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@Popa2caps Sounds like you're confusing aim assist with the anti recoil scrubs lol.
Aim assist doesn't control recoil just slows your reticle over enemies.
The two combined are definitely a problem though.
- 4 years ago@MandatoryIDtag It does dampen the recoil by definition...."slowing the reticle over the target".
- 4 years ago
@GRiPSViGiL It doesn't eliminate it however, aim assist doesn't simply allow you to "beam" your targets.
If this were true there would be no bad players on either console format....which there most certainly is.
Frankly I'm not sure why the OP would play apex on a console and then complain about how OP aim assist is....he's using it too.
- 4 years ago@MandatoryIDtag It's pretty well known that face hugging your opponent and close quarters combat Controller is pretty over tuned.
- hayhor4 years agoHero@GRiPSViGiL It doesnt dampen recoil tho from what I have seen. It slows aiming when moving through. Recoil still flies all over once you start shooting.
- Anonymous4 years ago
No, I was correct, I'm talking about aim assistance. "Aim Assist" used in the general form is a generic terminology (Each specific use of "Aim Assist" is used differently between titles).
Apex Legends consists of two unique aim assists (could be possible to have more).
One is aim sensitive slowdown (The user's aim slows down in the vicinity of the opponent).
Two is what I like to call gravity well (It's movement tracked assistants that can lead to aim movement.
I'm basically making a comment towards Apex Legends (console port) w/ it's over abundant aim assist, While also comparing Halo as it too has an abundant amount of aim assist.
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