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One of the major buffs I'd like to see to her fences is that they are not active until an enemy crosses them. Once active, they remain so for ~10 secs or until a friendly crosses them. Would give the fences the element of surprise that they need.
The stackable accelerates and 25 shield health on revive is a good idea (especially cause she straight up electrocutes her teammate).
I would also like to see the Pylon changed to be active on her back for a short time instead of placed down and destructible. Atm, no matter where you put it it's easy to destroy, and changing it so it takes out any enemy ordinance would be a good change. Increase the shields recharge rate so it can replenish 50-75 shields in one activation.
Don't make her immune to electrical damage (arc star and fences), contradicts buffing the fences if you provide a hard counter.
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