Forum Discussion

MayProtein's avatar
MayProtein
Seasoned Adventurer
2 years ago

Remove the useless motion when you pick up an ally's banner.

You don't want any unnecessary motion when you pick up an ally's banner, no matter what you think.

This mode is really too dumb and way too ridiculous.

Why would you implement such a pointless and stupid motion that when you pick up an ally's banner, you can't do anything while looking at the ally's banner for a while?
It's just too stupid and stupid.

Remove the garbage motion that occurs when pick up an ally's banner, which is not only meaningless, but rather a hindrance.

8 Replies

  • I think the entire point of it existing is to be a hindrance, to punish squads for players that have died.

    With the current systems in place where players can have their banners crafted and where they get weapons and shields when they get respawned, well, it doesn't really punish a squad for having teammates die.

    Removing something like this would make retrieving it much much easier, which I personally believe would mess a bit with the balancing of respawning.

    They already made it easier by a decent chunk, so I personally also don't really see a reason to also get rid of this.

    It's also important to keep in mind that Crypto is able to collect banners without the animation when using his drone.

    So if you often find yourself in a situation where this animation hinders you, then it would probably best to play Crypto or have at least one support character on your team so players will be able to craft banners.

  • MayProtein's avatar
    MayProtein
    Seasoned Adventurer
    2 years ago
    @XHelperZ
    That's why I say that the very existence of punishing squads for dead players is disturbing.

    There's usually no need to punish them in the first place.

    There's enough reasonable risk in respawning a player when you recover the banner, and it's obvious that there's absolutely no need for such a thing, even to the extent of recovering such a banner.

    And the situation I'm talking about here, where this garbage motion gets in the way, is a battle with enemy troops with one of your allies dead, when there was a good chance that you could have broken the war if you had been able to pull the armor out of the dead ally's death box, but because of this garbage motion, you were able to break the war. The choice to use crypto if the banner motion gets in the way is misguided to begin with, because the possibility of a breakthrough is destroyed by this garbage motion.

    If you have only that level of awareness of this superfluous and obtrusive animation, I highly doubt that you are really playing this game, and the idea that this motion is necessary, etc., is a frequent occurrence that other units will engage in combat during or immediately after combat with the enemy units! This is something that will never come up if you play this game.
    As far as I can tell, every single player I know who plays this game says this extra motion is not necessary.

    The question that comes up here is, do you really play this game?

    If you have never played and have only seen videos of this game being played, but you are responding to other players' opinions and topics, then you should stop right now expressing your disagreement with opinions on players like this one.

    The opinions and suggestions for improvement of this game come from users who have played the game properly, and when people who have not played the game give their opinions, impurities are mixed in with the opinions that are necessary and beneficial for the game, and it is not possible to make the game really better. If people who do not play the game express opinions, impurities will be mixed in with opinions that are necessary and beneficial to the game, and they will interfere and hinder the game from truly improving.
    If you are expressing your opinion in this way without playing the game properly, then what you are doing now is exactly what I described above.
  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    2 years ago

    @MayProtein 

    I have to agree with @XHelperZ on this.

    And just so you know I play this game quite a bit and since the games inception. 

    Grabbing the banner is a risk and you have to way it accordingly.

    Can I get the banner?

    Do I get the banner?

    or do I leave it and possibly, if able Craft a banner etc. 

  • What a terrible idea , it would be way too easy to play/swap around your knocked mates.

    The animation they have to remove is when you pick a weapon and you have a useless animation watching it.

  • I will tell you a secret...

    Shhhhhhhh! 

    don't tell anyone...

    You can slide when you pick up your friends banner...

  • MayProtein's avatar
    MayProtein
    Seasoned Adventurer
    2 years ago
    @Asmodeus566
    No. I definitely don't want this kind of motion.

    It is risky enough when you go to retrieve the banner in the first place, and even if you do pick up the banner, it takes time to respawn, and when you use the respawn beacon, it is easily detected by surrounding units because the beacon flashes, and crafting is inherently more difficult than it is with supplies. Crafting a banner using a replicator can easily be detected by surrounding units.

    As mentioned above, there is considerable risk from banner retrieval to respawning, and this ridiculous motion should not further increase the risk of banner retrieval, and the risk is clearly excessive.

    You frequently respond to other in-game specs and other topics with "no, it's fine the way it is", but you should first get rid of your extremely conservative mindset.

    You say you have been playing the game since it was first released, but your opinion seems to be that you don't want to change the game as much as you are used to, rather than to make it better or to improve it.

    In the first place, if you have been playing this game since its inception, you must know how this game has a large amount of intervention from the third unit, and how the intervention from the third unit into the battle can be fatal due to the fact that the strength per person is much higher than in other games. It should be easy to see.

    In a game like this, where there is so much intervention from the third unit, time should not be spent on such a trivial thing as a banner retrieval motion, and without such a motion, even a fallen ally's supplies could be used instantly and effectively to break the situation, or to instantly respond to the intervention from the third unit and regroup. Without such motions, even the supplies of a fallen ally can be effectively utilized in an instant to break the situation open, or to respond immediately to an intervention from a third unit to regroup.

    In such a situation, to say that this motion is absolutely necessary for the strategy of the game is just an abandonment of thought, and an extremely conservative idea that does not improve the game but only maintains the environment we have become accustomed to.
    We should realize that such extremely conservative thinking is only going to shorten the life of the game immensely.

    This ridiculous motion is too much of a risk to just retrieve the banner of an ally, no matter what you think of the current situation.

    These extra motions are completely unnecessary and only bad for the game.
  • MayProtein's avatar
    MayProtein
    Seasoned Adventurer
    2 years ago
    @WTF_Huitzo
    I think it would be better to remove the useless animation that you see it when you select a weapon as well.

    However, it seems unlikely that the development team would be willing to remove it, probably for the reason that the removal of this motion would not have a very positive effect on the weapon skins they sell.

    However, when it comes to the motion to pick up an ally's banner, it is a motion that does not affect skins and other charged elements at all, and without this unnecessary motion, you can instantly open the death box of a fallen ally and borrow armor and supplies, but because of this unnecessary few seconds of motion. Without this extra motion, you would be able to immediately open a fallen ally's death box and borrow armor and supplies.
    This moment can be quite important to the battle and, by extension, to your unit.

    It would be foolish to let this precious moment be spent just staring at the banners of your allies.

    Especially in this game, where there are too many surprise attacks from the third unit, this moment is too critical and too much of a risk to take for the mere sake of collecting the banner.

    Without this moment, it would be possible to retrieve the banner and borrow armor from an ally to get out of the situation and get back on your feet again, but to not be able to do that at all is just ridiculous.
  • Asmodeus566's avatar
    Asmodeus566
    Hero+
    2 years ago

    @MayProtein 

    We will just have to agree to disagree.

    You wrote "You frequently respond to other in-game specs and other topics with "no, it's fine the way it is", but you should first get rid of your extremely conservative mindset."

    Please do not tell me how I am supposed to think, we all have our own opinions and that is a good thing.