6 years ago
Let's address L-star
Fix it. It's i believe the most useless weapon which you can get from a care package, i bet you already have statistics about players refusing to loot it, or simply usage rate compared to others. Eve...
I'm not sure, I have a love/hate relationship with that gun.
21 damage per shot at high rate of fire shreds people but heat management + magazine management makes it hard to use, especially late game when everyone have purple shields.
And pool ammo draws so fast compared to kraber/mastiff that trading a decently suffed weapon don't worth it since you'll barely be able to use it against 2 squads.
Imo a bit less time before overheat would be nice Or remove magazine and makes it a heat management weapon.
1 more mag would be an ice on the cake.
Getting at the same time magazine & heat mechanics make it cluncky and ineffective past mid game.
Do you all aim down the sights or hip fire with it? A lot of the colleagues here seem to have better luck hip firing. I LOVE using it, but since it's not a weapon I generally stumble across there's still a learning curve when it comes to getting the recoil locked down.
Recoil in ADS seems manageable in training (predictable rather) at close to medium range (50-100 max) but further than that, it's unusable, i don't know if it's because of the static targets which makes ping irrelevant, but on live matches the gun feels like an input lag simulator.