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6 Replies
- @6e79235668016396 Ash is is a Attack character not a Skirmisher. It’s fine where it’s at. If they were to improve it they would probably increase the phase time not the distance.
- Zulkiers3 years agoSeasoned Ace@4847606 Many people, like myself, mostly use it as escape the firewall or jumpover ravines. It's distance is lousy for such.
I do wish it had a minimum distance though, because when using it to escape enemies it tends to lock onto a tiny rock and jump me 3 feet instead of onto a building or whatever. Minimum distance would ignore locks within.. 10 feet? To allow for quick arm and launch with useful leaping.
It doesn't matter whether attack or skirmish, the Ult is a movement ult and therefore it should be useful, or if left as is then its cooldown should be Drastically reduced.
I'd think it should be able to go at least half the distance of Pathfinder's Ziplines. - @Zulkiers I agree with the minimum distance thing. The max distance is 62.5 meters. If they were to do a minimum distance then it would probably be 15-20 meters.
For reference pathfinders zip is about 200 meters.
- @Zulkiers its finnicky. too hard sometimes to select a ledge on high ground. so im just sitting there standing still for a few seconds getting shot
- Zulkiers3 years agoSeasoned Ace
@4847606so minimum for her max distance Should be 100
since pathfinder's is 200
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