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xr100ht39's avatar
6 years ago
Solved

No legends should have reduced damage or increased damage

All legend should take the same amount of damage.   No one likes Caustic or Gibraltar because their kits are for camping And this is a fast paced game that's what makes it so amazing. This is getting ridiculous you're starting to make the game not fun. I've never played a shooter where someone takes more damage or less damage it is ridiculous.

  • @xr100ht39 That's what happens when you break the golden rule of shooters and make different sized hitboxes. Main Wraith/Lifeline and then switch to Gibby/Caustic and you will see why they have to have these damage increases/decreases.

6 Replies

  • @xr100ht39 That's what happens when you break the golden rule of shooters and make different sized hitboxes. Main Wraith/Lifeline and then switch to Gibby/Caustic and you will see why they have to have these damage increases/decreases.
  • heme725's avatar
    heme725
    6 years ago

    I also hate the damage reduction and increase on different characters. It makes very little difference but gets a lot of attention from the community to complain about it. Also every character seems to be built to be used on defense or offense. Bangalore's Ult is defensive and tactical can be used either way. Gibraltar has the highest damage ult in the game making it great for attacking.

  • They should all have different health.

    Kinda like warframe.

    Loki is the fastest but eadiest to kill.

  • @xr100ht39 Disagree. The game had all legends with the same health at launch and the wide hitbox disparity was not fair in the slightest.

    Things are much better-balanced now than it was then.

    Regarding 'different health' - it's nice to consider, but one should remember the act of restoring health and keeping shield cell/syringe values consistent.
  • @NNeil6991 Well they need to add the 5% increase damage to all other legends. Because from my understanding they all have the same Hit Box
  • @xr100ht39 You could give Pathfinder a 50% increase and he'll still outlive you in a gunfight because of his hitbox lol, also Bloodhound has a head the size of a basketball. They may look similar in sizes when compared to the chunky bois but they're quite different so it wouldn't be fair to give them equal debuffs since it'll affect them differently. Not to mention some characters kits like Lifelines passive would compensate for a low profile nerf while Bloodhound would hit the dumpster because of his aggressive playstyle