RP too Low
Now that Split 2 has begun and some time has passed, I really feel that the adjustments made to the entry cost and RP distribution this season have significantly improved the experience.
While the match quality has become denser (or more intense), the low RP gain means the number of matches required to rank up has increased. If this continues, won't players burn out and eventually abandon Ranked Matchmaking?
I have seen information indicating that the team is testing an internal system for periodic rank point decay. Despite acknowledging the necessity of addressing smurfing and account inactivity, the low RP yield is, in my opinion, making the ranked experience feel suffocatingly cramped.
How about experimenting with an adjustment that increases Kill point gain, but exclusively for Top 5 placements and above?
What are your thoughts on this? I'd like to hear the developers' opinions.