AreYouShivering
5 years agoNew Ace
Reputation system - rewarding and sanctioning players
The reputation system enhances players actions in a team by rewarding positive actions and sanctioning negative actions.
Reputation does not measure a player's K/D ratio, frags, assists, damage, wins.
Reputation system measures only the player's behavior against his/her team.
Reputation can be negative, neutral and positive.
Actions must be somehow possible to register in the game.
Player's current reputation is visible on his/her banner.
For positive reputation, players receive Apex packs (for example). Negative reputation – temporary bans, or totally new map for all players with negative reputation 😉.
Negative actions (propositions):
- spamming with pings and/or spamming on text/voice chat;
- quitting early, disconnecting, etc.;
- using offensive language, harassment etc.;
- cheating/hacking etc.;
- "stealing" dibbed loot (maybe).
Positive actions (propositions):
- not relinquishing Jumpmaster status :P;
- reviving, respawning;
- using Legend's power
- using different pings for loot/positioning/attacking/defending etc.;
- staying in a match at least until your banner is active.