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devel_origin's avatar
5 years ago
Solved

Easy Anti-Cheat for Linux/Proton available

Today Epic has stated that they support EAC for Proton:


To make it easy for developers to ship their games across PC platforms, support for the Wine and Proton compatibility layers on Linux is included. Starting with the latest SDK release, developers can activate anti-cheat support for Linux via Wine or Proton with just a few clicks in the Epic Online Services Developer Portal.


From the announcement: https://dev.epicgames.com/en-US/news/epic-online-services-launches-anti-cheat-support-for-linux-mac-and-steam-deck

When will it be possible to enable this for Apex Legends?

34 Replies

  • MatoruNSG's avatar
    MatoruNSG
    4 years ago
    @Smith_Littlewood Thanks once again for the reply.
    I already have Vsync off, but I have seen on reddit it that it might be because Vulkan shaders are getting loaded/compiled for the first time and that just running around the maps and letting everything load should fix the lag. I think this would make sense because on areas I have already been there are only small to no lag spikes at all.
    But thank you anyways, I appreciate any help I can get. :D
  • @DrowsillaThat's cool! A question in regards to the Shader pre-caching setting in Steam:
    What does "Allow background processing of Vulkan shaders" do?
    What situation does background refer to?

    EDIT: I should probably mention that I'm also not into computer graphics, including shaders, I can't even understand simple GLSL shaders for Minecraft.   :P

  • Another quick question: I've seen the launch option

    DXVK_ASYNC=1

    on ProtonDB and reddit, what does it do?

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