Forum Discussion
I agree that there isn't near enough loot, but more importantly, it isn't clear where the loot is at.
The four tall towers with the bright purple flowers are full of loot, and have many floors to them. This is my go to landing site now.
Too many locations from the air look like they should have something but have nothing but long pathings at various levels.
This map lacks the obvious "open space that is void of loot" as it is cluttered with back to back structures.
There are too many structures that give the false impression you can enter them.
EDIT: Honestly I am getting to enjoy this map the more I learn where to drop and where to avoid. And I suspect I have only learned 1/3 of the good loot locations at this point.
There are many complaints of the lack of loot on the District map. Wile your feelings are valid, and partially correct, they are factually wrong. District contains the most loot of any map by far. District has 6185 loot spawning areas. However, it may feel like less loot given that it has the least supply bins of any map (503). I assure you if you survive to the second ring where loot is refilled, you will have fully kitted guns.
info from apex status on twitter.
- MrGreenWithAGun11 months agoNew Ace
" District contains the most loot of any map by far. "
This may be factually true, but it is also true that this map is bigger than others and the density of loot per square meter is probably just the same or a little less.
But this isn't the problem. It is FINDING the loot that people have trouble with.
Too many structures give the mis-impression that they will have loot, just to disappoint players and thus give the impression the map lacks loot.
To be clear, the problem isn't so much lacking loot, but lacking loot upon dropping anywhere you think there will be loot ON AVERAGE. The four purple flower building section is the only one I know LOADED to the teeth with loot on multiple floor in all four buildings. I go there so I don't spend much time looting before my first engagement. I can't say that about anywhere else.
- reconzero11 months agoSeasoned Ace@BigMacAttack8u
@MrGreenWithAGun
The problem isn't the number of loot spawns on the map, or the relative paucity of bins. It's the abysmal quality of what is available. Until, as mentioned, the bin reset. At which point the entire issue becomes meaningless as you will get virtually everything you need from just one or two gold bins. The new process encourages bad players to fight early game with bad kit, hoping against hope that their opponents didn't get anything good either. And it encourages smart players to hide until the reset. It smacks of more social engineering, like the much hated ranked changes of season... 14? The whole thing strikes me as a fix for something that was never broken to begin with. Change for the sake of change.- MrGreenWithAGun11 months agoNew Ace
@reconzeroI do agree with your assessment it is a change for change sake (the reloaded bins), but my point is spot on - The Lotus buildings are covered on 6+ floors each with loot. The problem I see is there isn't any other location on the map like it. If they wanted to make a verticality playing map, this one section of the map is a fantastic start. you can have 6 to 8 teams land there and they could all find plenty of loot before engaging each other.
They could make a map one fourth the size of E District, have three POIs like The Lotus, and it would play pretty nice as there would be much more action at the start and much of it with decent weapons/ammo/shields/health.
- reconzero11 months agoSeasoned Ace@MrGreenWithAGun
"They could make a map one fourth the size of E District, have three POIs like The Lotus, and it would play pretty nice as there would be much more action at the start and much of it with decent weapons/ammo/shields/health."
My worst nightmare. PUBG did this. I hope Apex doesn't go down that road.
About Apex Legends Feedback
Community Highlights
Recent Discussions
- 3 hours ago
- 3 hours ago
- 5 hours ago
- 9 hours ago
- 10 hours ago