Octane's Buff and Patching
I main octane and I do alright, but his buffs did nothing for team utility...buffing his jumppad still allows nothing special. Especially when facing good players that can shoot you out of the sky.
I honestly didn't even know about the running healing til they did a patch today.
For additional passives I think one of the following would help teams:
1. Fast rez. (Octane is supposed to be fast, right? Still not my 1st choice of a passive.)
2. Team shared octane swift mend (this is meh.)
Or
3. A team speed aura within 1-75meters where octane is and give the team mates a 10-25% speed up, on use of the stim for the duration of the stim. (My most preferred suggestion. Obviously range would need to be considered and decided. Maybe call it "Adrenaline Aura")
For his Ult.
1. That second jump needs a bigger/faster boost/push/acceleration in a selected direction so as not to be shot down as easily.