4 years ago
Aim Assist with 500+ hours
Hallo everyone, My name in Munky and I have around 20,000 hours of competitive FPS experience (CS:1.6, CS:S, CS:GO, Overwatch, Valorant). It seems to me that aim assist doesn't work with apex le...
@Yohimbay wrote:
@ZkepzI dont think anyone should be using aim assist mods on MNK. I dont even think pc players should use macros for things like superglides and whatever else can be done, But some players will always try to get as much of an advantage as they can, even going as far as straight up cheating.
At the end of the day what I don't think you understand is that dying to a controller and a aimbotter feel the exact same. you die without any ability to react. The only time I ever feel that way when dying to MNK players is versus LITERAL PRO PLAYERS.
I thought your complaint was the other way round 🙂
Its been talks about if aim assist should be nerfed a bit and what not, butl I just think midrange and long range mnk has the edge and CQC the controller has an edge. In general if any adjustment is needed its very very small adjustments. Still aimbot is just wrong however you see it and aim assist should not be compared to it at all. Fortnite for instance had a huge problem with aim assist, where they could exploit the foot pedal settings to get full aimbot legaly inside the game, apex never had that issue. I been playing against and with controller and I dont have any issues personally but I only have 2ish K hours so only been playing diamond level lobbies so have no idea how the master/pred level controller players perform.
I can really make short progress of someone in a door with the right weapon even with mnk, but when people are running really well executed strafes its insanely hard to oneclip with mnk, a controller player in that scenario would have it a bit easier (or atleast that is what I feel from my experience), but only by a margin. There are some player that I wonder if are mutants or something that is just insane in any scenario (and there are cheaters), I do hate fighting them but well the world is what the world is. Still as I said earlier if you play to another persons strength you take a risk, you can come out ahead, event or under still the chance to get ahead is less, to increase the chance to get ahead you need to play to your strengths. In your scenario you came out even, which is not bad at all everything considered. I so feel you on the frustration though, I get mini tantrums now and again on stuff I just struggle getting into my head, and its easier to toss it at something then eating the grime and throwing yourself at it again hehe. Btw a player can be insane in one moment and then be a full noob in the next - I tend to have some really epic plays and then tun to a point where I fail over and over again to climb a itsy bitsy ledge in the next. One clipping with a controller is no easy feat it require practice. Me for instance if someone sticks me and I know im gona die,ill be trying to give that sick the same effect in return by hugging the player who stuck me 😉
I just in general feel as a MnK player now I sometimes find all kinds of reasons to complain about controller players, but when I do controller I go other way around and start complaining on the MnK players. I think the MnK vs Controller war is a loose-loose scenario, one side is never gona be happy if the other one is happy 🙂
@ZkepzBut when are MNK players gonna get aim assist, I dont get it. How do players justify aim assist as needed when aim assist can do things that humans cant do. I don't understand the justification. Can't players just be okay with being mediocre if they aren't putting in the hours, or if they aren't on the most optimized input device for the game?
It is my understanding that both controller players and MnK players have Aim Assist just at different degrees. That should answer your question "But when are MNK players gonna get aim assist, I dont get it. How do you justify aim assist as needed when aim assist can do things that humans cant do.".
All others if I am wrong please correct me.
@Asmodeus566My cursor never moves if I dont move it bud. Not sure what you are on about..........
From an older post.
@bosourd wrote:
To help compensate for the inherent speed and precision advantages of a mouse and keyboard setup, controller players will use "PC-value aim assist settings" in competition, which is about 50% weaker than the console's default aim assist stickiness.
The question is, will we see this on a regular match? Another chapter of this drama will begin soon enough.
@Eshshshssid rather not use any form of AA, thanks though i appreciate the help.