Legend tactical ability cancel inconsistencies
I find it odd that you can cancel certain abilities that throw an object by pressing your "put away weapon" key such as Horizon's Gravity Lift and Fuse's Knuckle Buster, but you can't cancel abilities like Revenant's Silence or Bangalore's Smoke Launcher the same way. I was going to chalk this up to the more recent abilities being more refined which is why they behave differently (and in my opinion, better) but Gibraltar's Dome of Protection and Lifeline's D.O.C Heal Drone are also able to be cancelled with the put away key, with them obviously being two characters that have been in the game since the beginning. It would be very nice if you could cancel Silence and Smoke Launcher the same way, as well as similar abilities I might be missing. This just seems to me like a developer oversight rather than a purposeful feature.