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Could we get more news about this from some devs or community managers? If I will be investing more time and start actually investing money into this game, I believe this is a VERY important balancing factor.
As much as how fun the game is (which it is imo) It can only be a distraction with an issues such as this.
Simple solution, normalize the hitboxes so it's a non issue. I'm not sure why you'd even want the hitboxes to vary in a competitive fps game anyway.
- 7 years ago
normalizing hitboxes is not gonna work for this game because every character has to look diffrent and making them have same sizes will make them look absurb(imagine giblatar having same smiler look with wraith)
and thats good because this allows you to identity your target even from a distance.
overwatch doing this in great way. when you see reinhard you say "hey thats a reinhard" and when you see a genji you say "hey thats a g...(dead)"
- 7 years ago
@Iratus_Despero wrote:Simple solution, normalize the hitboxes so it's a non issue. I'm not sure why you'd even want the hitboxes to vary in a competitive fps game anyway.
That’s the worst idea considering where they are at. They made a character size choice and the only option is realistically more hp.
- 7 years ago
@RealEvandor001 wrote:
@Iratus_Despero wrote:Simple solution, normalize the hitboxes so it's a non issue. I'm not sure why you'd even want the hitboxes to vary in a competitive fps game anyway.
That’s the worst idea considering where they are at. They made a character size choice and the only option is realistically more hp.
Agree with you.I would balance the increase between more HP and more armor when you get it.
If you balance the increase on both, then you also add the need for the legends to have more medikits and shield chargers to balance the need.of these.
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