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Re: Every sims are aging up when loading a lot

I'm having the same issue. I loaded up an older save (finally wanted to continue it) and I see all my Sims either aging up today or much older than they should be.

I also use custom age settings through MCCC. I first opened the game with the exact save custom age settings I had when I played the game before (last played on 06 september 2018). The issue still exists when removing all mods and all Sims in this save are affected by it, not just my played household. In this save it seems as though the game calculates days left as if age settings were set to normal (more or less) - so my young adults are overdue, but the child that just aged up still has 11 days left. My toddler who has been a toddler for about 6 days, has two days left, so that almost corresponds to the normal age length of 7 days. I'll check to see what happens if I set aging to long, but I suppose it won't make much difference ETA: It doesn't make any difference.

I also tried a different save where I use the same age settings and ran into the same problem (I played that one last on 10 november 2018). However, in this save, the ages don't seem to correspond to what they might have been if aging had been set to normal. But, minor difference is, in save 1, I play with 7 day seasons, in save 2 with 14 day seasons.

It could of course all be irrelevant.

I do have another older save where I did use MCCC, but haven't tweaked the aging settings, so I'll probably check that one too, see if it's affected or not.

ETA: I checked, this save (last played 12 november 2018) is unaffected when loading it up without any mods as well as with MCCC in the original settings. However when I load it up my Sim has the same amount of days left before aging up - which does make him a lot older. Now I've never transposed MCCC settings like this before, so I don't know if this is what normally happens, what I expect is the same thing that happens when you change your lifespan from normal to long, which is supposed to leave the age bar at approximately the same point, and recalculate according to the different aging settings. As I said, this may be normal behaviour for adding MCCC's custom age settings to an existing game.

ETA2: When I load the same save without mods and set aging to long, it does as it should and leaves the age bar as is and recalculates.

ETA3: I've tried adding my custom age settings to a completely new save, and contrary to what it did to the existing save, it does not take days left as starting point to set age, but it takes days lived (my Sim went from 22/24 left to 86/88 left, instead of 9/24 left to 9/88 left in the other save). These are all the tests I can think of right now, but it does show a difference between old and new saves.

My new(er) saves aren't affected, but, those are either fresh saves or saves with aging off, so it's hard to compare them.

I can send in my saves if needed.

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