SUGGESTIONS
Hello!
I am writing to suggest possible changes to the cosmetics acquisition system.
Considering that with the new update, there is the possibility of directly purchasing cosmetics from past events or battle passes, which I appreciate, I was wondering if it was possible to change some aspects such as:
Price. relate it to the time passed since the release of the same and consequently lower the price. It makes no sense, in my opinion, to pay the same price for all cosmetics especially for some released recently at an increased price. Set a maximum, I assume a minimum of 1000 AC for a legendary up to a maximum of 1800 AC (and possibly modify it for the other rarity levels).
Purchase currency. the ability to buy cosmetics with currencies like Crafting Metals or Legend Tokens (which currently don't have much use except for some recolors in the shop or unlocking new legends).
For the points above, I think that Spotlight Passes would no longer make sense, which at the moment don't even include all the legends. Also for some, like Alter, the number of cosmetics like skins inside the locker are much less than the others: why not also add those released in past events?
Another topic for which I had suggestions concerns Heirloom Shards. Taking inspiration from the considerations made before, I wondered if it was possible to improve and subsequently increase the possibility of acquiring them.
Currently there is a large number of cosmetic items that can be purchased with HS, but at the same time the chances are almost zero.
So below I list some points that could perhaps be improved:
Increase the probability of obtaining them. climbing the account levels to possibly obtain them turns out to be too long as a period of time (even for those who play casually). According to rumors, you should obtain them thanks to one of the packs present in the 500 account levels.
Purchase currency. the chance of purchasing cosmetics thanks to other currencies such as Crafting Metals or Legend Tokens. Connecting to this you could also evaluate purchasing the packs thanks to the aforementioned currencies.
Limit item currency. this point could be contrasting with those above but could perhaps be another idea. Buy only Melee Weapons thanks to HS while Prestige Skins obtainable with another currency (CM or LT).
Finally I would like to hypothesize improvements in the system of items obtainable through Apex Packs. Repeating a bit what I talked about above, there are a lot of objects in the game, so I was wondering if you would consider the idea of exponentially decreasing them or possibly eliminating them.
I'm talking about objects like:
Intro sentences or kill sentences. too many and I would dare to say useless.
Stickers. too many and not very useful in customization, in addition to their possible application on weapons I would suggest applying them also on the legends' banners.
Holosprays. I don't have much to say about these, for me they don't make any sense.
The objects above are mainly those that saturate the process of obtaining the others.
I fully understand the evaluations, even economic ones, made upstream using a system similar to that of scratch cards but I believe that with some changes, like those suggested to you, you could then increase the desire of players to buy more packs and I would also justify the continuous production of cosmetics, even the ones that are not very useful for me.
Obviously mine are simple suggestions and take them as such but at the same time I ask you, kindly, to evaluate them seriously.
Thank you and have a good day! :)