This thing that DEVS have with "upgrading" maps is the real problem. They clearly don't play the game. If they did they would realize that there are certain areas that don't need touching. Take Kings Canyon as an example. The most popular drop was Skull Town. It offered high ground and low ground and multiple ins and outs. It was perfectly designed and a reason why Kings Canyon OG is still loved.
Then you have The Swmps. A low to zero drop area because the LOW GROUND is terrible and the manouverability between the high ground is difficult and dangerous. Its a terrible part of Kings Canyo and yet its still there! They have never touched it beyong building in a wall that serves no purpose.
And then there is World's Edge. In my opinion the BEST and most balanced map in the history of BR until they tore out her guts and destroyed it into a sigle hot drop map in Fragment.
I just wish they would listen to the people that play these games and be willing to create maps based on popularity and feedback.
Broken Moon is now unplayable in my opinion after they gutterd her this season.