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I never come back this forum again. Don't worry... Because full of cancers here...
It's just that a lot of people disagree with Caustic being op. Because he isn't.
- 6 years ago@Sir_Named Dont bother mate, you know logic and facts are wasted on someone when they say Caustic is more OP than Gibraltar of all people, save your energy for a thread that's actually constructive
- 6 years ago@Pretzelnutcake It's fun to waste energy though.
Who knows? Maybe I need to burn off energy or else I will explode... - 6 years ago
Logic and facts... lol... Well, here we go then.
At a certain point of the game, you earn enough skill that even using no ability at all grants you victory. And yes, as someone who has done 3 victories in a row after basically not even bothering to use Bloodhound's ultimate or tactical, I can confirm that claim. But up to this point, your skill is supported by your abilities, and Caustic is - yes, I will now dare to say the forbidden thing - the easiest to use with biggest effect.
The first statement that people like to use is his size. His gas however is blocking out the view, so how much does size really matter if you don't know his location? Plus, he takes 15% reduced damage. He has 15% higher effective health and shield. Even if you land a couple of shots, he can take more of a beating than you can with a normal character. And no caustic would be stupid enough to just leave his trap there without making use of his most useful trait: Danger vision. This vision alone grants you the ability to hit your target reliably with him having little chances of hitting back.
The second statement that is seemingly used a lot: He's useless in an open field. And yes, that claim is correct. But counter question: Why would a caustic primarily run around in an open field to begin with? Exactly, with a Caustic or Wattson in your group, your primary areas to sit in are buildings or tight tunnels. Any other location would be a waste of the legend's capabilities. And that's the whole point I'm trying to make. Don't pull up some hypothetical happenings that will rarely happen. Most caustics that I have seen, whether it may be in my own group or in other enemy teams have fortified buildings and - if the opportunity is given - camp there. And this is where most of my 'deaths' or 'wins' happened. And that's rarely a fault or upside of my skill, but purely the advantage that is given in a team.
One statement I don't understand: Gibraltar is more powerful than Caustic. How is that relevant? Gibraltar is a completely different role, don't compare apples with oranges. And even then, I've ruined some Gibby's inside their bombarded shields thanks to one magic trick: Slide into the shield and just shoot him. It's that simple. Does that make Bloodhound overpowered now? No, it does not. Neither does you being able to kill Caustic make him anymore fair or useless. And we're still talking about different skill levels here. A newbie is easily going to be frustrated. Just telling him to learn the game will just make him potentially leave. What do you gain from that? Or rather, what do you loose? Think about it.
Gas affects team mates. That's true. But no team mate is forced to stay inside the gas. And as far as I read up on the quality of life improvements, they want to change that so team mates can easily see which is friendly and which isn't, plus more transparency. And there you go, that problem has become an advantage. What then? The point of balancing is to see the amount of advantages compared to the disadvantages. And hypothetical or theoretical happenings are not facts. They're hypothesis. Meanwhile, I can claim my 'statements' as facts for actually experiencing the things I say, or seeing people experience them.
Casting time is not really much of a relevance here. Or actually it is. And I personally find it both unrealistic and too fast. Not too rarely it happens that I get a canister thrown at my face and then exploded near me. Yes, the time I stay in that gas is short, but even just 1 second is enough to turn the tide of a battle. It's one second that you have continuous damage, obscured vision and the enemy knows exactly where you are. With weapons that deal a huge DPS, it's basically a death already. Or maybe you're lucky and your opponent sucks, but is it really the ability being too weak then? Or simply the enemy being incompetent?
Again, skill is a huge factor here, and you can't fixate the balance of a character on high tier skill if it's available in low tier matches. That complains flood the forums is obvious in this regard, isn't it?
- 6 years ago
@Peri_Longbow_plz Your statements aren't wrong but they are flawed. His 15% damage reduction is negligible against most guns that aren't light ammo. This is anecdotal but the only thing that seems to keep most Caustics alive is their tendency to cling to buildings which affords them a fair amount of cover. I honestly forget they have damage reduction given how easily they go down when exposed.
The comparison to Gibraltar is also quite fair. From the game's introduction both characters were theoretically strong in certain situations. Gibraltar thrives in open spaces while Caustic is beastly indoors. If your random three man team decides to dive buildings then buh-bye to Gibby's abilities. Likewise if they want to engage a fight in an open space Caustic can choose to abandon his team or make do with what he has.
Only considering the most ideal situation for the character to fight in without considering the likelihood of being able to dictate the terms of a fight is flawed. Even if you are in an ideal location as a Caustic there are many ways to disable or get around his traps. Beyond that why fight him? If I see a Caustic has heavily trapped a building and I don't think I can take the fight easily I'll ignore him. What reason do I have to let him dictate the terms of the fight?
The DPS of that gas also feels pretty weak. I'm rarely getting hit by the deepest parts of one his traps so I normally escape with minimum damage. Normally the traps only effectively deny an area and give away my location for a brief moment. The blind and slow are the more harmful aspects of his gas so complain about that if you like not the laughable damage.
Caustic might be valuable in Ranked since he can be just too toxic (sorry but this amused me) for anyone to push but beyond that he isn't much in combat. In the hands of a capable player and decent team Caustic seems above average at best.
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