3 years ago
You think hitboxes are fair?
I think this should be adjusted in some manner. So far my only though is to adjust legends speed based on their size, to make it a bit more fair. Smaller legends go slower than bigger ones.
Yes, but I think it more synergy of both. For example take legeds with only one attribute
Its very subjective, but overally is it also objective in some degree
I mean, as long as the hit box is taken into consideration in the legends overall balance, I think its "fair", which I currently it is. A small hit box wont save you from AA anyways haha. Also, pick rates at amateur level, even masters+, is not a good measurement of legend balance imo, especially not now when almost all pros play on private servers to avoid cheaters and not get bad habits from obliterating poor diamonds. If this game want to survive as a game with a serious and healthy pro scene, the game must be balanced according to the professional level and I am fairly sure that pros pay little to no attention to a legends hit box, at least in comparison to the rest of their kit, which I guess you can include the hit box.
I absolutley agree on the whole Hitbox stuff..
I need no data to see for myself, i wear on every legends Games played and Kills Trackers to get a rudimental understanding of their respective K/d.
Under the ones i play most:
Lifeline: 500kills more than games played, BangBang: 300kills, Octane: 250, Crypto roughly 180 - 200.
Caustic... 40 Kills more than games played.
Yes im aware they're all different calibers of characters but there is undeniably a pattern