Mirage Feedback - Please Buff
Decoy Dive (Hidden)
So unless you read tooltips, you probably don't know this exist. This is when you can press 'Q' twice to trick players when you're diving, to make it seem like you're going to land near them. This ability does its job perfectly, though would be nice to mention this in the character's description.
Encore (Passive)
When downed, this ability actually does it's job fairly well. Can't say anything bad about it.
Psyche Out (Tactical)
Seems like a cool ability, was for a few seconds. But at the end, the AI just walks and stands there. Everyone knows it's a decoy, especially since the character is clearly Mirage. The decoy needs to do something more for it to be believable, otherwise it's useless. Make him move around, maybe fake shoot, heal, seriously anything.
Vanishing Act (Ultimate)
Everyone knows when it's used since mirage makes an obvious circular team of himself. Since it's so obvious, players just look for the cloak player, which can still be seen. It's even worse that you're unable to uncloak whenever you want, so you're stuck out in the open being somewhat invisible and unable to use your weapons. During this time, you can also take damage. For me, this ultimate has never done it's job. This can be easily fixed by making mirage be actually invisible.