Forum Discussion
No, its a shotgun not a water gun , its suppose to hurt, if anything the range should be nerf a little but outside of that its fine, shotguns , smgs are weapons that suppose to shred you in close range, leave it to you guys the only good guns in the game are gonna be lmg's and Assault rifles.
Yeah other guns are supposed to hurt too. The Peacekeeper makes every single gun at close range irrelevant. You will not beat it with any AR, Sniper, Smg, or Pistol in the game. Maybe if the person using the shotgun has nubs for hands and is an all around * of a human being...otherwise not a chance in hell.
There shouldn't be an end all be all gun for close range which is exactly how this game is already. That is a massive balance problem. If you can't see the issue in that than there is no helping you.
also if you read my post at all I said everything else in this game is pretty balanced.
- 6 years ago
"The Peacekeeper makes every single gun at close range irrelevant. You will not beat it with any AR, Sniper, Smg, or Pistol in the game." - MagmaticWolf
Oh really?
Quick scope headshot from the Kraber. Sniper ✓
G7-Scout does over 50 damage on headshot even to purple helmet and has a rate of fire almost 5x higher. Sniper again ✓
R-99 has the 2nd highest non-headshot DPS in the game (minus mastiff). SMG ✓
Devotion has the highest headshot or bodyshot DPS in the game. LMG ✓ (assuming turbo charger)
R-301 has the 2nd hightest headshot DPS in the game (minus mastiff). AR ✓
Wingman has a higher fire rate and with skull piercing attachment does at least 84 damage on each headshot. Pistol ✓
Looks like you're wrong on all accounts.
Quick run down on TTK for each one of the above
assumptions made
purple helmet
full purple armor
full HP
100% accuracy / 100% of pellets hit
Peacekeeper assuming all pellets hit (headshot or not doesn't matter) = 1.03s
Kraber quickscope headshot = instant
G7-Scout all headshots = ~0.88s
G7-Scout all bodyshots = ~1.32s
R-99 all headshots = ~0.71s
R-99 all bodyshots = ~0.88s
Devotion all headshots = ~0.46s (assuming turbo charger)
Devotion all bodyshots = ~0.73s (assuming turbo charger)
R-301 all headshots = ~0.75s
R-301 all bodyshots = ~1.17s
Wingman all headshots = ~0.59s (assuming skull piercing)
Wingman all bodyshots = ~1.17s
BONUS peacekeeper can lose in TTK to the EVA-8 as well *
EVA-8 all headshots = ~0.94s
EVA-8 all bodyshots = ~1.41s
The only thing the peacekeeper needs done about it is have a slightly larger pellet spread so it isn't as good at range.
- 6 years ago
@Comanglia wrote:"The Peacekeeper makes every single gun at close range irrelevant. You will not beat it with any AR, Sniper, Smg, or Pistol in the game." - MagmaticWolf
Oh really?
Quick scope headshot from the Kraber. Sniper ✓
G7-Scout does over 50 damage on headshot even to purple helmet and has a rate of fire almost 5x higher. Sniper again ✓
R-99 has the 2nd highest non-headshot DPS in the game (minus mastiff). SMG ✓
Devotion has the highest headshot or bodyshot DPS in the game. LMG ✓ (assuming turbo charger)
R-301 has the 2nd hightest headshot DPS in the game (minus mastiff). AR ✓
Wingman has a higher fire rate and with skull piercing attachment does at least 84 damage on each headshot. Pistol ✓
Looks like you're wrong on all accounts.
Quick run down on TTK for each one of the above
assumptions made
purple helmet
full purple armor
full HP
100% accuracy / 100% of pellets hit
Peacekeeper assuming all pellets hit (headshot or not doesn't matter) = 1.03s
Kraber quickscope headshot = instant
G7-Scout all headshots = ~0.88s
G7-Scout all bodyshots = ~1.32s
R-99 all headshots = ~0.71s
R-99 all bodyshots = ~0.88s
Devotion all headshots = ~0.46s (assuming turbo charger)
Devotion all bodyshots = ~0.73s (assuming turbo charger)
R-301 all headshots = ~0.75s
R-301 all bodyshots = ~1.17s
Wingman all headshots = ~0.59s (assuming skull piercing)
Wingman all bodyshots = ~1.17s
BONUS peacekeeper can lose in TTK to the EVA-8 as well *
EVA-8 all headshots = ~0.94s
EVA-8 all bodyshots = ~1.41s
The only thing the peacekeeper needs done about it is have a slightly larger pellet spread so it isn't as good at range.
This. I've said it a few times. Here it is again. Just take away the ability to put the choke attachment on the peacekeeper. Just like the other shotguns, it should take bolt and optics. The choke gives it too much range for a shotty. If its still OP after that maybe mag reduction to 4 (match the barrells anyways).
- 6 years ago
Numbers and all are cute and stuff but in the actuall game i get one taped with Blue armor from a Peacekeeper, this just should'nt be. At least let me breath 1-2 seconds more. Down the damage(not to much ofc), increase the spread in range and you still have a solid shotgun.
- 6 years ago
@Comanglia wrote:"The Peacekeeper makes every single gun at close range irrelevant. You will not beat it with any AR, Sniper, Smg, or Pistol in the game." - MagmaticWolf
Oh really?
Quick scope headshot from the Kraber. Sniper ✓
G7-Scout does over 50 damage on headshot even to purple helmet and has a rate of fire almost 5x higher. Sniper again ✓
R-99 has the 2nd highest non-headshot DPS in the game (minus mastiff). SMG ✓
Devotion has the highest headshot or bodyshot DPS in the game. LMG ✓ (assuming turbo charger)
R-301 has the 2nd hightest headshot DPS in the game (minus mastiff). AR ✓
Wingman has a higher fire rate and with skull piercing attachment does at least 84 damage on each headshot. Pistol ✓
Looks like you're wrong on all accounts.
Quick run down on TTK for each one of the above
assumptions made
purple helmet
full purple armor
full HP
100% accuracy / 100% of pellets hit
Peacekeeper assuming all pellets hit (headshot or not doesn't matter) = 1.03s
Kraber quickscope headshot = instant
G7-Scout all headshots = ~0.88s
G7-Scout all bodyshots = ~1.32s
R-99 all headshots = ~0.71s
R-99 all bodyshots = ~0.88s
Devotion all headshots = ~0.46s (assuming turbo charger)
Devotion all bodyshots = ~0.73s (assuming turbo charger)
R-301 all headshots = ~0.75s
R-301 all bodyshots = ~1.17s
Wingman all headshots = ~0.59s (assuming skull piercing)
Wingman all bodyshots = ~1.17s
BONUS peacekeeper can lose in TTK to the EVA-8 as well *
EVA-8 all headshots = ~0.94s
EVA-8 all bodyshots = ~1.41s
The only thing the peacekeeper needs done about it is have a slightly larger pellet spread so it isn't as good at range.
Comparing straight DPS is irrelevant. Someone with a peacekeeper can pop out from a corner, instantly do max damage, and be back to cover before someone with "highest dps xyz" weapon can get a couple bullets out, thus making the high dps moot.
- 6 years ago
@OmniVan wrote:
@Comanglia wrote:"The Peacekeeper makes every single gun at close range irrelevant. You will not beat it with any AR, Sniper, Smg, or Pistol in the game." - MagmaticWolf
Oh really?
Quick scope headshot from the Kraber. Sniper ✓
G7-Scout does over 50 damage on headshot even to purple helmet and has a rate of fire almost 5x higher. Sniper again ✓
R-99 has the 2nd highest non-headshot DPS in the game (minus mastiff). SMG ✓
Devotion has the highest headshot or bodyshot DPS in the game. LMG ✓ (assuming turbo charger)
R-301 has the 2nd hightest headshot DPS in the game (minus mastiff). AR ✓
Wingman has a higher fire rate and with skull piercing attachment does at least 84 damage on each headshot. Pistol ✓
Looks like you're wrong on all accounts.
Quick run down on TTK for each one of the above
assumptions made
purple helmet
full purple armor
full HP
100% accuracy / 100% of pellets hit
Peacekeeper assuming all pellets hit (headshot or not doesn't matter) = 1.03s
Kraber quickscope headshot = instant
G7-Scout all headshots = ~0.88s
G7-Scout all bodyshots = ~1.32s
R-99 all headshots = ~0.71s
R-99 all bodyshots = ~0.88s
Devotion all headshots = ~0.46s (assuming turbo charger)
Devotion all bodyshots = ~0.73s (assuming turbo charger)
R-301 all headshots = ~0.75s
R-301 all bodyshots = ~1.17s
Wingman all headshots = ~0.59s (assuming skull piercing)
Wingman all bodyshots = ~1.17s
BONUS peacekeeper can lose in TTK to the EVA-8 as well *
EVA-8 all headshots = ~0.94s
EVA-8 all bodyshots = ~1.41s
The only thing the peacekeeper needs done about it is have a slightly larger pellet spread so it isn't as good at range.
Comparing straight DPS is irrelevant. Someone with a peacekeeper can pop out from a corner, instantly do max damage, and be back to cover before someone with "highest dps xyz" weapon can get a couple bullets out, thus making the high dps moot.
Lol i think corner play is the classic use of shotgun. CS Go, pubg, fortnite, battlefield, cod or any shooter game out there will feature this.
Still not OP in mentioned games.
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