Re: Fair solution to the leaver situation in casual
Some early quits I understand. Sometimes, I see a random teammates get pushed by three enemies at the same time, using a Octane pad or something. I try to get to him when he knocks two of them and cracks the third and then get knocked and instantly executed... Then I actually have a full understanding he wants to leave. Likewise, I understand that people are insta-leaving when their teammate plays extremely safe and NEVER goes up to the front of the fight. I hate when I am closest to the enemies thus getting all shots fired at me; I knock one, heals, knocks the second, tries to heal again and then gets pushed by the third and get killed.. If I then start to spectate my teammates and I see that both my teammate still sits far back and cowardly peaks and re-peaks the same corner with full purple armors with 10% of my damage dealt, then I will leave.
But its not those situation I am talking about; I am mainly talking about the culture of always leaving literally immediately when you are knocked in the middle of a team fight even if you sucked in that fight or playing extremely recklessly because nothing stops you from leaving immediately when you die. Those situations has nothing to do with the matchmaking; those situations have only to do with the early leaving culture.
And yes, if you are above average, like Diamond4, 1.8-2.6 KDish, then you will usually be teamed with less skilled teammates than you. I am also in that position. I dont even remember the last time I got carried to a win. If I am not hard carrying, I am about on the same level as the other teammates. But apart from the occasional Duo or trio premade masters/preds you sometime run into, its the same for everyone. You cant blame the matchmaking because if you are so much better than your teammates, then it means you are so much better than the average opponent too.