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its crazy how much traction this post got on reddit: https://www.reddit.com/r/apexlegends/comments/1goyukr/how_to_fix_alter_she_is_at_a_06_pickrate_bottom_3/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
and that people seem to voice the same concerns as I do:
-Alter is useless outside buildings (because of too little penetration on the tactical, fixed with double penetration range)
-Enemies shoot you when you exit the portal (because of the void phase, fixed with the removal of it)
-Allies don't know they can teleport back (fixed with instant teleport when downed)
-Ultimate is utterly useless (fixed by instant knockdown teleport)
They have to address all those problems. Agree with all your points
1. increase penetration distance of tactical
2. reduce the cooldown on the tactical. literally she can't escape from any situation. almost 30 sec cooldown for an ability that is of general mobility for all players including enemies. this should be reduce significantly taking into considerations that enemies can use it. down to 15 sec or less.
3. eliminate this crazy duration of the void, and if they don't reduce it, then make it a silence portal
4. The ult should be a fast live saving scape under fire or difficult situation. right now, you get kill easily using the portal. that is counterproductive to the idea of escaping.
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