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You forgot Revenant:
Enter The Undead: You and Squad with Increased Melee Damage, Jumping and Crawls when using Totem. (Like the Haloween Event).
Become A Shadow: during 5 seconds can avoid damage of enemies. (Like the Current Totem Ultimate but for only him)
Skin Suit: Restores Full Heallth after Finishing downed enemies (And also shields)
Stalker: Can climb twice higher and faster crouching movement.
Fire Ball: Ball can Burn Enemies and Disables Tacticals for 20 Seconds.
Few Extras:
Gibraltar:
Tough Guy: Damage resistence to Melee Attacks
- 6 years ago
Wow, I had no idea that this was actually becoming popular and I haven't really updated it, just because I thought I would get no replies and had a small chance of happening. Thanks to all who stepped in with your ideas and replies!
Revenant:
Stalk: Climb twice as high, but at a slightly slower rate
Marked: Silence causes damage over time, with more damage (15-18), but longer cool-down
Can't Run: Totem makes you the Ultimate threat: Instead of taking health from your base: You are granted a secondary health that is consumed instead, but your position is reveled. Affects other legends as well. Ex. Octane stim affects secondary health in death totem. Now go finish those kills!
Control: Infect enemies around your position (1-2 damage) when the WHOLE SQUAD has entered Death Totem.
Nowhere to Hide, Nowhere to Run: Once one enemy is affected by Silence their teammates around him can also be affected if close enough.
Note for Improvement: Run faster (2-5%) while in Death Totem, and have a small increase in melee strikes (5-8%), but have faster and different animations. Similar to the melee attack animations from the shadows in Shadow-fall, but a a lot weaker. NO 1 HITS.
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