Can you site where you get your information from?
The aim assistance issues are;
Equal time invested to each input do not give the same results in the form of accuracy with weapons, placements of matches, kill to death ratios- you know the break down of every aspect that makes a game competitive- aka- the results, like science are backed by large datasets and are not opinions- controller aim assist superior to mouse and keyboard in, categorically speaking, every category. in- it’s not even close
Initially time investments are not even close to balanced either, aim assistance is a baseline of several thousand hours of mouse tracking
Aim assist is software and will always be superior to human input;
- aim assistance has no reaction time meaning the game perfectly predicts which way enemies will evasively move to mitigate damage from shots fired at them
- aim assistance has no fatigue meaning that moving a mouse is more taxing on players both mentally (predicting strafe is EXTREMELY DIFFICULT) and physically mouse is using much more muscle to accurately move and shoot in game. meaning the game gets more difficult the longer you play the game
aim assistance is not effected by visual and audio clutter meaning the accuracy of shots by the player with aim assistance into effected during combat
Be honest with yourself, do you even know what muzzle flash is. Being in a dark tunnel, shooting through Bangalore smokes, with an L-star, with grenades exploding next to you. The mouse and keyboard player has to deal with lighting issues, in game ability issues, predict enemy strafe patterns, while dealing with muzzle flash, recoil of the gun, and aim punch from taking damage. Aim assist ignores all of those things and gives players consistent god tier aim with perfect 0ms reaction time during the entire in game situation.
aim assist is incredibly powerful and then shifts gears and gets stronger the closer enemies are.
It turns out, in a game that shrinks over time and forces players closer together, this then gives controller players an additional advantage and win condition by design. And then in those endgames that get chaotic and closer, controller gets stronger and ignores all situational disadvantages that mouse and keyboard has while providing consistent godlike reaction time via aim assistance to the controller player. Side note; you can train your entire life and never come close to aim assist, even at your peak. It’s software and superhuman to say the least.
Oh and these results are backed by millions of dollars, global statistics, the literal results of world championships and tournaments which all have player vods, and the professional opinions of the professional players. Professional players in ALGS World Series are playing for millions and the results back that controller is better. Even the best mechanical players in the world are rated lower than the worst of the worst or D tier controller players.
If the statistics, opinions, and results don’t matter then you’re obviously a flat earth believer…
-aim assistance even goes against what ea devs have said publicly in the past, which is, if players have to switch to controller to stay competitive, WHICH THEY DO AND ARE, then that’s reason enough to nerf it
Also, this isn’t a conversation with devs in any other community. Most developers are active in their respective communities and take advice from the best players in the world. EA is unique because they are completely non communicative with its community and blatantly ignore the community. How they manage to not get boycotted is beyond me. No other competitive fps has aim assist because it’s firmware and diminishes what the professional community as calls “competitive integrity”.
Nobody can deny aim assistance. Pc players on mouse and key and even in the competitive community aren’t even saying get rid of aim assistance. Everybody wants aim assistance to be BALANCED to the competing inputs statistically.
A lot of the apex community wants apex to be a long lasting game but EA has little to no involvement and communication with the community. This compounds when the company has no response to the lack of competitive integrity that persists for years. Largely apex legends is not even considered a fair competitive to the professional community because it caters to aim assistance which again has no competitive integrity.
Fairness is an easy formula and aim assistance doesn’t add up.