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NNeil6991's avatar
6 years ago

Lifeline so "OP"

Let me break Lifeline's amazing abilities down for you as a Lifeline main:

Passive: Fast consumable use. Currently the only thing this effects other than healing items are ultimate accelerants, which doesn't matter because her ult isn't a combat ability and is also trash. Having fast healing is very strong, but neccessary for the character as she has no disengage or combat abilities. It stings a bit that the gold backpack is a better in game version of her ability, a feeling Bloodhound mains probably share about digi threats.

Passive: Fast revive with shield. This ability is the only thing keeping her in ranked and team play imo. Take away either shield or faster revive and she would be completely unviable. It isn't without faults though, as the shield is incredibly loud, clips through walls, and cannot be turned off for a slower but sneakier revive. In multi squad fights she can attract unwanted attention due to her revive being a shining come kill me beacon to the other teams.

Tactical: Healing drone. Absolute garbage now that it breaks in circle. It is a third party and grenade spam magnet that masks enemy footsteps and roots you and/or your squad to one spot, while also having an audio and visual que that alerts enemy players when someone is currently using it and exactly when they stop. The cherry on top is that they nerfed it back in season one so it can't even full heal a squad stupid enough to stand around it. P.S if you place the drone in front of you while healing behind a door it will float through the door, stop healing you, and start healing the enemy instead if there is one present. Amazing.

Ultimate: The most useless ult in the game. Prepare to be blown away by the ability to summon a completely rng based care package that will get you immediately third partied by everyone on the map. Incredible. I use it only when reviving teammates (because the drop ship gives away position anyway) or as bait because I know I'm going to get pushed the second I call it. What's hilarious is that preseason one it used to have the chance to drop legendary weapons and gear and it was still trash...and yet they still nerfed it.

Hitbox: Second smallest hitbox in the game (though I would argue that Wattson's animations and visual fluff make her harder to hit) However she takes 5% more damage thanks to another nerf, doesn't have a disengage, and doesn't have Wraith's amazingly bullcrap hitbox with complimentary weaboo run. With the disruptor rounds in game she gets shredded immediately.

In conclusion, I am not saying that she is the worst legend, but with the constant nerfs to her and her kit, the necessary buffing to the lower tier characters, and the flat out better legends being leaked, I feel that she will be power crept hard and it'll become a depressing slog to main her. I don't want crazy buffs. I just want quality of life changes that make her kit more cohesive instead of the hodepodge mess it currently is.

4 Replies

  • @NNeil6991
    She is not op.
    She is a support character.

    She is hard to use in solos because she takes more damage.

    She does not have the ability to run from a fight or tank a fight like other legends.

    Lifeline must fight every fight to the bitter end.

    Bangalore can pop a smoke, Wraith can go into the void, pathfinder grapple away, gibraltar can tank and throw dome shield and etc.

  • NNeil6991's avatar
    NNeil6991
    6 years ago
    @hhnbbfggty66 I agree with everything you said lol. I posted this because I'm worried about her getting power crept, something that is already happening since she's no longer top 3, but Wraith and Pathfinder still are. There is a legend coming out who's ult currently is phoenix kitting and reviving their entire team in 8secs. Who the hell is going to run Lifeline when you could have that guy, Pathfinder, and Wattson/Caustic on your team?