3 years ago
Destroy Promenade
In just one season it’s easily the most annoying POI in BM. It’s in the middle of the map, it’s always in the first circle and every squad is in that POI mid game. It needs the skull town treatment.
In just one season it’s easily the most annoying POI in BM. It’s in the middle of the map, it’s always in the first circle and every squad is in that POI mid game. It needs the skull town treatment.
As it is written in the Book of Online Only Games,
on any map, the Hot Drop Harrys will find their favored party spot, and lo be it to any squadmate who drops not with them,
for your fault it will be they charged into a 6v1 while you dropped away to get to play for more than 12 seconds.
So it is written, as above, so below.
@Cheese9ManPromenade is a reflection of Respawn's map design philosophy. There are 1 or maybe 2 POI's that most of the rings converge on or through during the course of the map. The maps and ring paths are designed to funnel players to these POI's. Jurassic Park on SP and Hammond Labs on Olympus come to mind. Promenade is Broken Moon's choice. There are always fights there mid game and I've died a ton there while also having some epic squad wipes there, too.
@Cheese9Man Remove ziprails, add jumptowers.
@Gabrielmojo26 The usual game on Broken Moon goes like this (in ranked at least): Land, loot, rotate, 0 fights all around, then suddenly someone starts shooting, half of the lobby goes in that zone and the infinite 3rd party starts. It's literally impossible to fight someone without having 5 other teams joining instantly because of those ziprails.
@Cheese9Man I have to say I avoid it like the plague and if forced to I go underneath it in passing.
After I was dead in one match though, I was spectating one of my teammates, who made some interesting use of the lampposts inside to hide up high.