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Re: Loadign and compiling shaders every time starting the game

Quick question, what troubleshooting did you try? @JoSlatermill

/Atic

1 Reply


  • @EA_Atic wrote:
    Quick question, what troubleshooting did you try? @JoSlatermill

    /Atic

    I had this problem after the last update. already had updated gpu driver, so I disabled and enabled the shader in nvidia control penal and it solved the issue.

    I tried it again  this time but it didn't.

    now every time I restart the game after pc restart it compile shaders allover again. 

    I also had another issue where every time map rotate and I try to log in a match, it just got stuck on loading (bottom left) and had to cancel-ready few times for about 2-3 minutes till it goews to matchmaking. that's every time a map rotates. every single time.

    last time It kept going for weeks till sovled by itself it seems.  now it started again.

    Its also worth noting that the loading for 2-3 minutes seems like a time factor. so if I wait those few minutes after map rotation and then try to start a match it will connect. its like every time a map rotates the game load some file for awhile.

    Now since the last small patch a week ago I had both those issues again.

    also my cpu usage is higher then before this last small update. from about 6.5/7.9 mb usually to about 7.4/7/9 mb.

    all those 3 issues started right after the last small patch a week ago or so.