Re: Loading and compiling shaders
@Crumblingbones For me it only compiled once. I would check your driver's control panel and make sure "Shader cache" is on. And if you have NVIDIA specifically, go to "Adjust image settings with preview" and make sure "Use the advanced 3D image settings" is selected and apply. For AMD do something similar, but I can't tell you exactly I don't have an AMD card. It should still do it after you've done that stuff, but only once.