State of Apex - Pros/* and suggestions for devs and balance buffs/nerfs!
Hello! There is a lot heat around state of Apex right now, a lot of content creators/pros bring this up and i feel like there is no better place to have few words with fellow players. I'm fan and I played this game since S0. I get through all ups and downs with you devs. Also, to cut off all the * about whining etc. I'm master lvl with no time and team to grind higher.
Ok, lets get to the point and begin with things i think going well for game. Current state of Apex is great in terms of content, additional events etc. Amount work you put in to it is insane. I would say S8 is one of the best since a long time, rework of the KC makes me feel it is the best map so far. Clearing up some areas, opening new ones bring a lot of good there. Also with all leaks we heard lately, i know it only going to grow and be better. If you remember S4-6, people really asked if this game is dying. Now I'm so pumped for different game mods etc. Also I'm so glad that more and more people give this game a try. Once you try it it is really difficult to find some alternative. Please keep it up. Release as many events and simple content as you can because it really drags players to this game. On the other hand and all good that we have, there has to be something opposite - And here we have to talk about balance of the game. Legends meta and power shifting in way you are doing it is not doing any good to the game and gameplay. Just remind yourself one of the greatest example: Wingman - You've tried to balance it for 4-5 seasons straight, it takes time but finally, we are here. Mastiff - Peacekeeper, we lost all the joy of PK and result is same or even worst with mastiff - face it! You don't have to balance all the underpowered legends in one or two splits. Take your time, don't break good things in sake of trying to improve bad ones. Take one step, balance/fix the good/OP things, then focus on next task. It is better to introduce underpowered legend and adjust it then breaking the gameplay with something like Horizon. You guys look only on raw data and stats, truth is Horizon was broken since day 1, if she was as desirable character as Wraith/Loba/Rampart we would have this broken meta since then. Also, stats in majority are not so relevant to what we encounter in game. You know over 90% of this values came from low tier players - I'm not trying to make fun of anybody but be realistic, only top tier players use 100% of potential of abilities in combine with skillful and thoughtful plays. This is why they reach this levels. Of course some people are just used to their mains (crying, broken Wraith here) but just look at the gameplay in general. Compare it to what we love in initial Apex, more pure FPS with great movement and additional abilities, now we play abilities and a bit of FPS. Teams just wait for their ults to charge up then move, not other way around. For some of course something is better then other but we are losing our OG Apex feel and i mean it. What can i suggest for meta?
Switch back Mastiff to care package and work on PK just as you did with Wingman
Legends:
Bangalore - sweet spot, don't touch it.
Bloodhound - don't touch it.
Caustic - some people already suggested a lot good ideas, i think it might stayed as it is but we need counters to him! Don't break, adjust others.
Crypto - don't touch it - He don't need any more buffs or nerfs, no other legend can do as much as he. He is just really difficult to play but extremely valuable for team in competitive game.
Fuse - He will need some rework, to early for me to suggest anything, just wait a bit more
Gibraltar - don't touch it.
Horizon - Do not light up opponents who are in range of black hole. Disable strafing on Q, make movement slower, easy to hit. Currently she have two offensive abilities, make Q only usable for reposition and emergency escape - you can still throw it on enemies tho. Cooldown can stay or increase 5sec.
Lifeline - Her passive need a bit of cooldown after revive. She could still do it but by herself (dron protecting like it was since season 0) and she cannot fight in this time. Ult is ok, also you can use it as a cover, I would suggest lowering cooldown for it and adding ammo to it loot (ammo which she and her teammates are using).
Loba - Less slowing after Q. With ult, give us 3 slots and ability to pick up banners.
Mirage - I'm not playing Mirage, not my vibe, but one thing i know, every game need legend like him. Don't try to make him competitive legends, keep him 100% fun.
Octane - this one get a lot of love lately, it is simple, you guys overdo it with his jump pad. Great legend, but he is the reason for most 3rd parties right now, increase cool down for ult and lower the flight speed. Distance is ok, but it is really tough to counter when whole team jump on you directly.
Pathfinder - This guys is a peacekeeper of legends. He was a quintessence of OG Apex movement and gameplay which we fell in love. All the joy and sweaty youtube gamplays just gone. Revive him!
Rampart - Q is great. Her ult is a problem. I would suggest additional shield on Sheila - something like Gibraltar shield. She is to easy to counter.
Revenant - Q is fine, don't touch it. Ult is a huge problem - solution: After using it, keep full shield and health as you would normal have it. If you died, you go back to totem with 25hp, if you died without breaking shield (ring etc.) - you keep your armor shield. It will force Revenant team to think first before ulting, not like it is now. Also make Revenant counter to Caustic (!!) Make gas do not affect shadows. Also i would disable ability to use teleport/jump pad/gravity lift/zip line when in shadow mode but let shadows climb as high as Cage on KC. It will nicely shift Revenant meta and lower amount of careless 3rd parties.
Wattson - Devs are already on it, lets see 🙂
Wraith - New hitbox in combine with lowprofile makes wraith honestly unplayable. This is really bad, like insanely bad. Fix hitboxes, keep lowprofile and give her back naruto run (and then we will se how it will work out for her). Now about abilities, Q was fine untile you changed hitboxes, now is difficult to Q out when you get 3HS in row from horizon on gravity lift. Nonetheless i would keep Q as it is for now but give her ult a simple buff - increase rift distance to 100m and after this you can make it up to 125m but each m more drain 4 points of her health - so additional 25m in cost of her health.
Thank you for reading!