Forum Discussion

Re: Less strafing, more aiming

I mean the stopping to fire and then moving definitely worked out in the Civil War...... I'm pretty sure standing still or crouching is more for long range but also makes you an easier target but i mean up close and personal the person straffing could win but if you still and know how to lead your shots you should have no problem winning the gun fight

3 Replies

  • Trenix's avatar
    Trenix
    7 years ago

    @dajenPool91 wrote:
    I mean the stopping to fire and then moved definitely worked out in the Civil War...... I'm pretty sure standing still or crouching is more for long range but also makes you an easier target but i mean up close and personal the person straffing could win but if you still and know how to lead your shots you should have not problem winning

    If you're good at aiming, yes you can still kill the player. However, with strafing, you don't really know when they will move left or right, so hitting them can get tough. The trick to counter strafing is literally by strafing. Since you move with your opponent, you're in sync with the movement and can easily shoot them, even aim for their head. If this changes or not, it wouldn't impact me much at all, but it'd be nice to have shooters which aren't about moving side to side.

  • I would get bored of a shooter where you had to stop to shoot then move...... wait aren't you proposing a FPS where you have no control of movement like in the arcade where you just shoot....
  • Trenix's avatar
    Trenix
    7 years ago

    @dajenPool91 wrote:
    I would get bored of a shooter where you had to stop to shoot then move...... wait aren't you proposing a FPS where you have no control of movement like in the arcade where you just shoot....

    You will still be able to move and shoot but you will receive a slight penalty for doing so and rightfully so. I highly recommend you read the original post.