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So my sound setup has changed. I used to have Xonar DGX + Sennheiser Game One headphone.
Now I have Burson Audio Playmate Vivid DAC/AMP + Hifiman Sundara headphones and HyperX Resolver headphones.
The issue is STILL there. See videos below (these are examples from Season 4 but I used to have a lots of them...)
Videos:
https://www.youtube.com/watch?v=mY9XsENQ0Ps
https://www.youtube.com/watch?v=ldqVtE3gnVs
https://www.youtube.com/watch?v=eZNBsiZ6q_s
The footsteps are not playing at all when enemy is behind me, yet I clearly hear my teammates' footsteps. This is clearly disadvantage for people like me who heavily relies on audio cues.
Moreover, the sound quality and positional audio is atrocious - just watch the video above and tell me where the enemies and teammates are based on sound only... You can't.
Especially check the last one where You can clearly notice that if enemy is behind me there is no footsteps audio but once he is in my view I can hear them clear and loud !
I just watched TSM_Viss being killed by Watson that approached him from the back without any sounds. He even mention is. Hopefully someone clipped that as the stream is still live as I am writing this.
PLEASE FIX IT !
@Anonymous
Do you think it's plausable the players that killed you in the videos were sneaking up behind you and not running? I can't help but notice the 3 examples you provided highlighted all 3 players behind you, so maybe that is a possibility?
I've learned throughout my time playing this that it's best to walk going into a firefight when you're 3rd partying because they'll never hear you coming.
- 5 years ago@EA_Blueberry I think the footsep sound range should be increased, to increase the impact of crouched sound reduction.
Because as of now, I still get amushed by silent running squads. Usually its a Wraith running at full speed followed by a Pathfinder, and Gibby.
Running footsteps should be louder. - Anonymous5 years ago
@EA_Blueberry No, I don't think so.
Check this one from TSM_Viss (it's from some past stream) : https://www.twitch.tv/tsm_viss/clip/VastEncouragingLouseBrainSlug?filter=clips&range=7d&sort=time
I will put his today's clip later so You can see another example of no footsteps.
There is clearly something wrong with the game engine as it does not emit sounds in some cases.
Please note that the sounds are there when I look at the enemy! So maybe this is a clue.
Another example : https://youtu.be/gC75-ACz4cQ
This one is not so obvious as You can hear footsteps on the staircase (I think it's my teammates).
But please note that when I got shot and turned around I see three characters but on the staircase I could only hear one footsteps sound (and I bet it's only my teammates).
And here is today's clip from TSM_Viss stream : https://clips.twitch.tv/ResilientTameShrimpMingLee
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