Changes for Mirage
In my personal experience and opinion, Mirage seems to be the weakest hero in the game. I hardly ever get fooled by an enemy decoy, except in very specific circumstances, and I hardly ever fool anyone with mine. So I had a couple ideas on how to change Mirage for the better.
#1: Give him multiple decoy charges at base. Having just one decoy makes it hard to fool people. Throwing your decoy out in a smart direction will only sometimes fool people, but having more than one decoy available at a time could make a difference *if* used properly. I'm thinking he could behave similarly to Alibi from Rainbow Six Siege, but a more active playstyle.
#2: Increase the duration that a decoy stays up, as well as lower the timer if a decoy dies from tripping. Having a longer lasting decoy can lead to some high IQ plays, tricking the enemy into choosing which Mirage is the correct one. Also, it always sucks when you send out a decoy, only to see it trip and fall and you have to wait the whole cooldown to try again, so I'm thinking if you send the decoy out, and it dies to terrain while it's still moving, the timer should be reduced, or reset. Which leads me to my next point.
#3: If these changes are made, increase the timer for decoys. I believe the timer is currently 12 seconds? If he were to have multiple decoys that stay up longer, he shouldn't be able to use them as often. Maybe like, twice per gunfight. Putting the cooldown to 20 seconds for each decoy makes it so he can't use these as often, and keeps him from getting too strong.
#4: Reset the cooldown of his decoys upon ultimate usage, and allow him to send decoys while invisible. Having this change means that your ultimate is more than just an escape tool. You could also use it to try and trick the enemy even more, by sending a ton of decoys in every which way. As for the second idea in this point, what if he could go invisible behind cover, and then send out his decoys? His enemies would most likely shoot them, since they know he just got away and is probably running either away or somewhere else. But I dunno. Just an idea.
All of these are just some ideas I have to make Mirage a more interesting, balanced, and fun character to play. Please tell me what you think.
