1. There are no Holes to fall through the map like Olympus.
2. The POI's are good, the cover is good, the structures are fun to play, buildings and areas feature many different ways to play out any scenario (besides the massive prowler pit which is just trash). And they are very different and Unique with more options on rotation than many of the popular POI's on say Olympus or Kings Canyon.
3. It features several major popular POI's which means you often get at least 3-4 bigger fights at the start (and several smaller fights). With many ways to escape and with option on which one you want to pick.
Some will go suicide down the hole in Command, many go to the mess that is Antenna.
While people with brains go Checkpoint, the Wall, Cascade and Storm Catcher.
And Barometer, Mill and Launch Pad obviously also have great fights and usually high ranked teams.
4. The Map has a lot of options on rotations, with few areas that lock you out in a bad spot if you're being focused by several teams with no way to get out.
5. Storm Point looks nice.
The only downside is the idiotic Enemy AI creatures. But as long as you stay away from getting caught in those areas you're fine.
Another downside is that the map is so massive that a lot of fun and interesting Edge of Map POI's rarely get any play.
And some of them are WAY better than many center map locations, center of the map has three massive areas with no name even. The Prowler pit and its two somewhat adjascent areas to the left and right of it. These are just massive wide open areas that would be better off being on the edge of map, to bring in the Cenote Cave, Fish Farms and High Point or Lightningrod to replace them.