Forum Discussion

Re: [BY DESIGN] [V] NPC Vampires don't autonomously come in anymore

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.70.84.1020
What expansions, game packs, and stuff packs do you have installed? Vampires is the specific pack I'm having an issue with, but I have everything but Batuu at this point.
Steps: How can we find the bug ourselves? Install the Vampires pack. Play for a while.
What happens when the bug occurs? There are no more vampire break-ins/attacks, pretty much ever. I had only three attacks/home invasions in an entire 18 months of owning the Vampires game pack.
What do you expect to see? I expect my Sims to be attacked/invaded by vampires at least occasionally, especially if they're interacting with vampires, researching vampire lore, or have the "Vampire Nexus" lot trait equipped for their lot.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure 

The Vampires pack has been broken since I first bought it - vampire attacks were an intended gameplay feature, and part of why I bought the pack in the first place, but they haven't been working properly for over a year at this point. I'm filing a bug report since this is supposed to be in the game and I haven't seen another bug report filed yet.

If this was intentionally done by the developers in response to some pack buyers not wanting this feature, can I suggest to the dev team that they add a toggle in gameplay settings to turn attacks on/off or set the intensity? Or potentially fix the "Vampire Nexus" lot trait so that vampires actually show up and attack Sims instead of loitering in front of peoples' houses and not doing anything.

We've seen this toggling of features and difficulty setting functionality added for other packs such as Eco Lifestyle, Get Famous, and Snowy Escape, and most recently in Paranormal Stuff with the hand object. That way attacks wouldn't bother the people who don't want them, and those of use who bought the Vampires pack because we wanted vampires will be happy.

Edit: since this got merged with an older post, I'll add in a few more details as they seem relevant:

  • I've had this issue since I first bought the pack, back in fall(ish?) 2019. Vampires was my second or third pack, after Strangerville. Since then the bug has evolved from vampires loitering and not coming in autonomously to attack Sims to vampires never appearing at all at home lots without having "Vampire Nexus" equipped as a lot trait - and even with Vampire Nexus, vampires just show up and loiter at the front door and don't break in/attack.
  • I've had five different save files and this has been an issue in all of them. I play with aging off (both played and unplayed Sims) if that helps at all.

Additional note (maybe unrelated?): Vampire Nexus does not work at all in Strangerville, I've not had any vampires autonomously show up there. Friendly vampires do show up through the social system, but not unknown vampires.

4 Replies

  • sushicrow's avatar
    sushicrow
    New Hotshot
    5 years ago

    This is really weird. The vampire break-ins were gone completely from my game and then started again after I installed Seasons and Island Liiving. It seems liks having or not having certain pack really effects a lot in the game now. I'll also mention, in case it matters, that my first break-in was a vampire townie that I created. Second break-in was Caleb. This townie existed in my games before the additional DLC were added and I had no break-ins. They are tuned down, though. It hasn't happend much, which seems more reasonable.

    It's more than frustrating and also sad that the vampire pack is so broken now. The random vampire attacks while wandering around outside at night was broken a long time ago. The power to fight and protect other sims is pretty useless now. When I first got the pack (years ago), Caleb would knock on my sim's door at night and start talking to her about being attacked and chased by other vampires (speech bubbles) and would then stress-eat any excellent quality food in my sim's fridge. It also used to be that if your sim answered the door at night to a vampire, with the exception of Caleb (makes sense), you didn't know if, after a short conversation your sim would get bitten. If your sim's a vampire and spouse is not, a visiting vampire friend (Lilith in particular) would somtimes try and attack the spouse when invited over (my sim got into it with Lilith more than once.)  I really miss all that. It seemed that content disappeared when the vampire breaking into public lots bug started (and also the bugged guaranteed attacks on your sim when sleeping at other sim's' homes, that was ridiculous), I mean it seems like attempts to fix that broke a lot of content.

  • onemorekayaker's avatar
    onemorekayaker
    New Hotshot
    5 years ago

    Hi u/sushicrow - thanks for weighing in! Your post had me wondering if the vampires pack itself was broken, or if it's a pack integration issue that's more to blame. So I removed my mods folder, disabled all packs but Vampires, and started a new save file. Lo and behold, Vlad called my Sim on day 2 and on day 3 she'd gotten her plasma drained in a vampire break-in. In my other saves this event never triggered, even when starting a new save file.

    I'm going to keep testing to see if the other stuff you mentioned still happens with just the base game and the Vampires pack - I've never seen it before, but that may be because I purchased Strangerville before Vampires, and also got Vampires as part of an Origin bundling deal. So something in there might have broken it.

    After that I'll experiment with adding in more packs and see which combos break things. I have a save point that's right before the Vlad break-in that I can reference. I'll update this post with the results.

    Results with Vampires pack only:

    • It looks like the vampire loitering (coming up to your door, knocking, and then not doing anything) is a problem with the Vampires pack and/or the base game. I had two elder vampire ladies come to my Sim's house in Forgotten Hollow, knock on the door, and then had a nice conversation with my Sim for about two in-game hours. One of them was evil and the other actually had an uncomfortable buff (likely from low thirst) and neither tried to drain my Sim's plasma.
    • I've spent a few days in-game and have wandered around Forgotten Hollow after dark, both loitering near vampires and talking to them. No attacks.
    • When Caleb appears after dark (8:30PM so far), I do not get any of the pop-up messages @sushicrow mentioned appearing back when the pack first launched. Was this functionality stripped out? Or is there a specific thing I need to do to trigger it?
    • No further break-ins as of the close of week two.
    • Halfway through week three the old ladies came back, and this time I invited them in to see if anything would happen. Both times my Sim spoke to them for a few in-game hours, and absolutely nothing. They're just like any other NPC that comes randomly to your house.
    • Still no break in events as of the close of week three, outside of the initial first one. If I was playing on short lifespan, my Sim would be mostly through her life already. I'll try for another in-game week.
    • As of Wednesday of week four, I have had no more break-ins at all, and this is with my Sim interacting with vampire-related things as much as possible.

    I'm going to go out on a limb and say that the Vampires pack itself is either broken at this point, or the conditions needed to trigger a vampire break-in are so specific that it's nearly impossible to trigger without either knowing what they are and doing them specifically or having them accidentally match your playstyle. This is harder than getting a Sim abducted by aliens. What I have done: go to bed at around 9PM daily, be friends with a vampire (Caleb), socialize with non-friend Vampires (Lilith and Vlad, the two older ladies), use vampire-related social interactions, gain vampire skill, and harvest and plant vampire pack plants. These don't appear to trigger break-ins.

  • sushicrow's avatar
    sushicrow
    New Hotshot
    5 years ago

    @onemorekayaker  I'm interested in your findings, it would be nice if the other stuff I mentioned would return, too (not holding my breath.) I don't remember exactly what packs I had before things went haywire, but I know I had City Living and Get to Work installed. How do you disable packs? Rename them?

  • onemorekayaker's avatar
    onemorekayaker
    New Hotshot
    5 years ago

    @sushicrow, you have to open the Origin app, navigate to "my library", right click on the Sims 4 game, and then go to "game properties" and "advanced launch options." From there you need to type in a command line argument that specifies which packs you want to disable. The coding isn't the most intuitive, so I went to James Turner's (a YouTuber) website where he has a tool that lets you select which packs you want to disable and will generate the coding for you.

    The exact line I typed in was: -disablepacks:EP01,EP02,EP03,EP04,EP05,EP06,EP07,EP08,EP09,EP10,GP01,GP02,GP03,GP05,GP06,GP07,GP08,SP01,SP02,SP03,SP04,SP05,SP06,SP07,SP08,SP09,SP10,SP11,SP12,SP13,SP14,SP15,SP16,SP17,SP18

    This disabled everything but Vampires, and Batuu (which I don't have).