs, but that was recently increased to 60 in March 2016. There are 3 different colour schemes for each design. All designs and colour schemes are achievable regardless of whether you reach bronze/silver/gold status. Project images: see the screenshot below Q. What are the names of each epic project design? A. Each specialization has a set of building names. They do not match to a specific design or colour scheme. Q. After I complete a project, how long must I wait before I can start another project? A. If you finish a gold project early, the next project will become available after 12 hours from the time you finished. If you failed to reach gold project after the 24 hour timer expires, the next project will become available 12 hours after the timer has expired and you revealed the Epic Project building. Q. What sort of buildings can become Epic Projects? A. Only the regular residential buildings can become Epic Projects (not Parisian/London/Tokyo). Q. Do Epic Projects have higher population? A. Yes, Epic Project buildings can hold 31% more population (1836 -> 2411). Q. I don't like the task that's been assigned to the specialization building, can I request a new task? A. No, that task will remain there until you complete the task, or delete the building. Q. I have 12 specialization buildings, how come I only have 8 tasks? A. Only 8 tasks can be active at any one time. Once you complete a task, a new task bubble will appear above another specialization building. Q. What determines the specialization project that I can build? A. After a regular residential building is selected for an Epic Project upgrade, it will be assigned a specialization depending on which specializations are within range of that building. You can move that building within range of any other specialization and refresh the plans to change to a different design. If no other specializations are within range, you'll get the error message which is displayed in the image below. Since the March 2016 update, you can now move the epic project to a new building (prior to starting the project). Links: Epic Projects cost breakdown: http://answers.ea.com/t5/SimCity-BuildIt-Strategies/Epic-Projects-cost-breakdown/td-p/5107298 How to quickly complete Epic Projects: http://answers.ea.com/t5/SimCity-BuildIt-Strategies/How-to-quickly-complete-Silver-and-Gold-projects/td-p/5074909Anonymous10 years ago182KViews26likes65CommentsGlobal Trade HQ building unavailable
Help! My son's Global Trade HQ building continually says" Unfortunately this feature is unavailable for you at this time." I've looked it up on your website and I see That the population prerequisite is 10,000 but he has 110,286 people in his city.... What's the problem? Thanks!Anonymous7 years ago82KViews21likes45Comments[INFO] How to find your Player ID in SimCity BuildIt
Our Support team might ask you for your SimCity BuildIt Player ID. To find your ID, follow the steps below. Tap the Settings icon at the top left of your game screen. From the Settings menu screen tap the ‘Help’ button. Your Player ID is located below the blue ‘More FAQ’ button:Anonymous11 years ago148KViews20likes0CommentsSimCity BuildIt - Tip and Tricks Guide [WIP]
The Basics You place residence units and upgrade them by using resources that can be created at your factories or stores. Each item has an amount of time it takes to get ready. When you upgrade a residence, you earn XP, Simoleons (see below) and population. Your screen contain information like level, population, warehouse current and maximum capacity and approval rate. This is all in the top left corner. Below this you have the social and preferences buttons. In your top right corner, you have your currencies information (see below). You the right middle-bottom side, you have the building options: streets, residences, commercials, factories and specializations. The red exclamation mark on the street or specialization icon means that something is wrong, like some of your street has heavy traffic and needs to be upgraded, or something basic infrastructure is failing (i.e. lack of water). http://i156.photobucket.com/albums/t16/czeuch/img1_zpse9e4d325.png The 2 ways street is free and I recommend making a layout like a street, then space for 2 rows of houses and another street. The main reason is that you will enable bigger buildings later on that will not fit if you go for street, house, street. Believe me, street, house, house, street is better. Only make sure to have some cross streets in order to avoid heavy traffic. http://i156.photobucket.com/albums/t16/czeuch/img2_zps27b5a4fd.png Currencies Simoleons: ingame money which can be used to buy stores, upgrade your factories, buy infrastructure buildings, etc. It can be earned by upgrading buildings, selling goods at the Global Trade HQ, doing Naval missions, collecting taxes or spending Simcash. Simcash: special and limited cash that can be used to speed up production, increase store slots, open warehouse or expansion slots, etc. You start with a small ammount and you can get more by getting Achievements or spending real money. IMPORTANT: do not spend Simcash on anything other than increasing store slots. It's really not worth it spending it in other things unless you're willing to pay real money. Golden Keys: these can be obtained by completing Naval missions or by reconstructing your buildings after using Doctor Vu's disasters. These keys can be used to build Specialization buildings like Education, Transportation, Leisure, Gaming and Monuments. Collectibles You will notice some balloons over some buildings. This is usually a comment from your citizens about something from your city. Clicking on them have a chance of rewarding you with a collectible. My recommendation is that you never sell Land or Vu's collectibles, and start selling Warehouse ones after you reach 110 to 120 capacity. The main reason behind this is because at that point, you will need 9 to 10 items of each. This would reduce drastically the quantity of productive goods that you can store in your warehouse since around 20+ items will be about Warehouse collectibles. / There are 9 kinds of collectible, for 3 different uses: Warehouse Maximum Capacity Increase: to increase you warehouse's cap by 10 slots, you need Cameras, Locks and Grates. You need at first one of each to upgrade, and it increments by 1 for each time you upgrade it (2 of each for the second upgrade, 3 of each for the third, etc). Land Expansion: for that, you need tractor's Exhaust Pipe, Wheel and Shovel. Each extra land has a specific cost, which can vary from 1 of each to 10 of each. Doctor Vu's Items: to release a disaster, you will need to give Doctor Vu a Lightning Glove, Battery and Remote Controller. The cost of each disaster is random. It can be 2 Gloves and a Battery, or 4 Remote Controllers, or one of each. Walkthrough It looks like you start with a lot of Simoleons, however try not to spend it too fast. You will run out of it quite fast. Some infrastructure buildings will unlock at certain levels. Once they unlock, your citizens will start complaining about not having that specific things (i.e.Sewer Treatment, Garbage Management, Police, etc) and they will abandon your city if you don't give them what they want. My tip here is: DON'T WORRY. You'll NEVER have enough money to do everything on time if you don't spend REAL money. So you'll have to go one step at a time. Having bad approval rate and abandoned buildings for a while is not too bad, since this will only reduce a little of your tax income, which only comes every 24h (or spread during a day if you access the game often). I suggest stop placing new residences when you unlock something new that will make your citizen leave. Start focusing on saving money until you are able to buy the best option for that category. You can find below a table with the cost x benefit of each category. This is a sacrifice at the beginning but you will save money in the long run as you will not need to spend money with this kind of stuff all the time. http://i156.photobucket.com/albums/t16/czeuch/img1_zpsc6c39619.png After the basic infrastructure stuff are enabled (the last one to enable is Health), you can focus on finishing providing everything that is missing and then start expanding your city horizontally, placing new residences. I do recommend that you find a way to fit the Port and Doctor's Vu tower in this process. The Specialization buildings are the ones that will make your city really grow in terms of population. In terms of Specialization, this is what I suggest you to do: 1 - Place the Department of Education (40K Simoleons); 2 - Farm Golden Keys until you have 47 of them so you can place the Library, High School, College and University. This will cover your whole city with Education and will unlock the Fusion Plant (which you'll need later on); 3 - Farm money to place the Department of Transportation (50k Simoleons); 4 - Farm 30 to 34 Golden Keys so you can place the Heliport and the Bus Station or Balloon Park; 5 - Farm 60k Simoleons to place the Leisure HQ; 6 - Farm 38+ Golden Keys to place 2 Leisure buildings, one of them being the Giant Wheel; 7 - Farm 70k Simoleons to place the Gaming HQ; 8 - Farm 22 Golden Keys to place both Luxury Cassinos; 9 - Lastly, farm 80k for the Department of Culture; 10 - Get 60 Golden Keys for the Washington Momument and the Empire State Building. With this, get prepared to turn your city into a metropolis! Offerings Sometimes balloons with coins will appear over buildings. This means some NPC company or organization wants to buy something for you. They will show you which product they want, the quantity they want, the quantity you have in stock and the price they are paying for all products. In some occasions, it may happen that they will offer you much more than the market value. In this case, I recommend clicking outside the popup (DON'T CLICK ON ANY BUTTON) so you can maintain the offer active. Start producing that product and sell it when you have the necessary quantity. This will improve your economy in a very interesting way. Doctor Vu It works quite simply: give Vu the items he requires for the disaster. Some buildings (1-5) will be destroyed. The game will ask you for requirements to rebuild it, very similar to an upgrade. However instead of money, XP and population, you earn 1 to 3 golden keys. After all buildings are rebuilt you can call upon another disaster. Some people question if it's really worth to unlock/use it. the answer is that using his disasters is mandatory if you want to have a city with high population and specializations. the ship only gives you one key with an interval of at least 6 hours. The disasters can give you 1 to 12 keys and you can get them in less than 6 hours I've farmed around 150 keys with Vu and this helped me cover my whole city with all specializations but landmarks. I'm still missing those. However it may happen in very rare cases that one of the buildings that you will need to rebuild needs ridiculous requirements. I'll mention 2 bad cases and a nearly bad one: - Warehouse is at 110 storage: game asks for 48 nails and 48 wood (96 items) - Warehouse at 180: games asks for 156 - Warehouse at 140: game asks for 64 - Impossible requests: use ingame support feature and EA will fix the disaster. What to do in such a situation? The first and last cases from the list above are mine. I'll now explain how you can solve this problem. - Focus on finishing all upgrades that you started - Don't start new ones - Stop production - Farm the HQ Global Tarde for expansion items in order to upgrade your storage and land. This way you will get rid of these items hence saving space - Sell anything you don't need - Ask your friends to hold some stuff for you. Basically you sell something to you friend and you buy it back after your rebuild is done. These are only a few way. There should be others too. Money Making Money Analysis AllYourBlocks VideoAnonymous11 years ago162KViews19likes53CommentsBeta feedback - Mass Transit System
Railway items are needed everywhere but take too long to get. I won't pay for railway currency. Airport shipments, repairing disaster zones, war deliveries, etc This is a big slowdown and annoyance to Contest of Mayor (CoM) tasks Train deployment gives a small amount of currency and takes hours between deployments. Result is I need railway items for CoM tasks way faster than I can get them, and I won't buy railway currency. CoM is just slower and more annoying Adding railway is a fun idea but practically is a big headache I like the idea of mass transit. Fits the spirit of being a mayor of Sim City. Figure out how to give your citizens this benefit If you've spent a lot of time optimizing your city layout, you kind of have to blow things up E.g. you have to make some sacrifices, give up population boosting buildings to make way for railroad tracks and/or spread out your Residential Zones (RZs) to new areas.. but maybe you're out of space and or need new police stations etc. Couldn't the train stations be smaller? And or more flexible with positioning? Would have been cool to have a new layer like a subway that only minimally disrupted your existing layout. The way it is now, I'd rather skip it altogether. Especially because of point 3 below, but I can't because of point 1 above... The system is confusing It's unclear if there is any benefit to where you rout your railroad. The residential zones (RZs) right next to your train station itself get included in the train station radius, and that seems to determine the number of people that feed into your station? But what's the point of having lots of people waiting for a train if the only way to make trains come faster is to pay sim cash? If there is no benefit to where you rout your railroad tracks, why not just do a tiny loop around the station? Thats probably not in the spirit of what was intended. Maybe it'd make more sense for your system to be operable if you connect two different stations? If I'm a citizen, what's the benefit of a single train station.. only 1 stop. I can go in a ride and end up where I started. If the tracks run by my RZ but the station is far away, I'll still yell at mayor about wanting mass transit. As is, with 3 train stations I've added so far, I'd say like 1 to 2% of my RZs can access it. And I don't know what the benefit to me (the mayor) is other than running straight into a paywall per point 1 above Discussion and insights welcome8KViews18likes64Comments[INFO] Basic troubleshooting steps for SimCity BuildIt
Try the following tips regularly to maintain optimum performance in your game. Some of these steps may also help with refreshing your game and clearing various glitches. Close all unnecessary applications Force-close all unnecessary applications running in the background. Your device usually leaves all apps running unless you manually shut them down. This is bad for overall performance, as the system gets taxed and slows down. Android: Devices can vary, but try to locate the recent apps menu. Swipe any apps you wish to close horizontally off your screen. You may need to have a look in your task manager to clear any processes which aren't necessary while you are playing the game. iOS 6 and earlier: Double tap the home button to bring up the multitasking tray, then tap and hold on one of the icons until they all start to shake. Tap all of the little red minus icons to close all of the apps in the multitasking tray. iOS 7 +: Double tap your home button to enter multitasking mode, then swipe upwards on each app's screen preview (not the icon) to close it. Apps such as Facebook & Messenger may continue using memory even after they have been closed in the multitasking menu. To check for this on iOS, go to the Background App Refresh section of your device settings, then toggle OFF apps such as these to prevent them from using additional memory while you play. On Android, you can choose "Restrict background data" on each app's settings. Restart your device Reboot your device by turning it off for a few seconds and then powering it back on again. This can help to clear the memory of your device from any tasks that should no longer be using resources. On iOS devices, you may also need to perform a hard reboot. To do this, hold down the power and home buttons simultaneously until the screen turns off and the Apple icon appears. Once you release the buttons your device will reboot. Try a different network connection If downloads are progressing slowly or your game is showing messages indicating you’re in Offline mode (in a place you should be able to get online), you may need to try a different network connection. If you're on 3G/4G, try using a Wi-Fi connection instead; or, if you're already on Wi-Fi, try connecting through a different Wi-Fi network. Re-install the app If the app is crashing consistently on a certain level or upon launching, it's very likely that some of the assets you downloaded when you were installing or updating weren't downloaded correctly. Uninstalling the game and re-installing it will usually fix these types of crashes. On Android, some devices may take a while to fully erase the game files before you begin re-installing. If you have an application manager on your device, try using it to make sure that all of the game files have been completely removed prior to re-installing the game. Restarting your device can also ensure that the memory has cleared these files. You will want to make sure that you are using a stable Wi-Fi connection to download the game again. Some games can have relatively large downloads, so doing this will minimize the chance of experiencing connection issues which may corrupt game data as it's being downloaded. If you're using Android, the game will need to remain open while installing or launching it for the first time; it may not install correctly while running in the background. Remember that by connecting though Facebook, Game Center, or Google Play from the in-game settings menu, you can uninstall and re-install without losing your progress; uninstalling an app will usually erase your local save data along with the app. You will want to make sure that your latest progress is available to be recovered after your re-installation, if possible. Clear some additional storage space Erasing some photos, videos, or other apps that you no longer need in order to clear some additional space on your device can vastly improve overall performance. It's recommended to keep at least 10% of your device's storage free to prevent performance issues. Turn off the Auto-Update feature Downloading apps in the background while you play may cause some evident performance issues such as lagging or freezing during gameplay. We recommend ensuring that your auto-update feature is turned off (particularly using iOS 7). Any apps that routinely require Internet access to download or sync additional data while running in the background (such as Mail apps) are recommended to be closed completely to prevent this process from occurring during gameplay as well. Close the game completely when you're not playing If your game is left running in the background, your game's progress can be affected by other occurrences, such as crashes caused by other apps. When you're done playing for the time being, you may wish to take the precaution of fully exiting and force-closing the game.Anonymous11 years ago118KViews18likes1CommentHow to quickly complete Silver and Gold projects
A lot of people seem to be struggling with Epic Projects, so I thought I would type something up to save me replying to people one at a time. Tips: Increase your storage as high as possible. Stock up with items before you begin. Typically with items that are hard to find in GTHQ, and items that take a long time to build (eg, 3-5x cream, beef, cheese etc) Keep 50-100k coins on hand for shopping in GTHQ. Start a project in a specialization you have the most 3 token buildings with. I recommend 6-8 x 3 token buildings. Note: you can move the epic building within range of a specialization and refresh the plans until you get your specialization of choice. Try and ignore the 1-2 token buildings. The tasks weigh the same, but give less points in return. Bronze projects are very easy, anyone at any level should be able to complete them. Silver is also very achievable, providing you plan ahead, otherwise be prepared to shop til you drop! Gold is achievable by anyone with enough planning and coins for shopping. Alternatively you could use a lot of speed-up tokens. If you only just unlocked Projects, don't expect to be able to achieve this. You're meant to build your way up to this level by building Bronze projects, then using those speed-up tokens to help you achieve Silver, then later Gold (once you have the storage and coins). Here's what you can expect to get from tasks as you near 160 points: 5x Fire Pits / Cherry Cheesecake / Burgers / Cheese / Milk etc. Expensive items to buy, and lengthy build times. It ain't gonna be cheap! The key to obtaining any of those levels is always going to fall back on what specialization buildings you have. I can't stress enough the importance of having a lot of 3 token buildings. 1 & 2 token buildings have the same tasks as the 3 token buildings, they are not easier to complete. Note: Although you may have 16 specialization buildings, only 8 tasks will be active at any one time. So if you had 8x 3 token buildings, and 8x 1 token buildings, the task bubbles may all eventually be on the 1 token buildings after you complete the 3 token tasks, which would force you to complete more 1 token tasks in order to get the task bubbles to appear on the 3 token buildings again. It's best to limit your number of 1 and 2 token buildings to the bare minimum, and have at least 8x 3 token buildings to make it easier to complete. Which specializations did I build? Education: University (25 keys, the only building worth 3 tokens). I only kept 1x Community College since it's required to build more universities. Transportation: Heliport (20 keys, the only building worth 3 tokens). The only other building I kept was the Department of Transportation, since it's required to build more Heliports. Beach: Merman Statue, Aquarium, Astro-twirl Rocket Ride, Sailorman's Ride, Luxury Boat Marine (all 3 tokens). For highest population, stick to the 22/50 key 3 token buildings at the end, the only non-3 token building required is the Lighthouse. Entertainment: Sydney Opera House (25 keys, 3 tokens), Ferris Wheel (28 keys, 3 tokens, my preference due to footprint), Sumo Hall (50 keys, 3 tokens). You must keep the 1 token Entertainment HQ in order to build all of these. Mountain: Mountainside Train Station, Ski Resort, Observatory, Mount SimCity, Mountain Palace, Castle (all 3 tokens). I only kept the 1 token Mountain Lift in order to build more Ski Resorts. You can delete it if you prefer to build Mountain Palace and Castle for higher population. Gambling: Luxurious Casino (10 keys, 2 tokens), Luxurious Casino Tower (12 keys, 2 tokens) - there's no 3 token buildings! I kept 1 Luxurious Casino so I could build more Luxurious Casino Towers. I deleted the 1 token Gambling HQ. Landmarks: Empire State Building (20 keys, 3 tokens), Statue of Liberty (30 keys, 3 tokens), Washington Monument (40 keys, 3 tokens, my preference), Himeji Castle (60 keys, 3 tokens), Eiffel Tower (40 keys, 3 tokens). You must keep the 1 token Department of Culture. Here's a record of the gold building I completed yesterday: 1. My storage full, and lots of items produced, ready for the project 2. The building the project is happening on. Note the population (regular residential building). 3. Project started, Beach! I have 7 x 3 token beach specializations, and 5 x 2 token.Anonymous10 years ago82KViews17likes17CommentsGlobal Trade Market...questions...concerns...complants!!!
There are SO MANY different posts about the SAME issue, I decided to merger them together. Hopefully the development team will see this thread and make changes to the global trading market! And with all the posts being in one place make it easier on EA team to find them all.25KViews17likes274CommentsSugar and spice.... its not very nice
Came to the forums to say one specific thing. The global trade hq is useless ever since I hit the level where i could produce sugar-n-spices. Everytime i open the hq, 9 out 10 items will be sugar and spice.I have not seen an item for storage, land, or beach expansions in days, and some of the parts for weeks. Its sugar and spices galore, with a smattering of glass panes, iron, maybe some wood.... its a none stop cavalcade of sugar and spices. The HQis flodded with sugar and spices. I cant get the stench of sugar and spices out of my nose for hours after going into the HQ. Are you tired of reading the words "sugar and spices" in this post? Not nearly as tired as I am of seeing only sugar and spices in the market screen. Its getting to where I may stop playing the game all together because of bow broken this is. It is broken because in order to find expansion parts, I eed to pay cash, scrounge thought bubbles, watch the advert videos.... and pray I get lucky and do not get sugar ad spice as a reward... which has happened no less than four times in an hour today. Seriously stop with the damn sugar and spices. I want to play simcity, not the east india trading company sugar and spice clerk simulator. Enough, enough with the sugar and spices. I AM SICK OF SUGAR AND SPICES. Sugar ad spices, sugar and spices, Sugar ad spices, sugar and spices20KViews16likes32Comments[INFO] Restarting in SimCity BuildIt & Offline play
Can I delete my city and start over? Sorry Mayor, your city is for keeps! Try rearranging your buildings or re-drawing your roads if you need a change, and remember you could get some of your Simoleons back for bulldozing purchased buildings! Can I delete my saved cities from Facebook, Game Center or Google Play? There's no way to delete those previous saves, sorry! It's a security feature to make sure you can play across your devices safely. Can I save two cities using the same Facebook, Game Center or Google Play account? No but you can create a new account if you would rather save your new city than rearranging the old one. How do I access my city from a different device? First, make sure you've saved your city online! Then complete the game tutorial on your new device. The option to connect online will appear. Log on to the account where your city is stored and it will automatically load up on your device. I can't sign in, the connection options are missing! Complete the tutorial, then the connection options will magically appear in your game settings.Anonymous10 years ago66KViews16likes1CommentSelling Omega storage items
How do we sell or get rid of items in the Omega storage if we don't need them? I made a bunch of items, but can only build a couple of residential buildings, and so far I haven't collected everything I need, but also can't use a lot of the items.Anonymous9 years ago33KViews14likes26Commentsrestarting in simcity build it
I downloaded simcity build it and I just wanted to know if we can restart our city?SolvedAnonymous11 years ago446KViews13likes44Comments[Suggestion] Suggestion box.
Not all suggestions I've read here I've seen staff say they'll pass it on and some are quite good, so I was thinking in the next update have a suggestion box on settings tab, when you submit a suggestion anyone over level 20 can opt in to read it, the suggestion gets sent to about 5 people and they vote yes or no to wether it's a good suggestion or not, or even if it's spam or not, if majority say yes it's a suggestion it goes throug to dev team if not its discarded and the sender is notified it was not passed on. This could help users get their views across i game without having to signup here etc.Anonymous11 years ago12KViews13likes11CommentsWar Teams Just Staying Under Shield
This needs to be addressed, getting tired of teams staying under shield for hours when leading, we’ve lost a few wars because of this bug in the game. Suggestion teams start losing points depending the length they under shield specially in the last few hours. Regards,Anonymous7 years ago9.1KViews12likes68Comments