@XxColdFangxX
Yeah it seems like they actually meant a solo mode, which has existed for a while due to the playerbase constantly nagging the devs for it.
Their data did show that it wasn't a great addition, so this is pretty much one of the main reasons to why it probably won't be used again.
"It's a team game" is a great reason to not add it.
The balance regarding guns and legends is pretty much done in mind with Trio's, which can still function for duo teams.
Even map balance is something that is designed around that.
If users aren't using the no fill mode then I don't see why we are expecting them to use the solos mode, just doesn't seem like that would change anything.
We'd be adding another mode which could increase queue times, which is something that should be prevented unless it's proven that it doesn't affect the queue times.
Next to that, if it doesn't resolve the issue, then what's the point in adding it?
We should be tackling the main issue, not adding things here and there to keep the mind of the community off of it, that's just wasting resources and time at that point, unless the community actually wants that.
These players really do not need excuses, once they add in the solos mode they'll find another excuse, most of these users don't even care about giving an excuse.
They cannot be held accountable for going in alone or leaving when dead, it's still a casual mode, you can't exactly punish players for having an exact playstyle.
Users are granted tools to prevent these random users from invading their squads, if they don't use it then that's pretty much on them.
Again, it might make a good addition here and there, though the test run the devs had given it has just shown that it really doesn't fit this game, so it's probably not going to be implemented again.