Re: PATHFINDER - Q charged in 20 seconds
@CocoaHyena Ok so from a 'Play Apex' stance, yes he should be fun. But in 'Ranked', having him be too mobile isn't fair to other teams who don't have him. In my experience, when his grapple cooldown was lower I barely used his ultimate as a teammate because he was always too far away. I think the devs felt that he beca,e too much of an Octane where he ran solo too often, something not entirely useful in Ranked. In that regard, maybe a way to buff him would be to give him an edge like the 'speed ups' in cooldown for more than just his ultimate. In a way, teams become less mobile near endgame because they have to hold ground, so what if they did that cooldown thing for tactical too, not just for his ultimate? I really enjoy the map scans with the BH and Crypto but I think they should be kept and then those legends can have debuffs in their newer buffs, like maybe higher cooldowns, but ultimately should be disadvantaged by their unchanging cooldowns. I like pathfinder's lack of OPness, although maybe there can be an adaption for noobs who mess up their grapples. One way would be to adapt the cooldown based off of how far Pathfinder travels after a grapple. Far, and he must wait a while; close, and he can retry in a short moment!