reconzero
3 years agoSeasoned Ace
Re: Single Shield Game Mode?
@clydeakatony
Why is it desirable to push people to be more aggressive? Is the game too slowly paced as it is? Is there something inherently offensive in the strategy of cool dropping, edging the circle, waiting for a third party opportunity, winning by placing more import on strategy than endless, high-risk gunplay?
I agree that it would suggest the opportunity for a more tactical approach to engagement, but I disagree that it would actually produce more tactically-minded players. It would probably produce more frustration and quitting amongst the "drop hot, die, repeat" players. Who, unless I miss my guess, are just about everyone below high platinum.
Lastly, do shields work this way in arenas? I feel like I should already know the answer to that question, but I've never been in that game mode and I never will be. Is arenas the place that is intended to produce the action and mindset you're trying to achieve?
Why is it desirable to push people to be more aggressive? Is the game too slowly paced as it is? Is there something inherently offensive in the strategy of cool dropping, edging the circle, waiting for a third party opportunity, winning by placing more import on strategy than endless, high-risk gunplay?
I agree that it would suggest the opportunity for a more tactical approach to engagement, but I disagree that it would actually produce more tactically-minded players. It would probably produce more frustration and quitting amongst the "drop hot, die, repeat" players. Who, unless I miss my guess, are just about everyone below high platinum.
Lastly, do shields work this way in arenas? I feel like I should already know the answer to that question, but I've never been in that game mode and I never will be. Is arenas the place that is intended to produce the action and mindset you're trying to achieve?