Forum Discussion
5 years ago
@Peri_Longbow_plz I don’t like the idea of removing badges and trackers from casual matches because I refuse to play ranked its a waste of time and Im not getting penalized when there server decides to kick me out for code leaf or something dumb, I also love evo shields... it theoretically forces you to do damage but not really because I end up swapping evo shields 3-5 times every game and just keep picking up better ones so i don’t even have to do damage to get a red tbh
The situation you described is one of the reasons I would like solos, somedays I want to play the game casually and not really play to win and it can get frustrating to land with randoms, die, sent back to the lobby, on repeat... if i drop solo I may survive atleast 5-10 minutes just messing around and I may third party and get a few kills it always makes people mad when a random solo wipes everyone and they just spectate like where did this dude come from for 5 minutes
The situation you described is one of the reasons I would like solos, somedays I want to play the game casually and not really play to win and it can get frustrating to land with randoms, die, sent back to the lobby, on repeat... if i drop solo I may survive atleast 5-10 minutes just messing around and I may third party and get a few kills it always makes people mad when a random solo wipes everyone and they just spectate like where did this dude come from for 5 minutes
5 years ago
@TheApexLegendNub I don't play ranked for the sole reason that there are even more reasons to go on a killing spree. Kills give RP as far as I'm aware, so of course if you want quick RP, you want to have as many kills as possible.
This is why I said this game over-encourages you to play solely for kills. Winning and staying alive are two objectives that are awfully underwhelming and reward near to nothing.
And I don't mind if somebody in my team goes on a killing spree. If they're confident in their combat capabilities and they don't necessarily expect their entire team to go Rambo as well, they can do whatever they want. And if we win with him having 12 kills and 2800 damage dealt, I don't care. As long as a certain amount of focus is still put on survival and team-play.
This is why I said this game over-encourages you to play solely for kills. Winning and staying alive are two objectives that are awfully underwhelming and reward near to nothing.
And I don't mind if somebody in my team goes on a killing spree. If they're confident in their combat capabilities and they don't necessarily expect their entire team to go Rambo as well, they can do whatever they want. And if we win with him having 12 kills and 2800 damage dealt, I don't care. As long as a certain amount of focus is still put on survival and team-play.
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