There's plenty of proof the loot systems suck whichever logic you choose.
At least the Evo shield is a step in the right direction, make everyone drop with the evo shield and 2 weapons freely choosen before the game starts, a stack of light ammo but no ammo for the other weapons types, and make looting focus on ammo, healing and attachments
It will reward early fights and late game fights alike, but make mid-game a little more focused on replenishing ammo and health.
Also remove the blue and purple shield and keep the legendary one at vaults and a few randomly in the world, and keep the 2bar white shield.
There's some fun in RNG-lootbased systems, but not when it works like it does in Apex. But the movement combined with the hectic battles are fun as hell and require both skill and fast reflexes. But the loot system isn't fun, and that's what needs improvement(+ the servers may need a buff xD).
I dont even think it's fun the times I drop in to an early fight and find purple and high-tier weapons and "own" 2 squads equipped with low-tier loot which either try to fight or run away for better loot,
And someone like Shroud voices his opinion after he knows every in and outs of the game. I'm sure he has complained in rage when he dies, but he's had serious discussions about all the games he have played and shouldn't just be dismissed as nonsense.
At least that's my opinion!