energy ammo regen x shield cell mechanic proposal
the changes to energy ammo do seem interesting but i feel like this really nerfs these weapons into the ground, to only hold 2 mags at a single time massively holds these weapons back and i understand the auto regen is to help balance it out but i feel like its a little too slow for how fast paced apex can be. my proposal is to integrate shield cells to buff energy ammo regen whether it be by increasing how fast the ammo regens, or by instantly giving a set percentage of ammo back upon use. along with being able to use shield cells to increase energy ammo regen with this change to shields cells there needs to be a draw back to balance it, i propose there be a cooldown to how often you can use shield cells to increase ammo regen say 18-27 seconds. this change would also bring shield cells back into the spotlight somewhat, myself personally i find myself carrying almost exclusively batteries and only a stack or 2 of cells. the infinite batteries amp and overflow healer amps give you more freedom to also carry more cells, but with high tier loot becoming harder to find the healing meta shifts even more so to batteries, i feel giving shield cells another purpose will help make players truly think about what purpose they want their loadout to serve, and make managing inventory space a bigger part of the skill gap in apex, while giving energy weapons just a little more potential in fast paced fighting scenarios.