In regard to careers and body types of sims
I don't particularly enjoy having to do "homework" to help my sim advance in his or her career. Or having to make my sims hit the gym or eat a certain way to get the target body type I'm going for to fit the personality I'm building. Games should be fun. It's getting a little too real. Your catch phrase is "play with life". That's what I feel the player experience should be. Not all of the tedious chores we all deal with on a daily basis in real life. Maybe you could cut out the mandatory work sims must do after work hours or on days off in order to advance in their careers. I would love to be able to send my sims to work and watch them bloom on their own and then spend time with family and friends after work hours. Instead of having to try to cram in "homework" when they come home. You have interactive careers as well for when players want to take part in careers. As for the weight of sims maybe you could make it so that what you see is what you get. When creating a sim players can make their body type whatever they choose to fit the personality of the sim they are building. And that is how that particular sim would remain. The same would apply for nonplayer sims. What you see is what you get. So when adopting a child or inviting another sim to move in if a player wanted to alter the body type of that sim they would only have to change it in create a sim instead of trying to squeeze in trips to the gym constantly. The other benefit of that would be that no one would accidentally end up with a sim that had become too buff because he or she kept having to go to the gym. These are things that just make the game a little too real and slightly less enjoyable. Not so much so that I wouldn't play. I love your games. Big fan. I've seen others saying the same things. Please just consider it guys. Thanks.