Forum Discussion

Re: Is Lifeline OP?

I’m seeing a lot of people getting mad over the fact that she can auto res. Now think about this, there many many ways to counter this, plus they only come back with 30 health meaning there a 2 shot. If they get the res off and now there on the run to heal. At this time I suggest pushing. If you just want the kill thermite them. I do understand that there many situations where Lifeline can sit back with a gold backpack and run in hit the res then run back to there hiding spot. My counter to this is usually get your self purposely low so that they run after you ditching their lifeline. Bring them to your team then rush the lifeline. Please stop saying she needs to be removed because she doesn’t, but she might need a change I personally don’t think so. I’m once again going to bring up this up. Lifelines auto res is the only thing good going for her. Her health drone takes to long use in a middle of a fire fight and the supply crate won’t save you unless you get a shield swap. Gibbys fast res is only a little bit faster and is still unable to fight when he is reviving so if you see him reviving rush that. If you think she needs a nerf I don’t think they should remove the auto res. When you are in res there is a short time where you can’t shoot and you are putting down the drone. Maybe making that period longer.

10 Replies

  • I will copy/paste my previous post, because i don`t want to waste time explaining million times over and over again:

    From the very start of the game Lifeline was always being perfectly fine. Not OP, but strong enough. Her pick rate showed that. She was third most picked Legend through all the season, which is a big thing.


    She is not OP now, but the Auto-Rev is completely broken and should not be in the game.

    Again no other BR have such b.c. stuffs.

    In Warzone if you get knocked you can move slowly to a cover and if your teammate can do the job in a fast time, your safe, otherwise you are death, as you should be, because you died to a better player(in the current situation). There is no knockdown shields to safe you, no big Shields that your ally can goes through it back and forth and do damage and stay and cover and auto-rev you, and he still being able to attack(its all wrong), and no b.c. stuffs aka your useless teammate that was doing nothing all game long, to just hit him and take your deserved kill.

    How is that fair.

    I was having a month break from the game and before that wasn`t playing much, but yesterday decided to play, because i couldn`t resist, and i had a game where Lifeline auto-rev over and over again and guess what i ended like that:
    [img]https://i.imgur.com/RCybMXD.png[/img]

    How is that fair ? And since this changes i have multiple games with 1000+ and 1500+ damage with no kills, and the main reason is the Lifeline. With a random team its just pain in ***** *****.

    Most of the time you are either 1vs2 or 1vs3 or 2vs3 at best, and in this situation against Lifeline team its just a pain.

    Even ShivFPS run out of ammo/heals in a game where he downed multiple time an enemies, just for the Lifeline to auto-spam them.

    This ability needs to be removed completely and they should not experiment with revive, respawn and kill orientated abilities. Taking the kill out of the rightful players its just straight up bad idea and people will start leaving.

    There is already knockdown shields, that is there to safe you from instant kill and to give a chance to your teammates to won the fight and to not respawn you completely, but to just revive you.

    Auto-revive also make third party even more annoying, because its stretch the fight by a lot. And also you can`t just interrupt the revive, like the normal ones ....


    Remove auto-revive completely and stop messing with revive. Rework Lifeline again, because if she was in need for something it wasn`t for her passive, but her tactical and ultimate.

    Even the old faster revive with the shield was a bit strong, now is straight up broken and annoying.

    Another one:

    Its completely change and unbalance the game for sure. Its also require zero skill and brain to use. This is the worst change they make to the game and totally make me hate the game, this change and Lifeline because of that.

    The whole rework thing of Lifeline was a dumb idea, she was heavily picked, mostly in ranked and was the 3rd most picked legend ING.

    Why in the blue hell you will rework a legend like that?


    And as i said before a good legend is a legend that have a good self abilities, and a good team ability, aka Wraith phase and portal, Pathfinder grapple and zipline, and even Lifeline before with her fast heal, faster revive with shield up and her other team helping ability and so on.

    Yet they make her straight team legend, with zero useful ability for her.

    Auto-revive in a such game should not exist. In FPS games and BR games, its all about Kills and WINS. What they are doing is taking the kill of the rightful player with that broken ability.

    For example i knock a person, he auto-rev him, and you already taken the kill out of me, its a 33% situation between me and my allies who will take him down again, if can do this.

    This is straight taking the kill out of the rightful player. Its already dumb enough when you do 199 damage, and some of your teammate do 1 damage and steal your kill, but this dumb thing is even worst.


    It makes third party even worst. Everyone knows you need to finish the fight fast, or you will get third party. This ability stretch the fight by a lot, and making you take more risk, even if you take a rightful advantage when you down an enemy. Right now you have to choice to push when you are probably low(because you exchange in a fight and you down one, but you was getting damage as well, and you probably need to heal), now this ability makes you rush and put you on danger. Otherwise you are losing your advantage and its like doing nothing.

    It makes you even more prone to third party, if you decide to push, there is a big change some of your teammates go down, because you rush it.

    This is lazy ability that someone of the Devs though that it will be cool, but he wasn`t thinking at all what he is doing and how much he will mess up the game.

    Let me just fast describe the * to the game:

    - It totally destroys 1v3, 1v2 and 2v3 situation, unless you down the Lifeline first. Again in this situation you need to move a lot, separate the enemy, down one, move on safe pop battery fast, and repeat for more. With Lifeline on the enemy team you can`t pull that fight, even if you are more skilled than them, which is a huge problem, because you lower the skill ceiling that way.

    - Taking the kills out of the game, as i already described in my post.

    - It was lazy build and require zero skill and brain to use it, which again lower the skill ceiling.

    - its actually make the third party even more of a problem

    - its actually punish the better player/s in the current situation. You down an enemy, which mean you got to have advantage and you got time to pop a cell/battery, because you already fought and taken down an enemy and you have your time to take the advantage you earn. This ability takes your rightfully earned advantage, which is a complete nonseses.

    - there is probably more * to the game, but i can`t think of them right now.

    There was a statistics about how OP this ability is.

    When you down someone, its like a 33% damage lost to the team that get a downed teammate. If someone go to revive, its another 33%, which is a total 66% damage lost(a bit more in %).

    With this auto-revive OP/Broken ability, you lost only the damage from the downed player, and you have 2 teammates and a wall(revive shield) to protect him, and you can even push enemy team until your buddy is back on safe.

    Again grenade is not that easy to land above or below the shield, also this makes you wear a greande in every fight, which is impossible , and you are prone to damage by aiming the grenade, and a lot of times you use your grenade to engage the fight, not to finish it.

    And to finish my post, there is 2 mechanics that you should not mess and nothing should interact with them, and this is revive and death. If you mess up with this stuff, you are punishing the better player in the current situation, which is the worst thing you can do.

    At the end of the day i`m not playing to fight zombies that keep coming and get third party to death, because of stupidly make abilities, but to DO kills and get Wins.

    The only thing Lifeline was needed, was the changes to her tactical and her ultimate. Her passive was the last thing to be touched, and to make it that unfair.

    Now the guy that create that lazy auto-revive thing, need to rework her revive asap. The best was is to to just her old passive back.

    And i would even say REMOVE the fast revive from the game, this refer to Giby as well.

     
  • @LordloshBang I mean to be honest, I wouldn't mind Lifeline to be able to revive 25% faster or something. Note I'm saying HER, not her drone. But taking 0.5 seconds to prepare an auto-revive, only to be able to shred down your targets... Yeah, no... No thank you. The duo-matches with my friend while I used Lifeline were proof enough how broken this can be.
  • BBY_YOD4's avatar
    BBY_YOD4
    New Veteran
    5 years ago
    @Peri_Longbow_plz You have to remember when someone is down, there down. They can not run, jump or fight. In Dous this would be a 1v2 and in trios this could be a 1v3 or a 2v3. The enemy team will have an advantage for a short period. I really doubt Respawn nerfing her. There are many ways to counter her. Such as, put all your targets on lifeline killing her as fast as possible, finishing downed players or just hit the player getting revived as it just cancels it. It is super easy to counter and I’ve done it many times. Nerfing her auto res would just ruin her entirely and make her pointless.
  • Did you even read my post, i guess no, otherwise you wouldn`t talking exactly the same thing as your previous post.

    Lifeline auot-revive is all wrong.

    The pressure should be on the team that got lost a teammate, the pressure should not be on the team that score a knock, its simple as that.

    Auto-revive is stupid, spammable ability, that require zero skill or brain to be used, its completely OP and change the game to worst, and doesn`t reward better player, and it makes third party even worst, because its stretch the fight, makes you take more risk and makes you waste more heals/ammo.

    Is she broken without a doubt. She is taking the ranked, she is probably the most or second most picked legend after Wraith, and its mainly because of this ability. Even Rogue thinks she is OP and switch to her.

    As far as taking Lifeline first, this is a very fast paced game, so you can`t just choose on which legend to take first, even someone jumping and shooting at you.

    Grenades are option in 1% of the situations. 

    Its an open big map, there is cover literally everywhere, so re-downing a player from a distance its not going to be possible all the time, and 90% of the time this will also take the kill out of the rightful player, and he won`t even get an assist, which is dumb as ....

    Why are you playing this game anyway? For kills and for wins.

    Again since this .... comes to life, my K/R drops significantly solely because of auto-revive.

    https://www.reddit.com/r/apexlegends/comments/hzxf1i/lifeline_is_very_cool/

    https://www.reddit.com/r/apexlegends/comments/hoqnl7/lifelines_rez_is_op_and_i_wouldnt_have_won/

    Not to mention its totally **** on you in any 1vs2 or 1vs3 situation.

    Not to mention how op is that you can move in and out of the shield and ***** on enemy, so they can`t push and will eat big damage:

    https://www.youtube.com/watch?v=374jei5siRI

    https://www.youtube.com/watch?v=JbKMmcZNMXo

    https://www.reddit.com/r/apexlegends/comments/i2m087/wow_lifeline_is_op_lmao/

  • @BBY_YOD4 You have to consider that not every fight is going to be equal or in your favor. Many times it's also going to be completely against you. And maybe only out of sheer luck, you manage to down two people while two of your own are downed. Now who has the bigger advantage now? The guy who quickly has to press E and be back in fight again with additional cover to hind behind, who can prevent you from reviving your own team mates, or you?

    I encounter these situations a lot of times, in which me rushing ahead would only mean I'm going to be dead, but me reviving my team mates would also end up me being dead. At the very least when no team has Lifeline, it's straight up going to be 2 people fighting or 2 people resurrecting.

    Then there are synergies right now which honestly break the game entirely. Lifeline, Gibby, Caustic. Trust me, I fought against such a squad, and it was terrible. You show skill and down one or two people, pop goes the shield, 5 seconds after everyone is up again. Beautiful. Then you want to rush, oh look, gibby ult and caustic gas suddenly covering the area. Okay, let's retreat. Oh look, caustic gas grenade coming in, beautiful.
  • LordloshBang's avatar
    LordloshBang
    5 years ago

    Pericles_Corde, exactly. But let me add that a lot of people are saying its perfectly fine, because they are playing pre-made, which made the game even more unbalance, when you are solo queue like me and many, many more.

    Every third or forth game i`m starting a game -1 player. So how you expect me to win a fights against Lifeline, when i got to run, heal and come back for more, but then i realize all 3 are up, and they can even be able to punish me, while they are still reviving him.

    99 out of 100 games i play, its all on me, my teammates are just straight up bad and if i did not do the damage, we are done.

    In a lot of situation you are trading, and if you get a knock, you are healing close so you can hear if they will go for revive in order to cancel the push and go.

    And after the change if i down someone, the pressure its actually on me. I got to either push on low hp(most probably, because in order to down in most of the fight you are going to get hit), or go heal. If i push straight up, he pretty much can go in and out of the shield and do damage, while can be in a perfect cover. And even if i turn my attention to down the revived player, this is still a HUGE thing, because i turn my attention and i`m a free target, and most probably i`m getting downed.

    Also in a most situation where you are playing against pre-made and they know what they are doing, his team mate will put pressure on you, so he can just slide jump into cover, and there is pretty much everywhere on the map where cover is just a few meter away, and the enemy doesn`t sight on you.

    At the beginning i thought the problem was in me, but its not me. Shiv is solo queue, and 90% of the time he is playing solo, because his teammate doesn`t even know what game they are playing.

    He had lie 4-5 situation where he is 1vs3 and he lost them. He is doing exactly what i`m doing. Fighting and knock a player(but you are against 2 or 3 and will get big damage so you need to pop a battery at least), move fast thanks to Bangalore passive pop a heal and come for more, just to see the guy that was knocked is up. He downed him like 2-3 times again and repeat the same stuff, just to realize he run out of ammo/heals. This also stretch the fight by a lot and there is 99% chance to get third party and you either have to leave with nothing(even worst wasting a lot of ammo/heals) and in this game you got to constantly loot. Kill, loot, move, repeat. Or there is another approach just camp your way .....

    Its a complete joke.

    Auto-revive and messing with revive system is just plain bad. They need to remove Gibralter fast revive, and remove any fast revive, auto-revive and all stuffs that are messing with the players kill.

    Knockdown shields is exactly for that. If you are trading and winning the fight, but your teammate get down in the fight, to have a shield for few seconds in order for his teammate to do the kills, and to not need to respawn him completely.

    Anything further its just bad.


    In Warzone there is not even knockdown shield, and your moving slower when you are down, you got no knockdown shield to prevent straight up killing, and the TTK in this game is way lower than Apex.

    I`m sorry but i`m tired of having 500, 1000 or 1500 damage with no or just 1 kill.

    Remove the auto-revive and give Lifeline the fast heal back or rework her passive, and improve her tactical + ultimate.

  • BBY_YOD4's avatar
    BBY_YOD4
    New Veteran
    5 years ago
    @LordloshBang Well you changed my mind with that post. Before I was unable to read your other one because I did not have enough time I was in a rush. I think her tactical could be changed and change her passive back to her old one or nerf the auto res. I still don’t think it’s OP, but when you say you leave yourself open when focusing your targets on the knocked guy you are completely free to be shot at, I do think that is a problem.
  • I said it million time before in order to make a good legend, you need to give her a self kit and a team kit.

    Like Wraith phase for herself, and her portal for the team, same with Pathy grapple and zipline. Lifeline need a self kit and a team kit. 

    My problem is not with the Lifeline. They need to remove this b.c. and rework Lifeline, give her new passive, stronger tac and improved ult.

    Her ult is decent at KC, but bad at WE, because of no recharge tower.

    Revenant is also super insane in KC.

  • Pri0rityGaming1's avatar
    Pri0rityGaming1
    Rising Hotshot
    5 years ago
    @BBY_YOD4 “If you just want the kill thermite them” backpack space has changed and a lot of people choose other nades over thermites. And getting yourself purposefully low health? Not a good idea in any situation lol. The fact that you HAVE to push a lifeline to confirm that kill is the reason why she’s broken. You have to give up your good positioning/push their good positioning with potentially zero cover and positioning is everything in this game, you can’t build cover (rampart doesn’t count haha). I don’t think they should remove the auto revive though, I thoroughly enjoy that part of lifeline. I just think it needs a balance tweak.
  • Tyldaa's avatar
    Tyldaa
    5 years ago
    @LordloshBang You should consider carying more granades, 3 are good, when I see such revive I throw nades or rush, I think that shield should break at some damage cap
    I think she can only pick one teammate at the time. Also she lacks offensive abilities, or maybe you consider CargoDrop as good attack ;P
    I do not know who rogue is sooo I do not care xD