Forum Discussion

Leo_the_Lion25's avatar
6 years ago

Weapons that could be buffed due to under performing

Weapon Balance has been fine lately except for the Peacekeeper which is still the most broken weapon in the game. 

But there are a few weapons that could be balanced further

R-301 - Ever since you guys added the random recoil to this weapon. It honestly became terrible. I struggle to one clip people with it regardless of range (Close/Medium/Long). Not only that, the damage is so low and is the weakest assault rifle in the game. Currently does 14 damage to the body and 11 to the legs and 28 to the head with no helmet.

Suggested buffs:

  • 30 Headshot damage from 28
  • 15 body shot damage from 14
  • 12 leg shot damage from 11
  • Slight adjustments to recoil patterns 

Spitfire - Hardly see anyone running this weapon throughout the entire match. The only change I would recommend is a slight increase in the damage because this weapon has a slow fire rate.

Suggested buffs:

  • 38 headshot damage from 36
  • 19 body shot damage from 18
  • 15 leg shot damage from 14

Mozambique - The major problem with this weapon is that it takes 2 magazines to down just one person. It's the hard to swallow truth. This means you are doing less damage because you need to reload more often than you shoot. The fix is simple, add a 4th shot. 

Suggested buffs:

  • Ammo capacity increased to 4 from 3.

Flatline - Flatline is perfectly balanced but all it needs is a Red Dot Iron Sight just like the Prowler and L-STAR received

Suggested buffs:

  • Red dot has been added to the iron sights 

G7 Scout - No changes needed for this weapon at the moment. Most will still say that it is quite strong but lately it hasn't been annoying but I could be wrong. Only changes it needs is the red dot iron sight

Suggested buffs:

  • Red dot has been added to the iron sights

Triple Take - Triple Take could use some more love as a sniper. It think the damage is so low, is inconsistent, precision choke actually does less damage than without it, takes too long to charge shots, leg damage reduction makes this weapon even more worse. 

Suggested buffs:

  • 150 headshot damage from 138
  • 25/50/75 body shot damage from 23/46/69
  • Decreased Precision Choke charge-up time from 1.1 -> 0.8.
  • Decreased spread on final Precision Choke level
  • Lowered leg shot damage reduction: 10% -> 0%

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