I’ve noticed that you’re championing Discord a lot as a solution to poor teamwork and I’m happy that your experience with this service is so positive. Mine isn’t. Recently I’ve decided to play Big Walk, a co-op only puzzle game. I didn’t have anyone to play with, so I went to game’s Discord and looked there for partners whenever I had time. I was posting “playing the game for the first time, done this, looking for a teammate, this is the lobby code” message, waiting for someone to join, then deleting my message to indicate that I’m no longer looking for anyone.
During one of the sessions the person I’ve played with needed to leave soon after we’ve started. I’ve decided to take a break as well, but when I’ve tried to end the session, I’ve got a warning that there are other players in the game. What the hell, I haven’t invited anyone. I’ve ended the session, and when I’ve returned next time, I’ve discovered that several puzzles I’ve never seen are now solved. Basically, a group of people saw my post, written down my lobby code, waited for a bit, then joined when I was already away from the starting area and went on inputting answers to the puzzles. Big Walk is a chill cooperative game, yet some folks decided that it would be fun to ruin someone’s first-time experience. And Discord was the enabling tool of this behavior.
My point: Discord isn’t a magic bullet. Respawn is surely aware of its existence (there is an official ALGS Discord, and by the way, I’ve seen people being difficult even there), so if they've decided to not have an official server, there’s probably a reason for that.
P.S. Discord will make voice capturing for scolding purposes impossible, so it's either or.